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https://github.com/zeldaret/ph
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26 lines
701 B
C++
26 lines
701 B
C++
#pragma once
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#include "global.h"
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#include "types.h"
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#include "Game/GameModePlay.hpp"
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class GameModeAdventure : public GameModePlay {
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/* 000 (base) */
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/* 008 */ unk8 mUnk_008[0x10];
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/* 018 */
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public:
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/* 00 */ virtual ~GameModeAdventure() override;
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/* 08 */ virtual unk32 vfunc_08(unk32 param1) override;
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/* 0c */ virtual void vfunc_0c(u16 *param1) override;
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/* 10 */ virtual void vfunc_10(u16 *param1) override;
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/* 14 */ virtual void vfunc_14(u16 *param1) override;
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/* 1c */ virtual void vfunc_1c() override;
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/* 20 */ virtual void vfunc_20() override;
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/* 24 */
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GameModeAdventure(unk32 param1);
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static GameModeAdventure *Create(unk32 param1);
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};
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