Files
ph/include/Game/GameModeAdventure.hpp
T

26 lines
701 B
C++

#pragma once
#include "global.h"
#include "types.h"
#include "Game/GameModePlay.hpp"
class GameModeAdventure : public GameModePlay {
/* 000 (base) */
/* 008 */ unk8 mUnk_008[0x10];
/* 018 */
public:
/* 00 */ virtual ~GameModeAdventure() override;
/* 08 */ virtual unk32 vfunc_08(unk32 param1) override;
/* 0c */ virtual void vfunc_0c(u16 *param1) override;
/* 10 */ virtual void vfunc_10(u16 *param1) override;
/* 14 */ virtual void vfunc_14(u16 *param1) override;
/* 1c */ virtual void vfunc_1c() override;
/* 20 */ virtual void vfunc_20() override;
/* 24 */
GameModeAdventure(unk32 param1);
static GameModeAdventure *Create(unk32 param1);
};