mirror of
https://github.com/zeldaret/ph
synced 2026-06-19 23:33:03 -04:00
b44496319d
* ActorShopItem 93% * Fix build * Add missing symbols to usa * Document BMG message ID functions * Create bmg.py for inspecting BMG files * ActorShopItem 98% * Match func_ov031_0217dfec * Port reloc changes to usa * Make `ModelRender::GetLcdcAddress` non-const
36 lines
774 B
C++
36 lines
774 B
C++
#pragma once
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#include "global.h"
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#include "types.h"
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#include <nds/math.h>
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#include "Player/Bhio.hpp"
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struct UnkStruct_027e0f64_04 {
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/* 000 */ PAD(0x000, 0x01c);
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/* 01c */ Mat4x3p mUnk_01c;
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/* 04c */ PAD(0x04c, 0x1b4);
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/* 1b4 */ unk32 mUnk_1b4;
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/* 1b8 */ PAD(0x1b8, 0x260);
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/* 260 */ Vec3p mUnk_260;
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/* 26c */ Vec3p mUnk_26c;
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/* 278 */
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bool func_01ffe468(Vec3p *param2, s32 *param3, s32 *param4, bool param5);
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};
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class UnkStruct_027e0f64 {
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public:
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/* 0 */ Bhio *mUnk_0;
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/* 4 */ UnkStruct_027e0f64_04 *mUnk_4;
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/* 8 */ UnkStruct_027e0f64_04 *mUnk_8;
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/* c */
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void func_ov000_0208ae94();
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void func_ov000_0208b13c();
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UnkStruct_027e0f64_04 *func_ov000_0208b180();
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};
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extern UnkStruct_027e0f64 *data_027e0f64;
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