mirror of
https://github.com/zeldaret/ph
synced 2026-05-23 06:54:18 -04:00
b44496319d
* ActorShopItem 93% * Fix build * Add missing symbols to usa * Document BMG message ID functions * Create bmg.py for inspecting BMG files * ActorShopItem 98% * Match func_ov031_0217dfec * Port reloc changes to usa * Make `ModelRender::GetLcdcAddress` non-const
30 lines
722 B
C++
30 lines
722 B
C++
#pragma once
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#include "global.h"
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#include "types.h"
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#include <stddef.h>
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struct UnkStruct_0202e894 {
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/* 00 */ u32 mId;
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/* 04 */ u32 *mUnk_04;
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/* 08 */ unk8 mUnk_08[0x24];
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/* 2c */
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};
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void *SysNew(UnkStruct_0202e894 *param1, s32 length, s32 param3);
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void SysDelete(void *ptr);
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void *func_0202e99c(s32 length);
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void *func_0202e9bc(s32 length);
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class SysObject {
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public:
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static void *operator new(size_t length, u32 *id, u32 idLength);
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static void *operator new[](size_t length, u32 *id, u32 idLength);
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static void operator delete(void *ptr);
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static void operator delete[](void *ptr);
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};
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extern u32 *data_027e0ce0[];
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extern UnkStruct_0202e894 *data_027e0ce4;
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