Files
ph/include/Actor/Navi/ActorNavi.hpp
T

32 lines
844 B
C++

#pragma once
#include "Actor/Navi/ActorNaviBase.hpp"
class ActorNavi : public ActorNaviBase {
public:
/* 294 */ ModelRender mUnk_294;
/* 2f0 */ void *mUnk_2f0;
/* 2f4 */ unk8 mUnk_2f4[0x40];
/* 334 */ unk32 mUnk_334;
/* 338 */ unk32 mUnk_338;
/* 33c */ unk32 mUnk_33c;
/* 340 */ unk16 mUnk_340;
/* 342 */ unk8 mUnk_342[0x2];
/* 344 */ unk32 mUnk_344;
/* 348 */ unk32 mUnk_348;
/* 34c */ unk8 mUnk_34c[0x68];
/* 3b4 */ EquipHammer *mHammer;
/* 3b8 */ unk32 mUnk_3b8;
/* 3bc */ unk32 mUnk_3bc;
/* 3c0 */ u8 mUnk_3c0[0x8];
/* 3c8 */
bool func_ov059_0219933c(u32 param1);
void func_ov059_0219a0ac();
void func_ov059_0219aa08();
void func_ov059_0219aba8(u32 param1);
bool func_ov059_0219af14();
bool func_ov059_0219afc4();
void func_ov059_0219b020();
};