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ph/include/Actor/ActorRef.hpp
T
2025-01-19 12:22:57 +01:00

23 lines
332 B
C++

#pragma once
#include "global.h"
#include "types.h"
struct ActorRef {
/* 0 */ s32 id;
/* 4 */ s32 index;
/* 8 */
inline ActorRef() {
Reset();
}
inline ActorRef(s32 id, s32 index) :
id(id),
index(index) {}
inline void Reset() {
id = -1;
index = -1;
}
};