Files
ph/include/Unknown/UnkStruct_027e0dbc.hpp
T
Aetias b44496319d ActorShopItem 98% (#151)
* ActorShopItem 93%

* Fix build

* Add missing symbols to usa

* Document BMG message ID functions

* Create bmg.py for inspecting BMG files

* ActorShopItem 98%

* Match func_ov031_0217dfec

* Port reloc changes to usa

* Make `ModelRender::GetLcdcAddress` non-const
2026-05-04 22:07:42 +02:00

35 lines
771 B
C++

#pragma once
#include "global.h"
#include "types.h"
#include "Game/GameMode.hpp"
class UnkStruct_027e0dbc {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0c */ unk32 mUnk_0c;
/* 10 */ unk32 mUnk_10;
/* 14 */ unk32 mUnk_14;
/* 18 */ unk32 mUnk_18;
/* 1c */ unk32 mUnk_1c;
/* 20 */ unk32 mUnk_20;
/* 24 */ unk32 mUnk_24;
/* 28 */ unk32 mUnk_28;
/* 2c */ unk32 mUnk_2c;
UnkStruct_027e0dbc();
void func_02042744(unk32 *param_1);
void func_ov000_0207b9dc();
void func_ov000_0207b9c8();
void func_ov000_0207b988(GameModeId modeId);
unk32 func_ov003_020f3d5c(unk32 param1);
void func_ov003_020f3d74(unk32 param1);
};
extern UnkStruct_027e0dbc data_027e0dbc;