Files
ph/include/Player/EquipPotion.hpp
T
2024-10-12 16:16:32 +02:00

46 lines
1.1 KiB
C++

#pragma once
#include "types.h"
#include "Player/EquipItem.hpp"
class EquipPotion : public EquipItem {
private:
/* 00 (base) */
/* 09 */ unk8 mUnk_09[3];
/* 0c */ unk32 mUnk_0c;
/* 10 */
public:
EquipPotion();
/* 00 */ virtual void vfunc_00() override; // func_ov55_021991a8
/* 04 */ virtual ~EquipPotion() override;
/* 14 */ virtual bool IsUsable(unk32 param1) const override;
/* 18 */ virtual void vfunc_18() override; // func_ov55_021991ac
/* 1c */ virtual void vfunc_1c() override; // func_ov55_021991b0
/* 30 */ virtual void vfunc_30() override; // func_ov55_02199274
/* 38 */ virtual void vfunc_38(unk32 param1) override; // func_0v55_02199278
/* 50 */
};
class EquipPotionA : public EquipPotion {
public:
EquipPotionA();
/* 04 */ virtual ~EquipPotionA() override;
/* 0c */ virtual ItemFlag GetId() const override;
/* 50 */
};
class EquipPotionB : public EquipPotion {
public:
EquipPotionB();
/* 04 */ virtual ~EquipPotionB() override;
/* 0c */ virtual ItemFlag GetId() const override;
/* 50 */
};