Files
ph/include/Actor/ActorSpawner.hpp
T
2025-02-01 09:22:10 +01:00

26 lines
554 B
C++

#pragma once
#include <nds/math.h>
#include "global.h"
#include "types.h"
#include "Actor/ActorRef.hpp"
#include "Actor/ActorType.hpp"
class ActorSpawner {
public:
/* 0 (empty) */
static ActorSpawner *Create();
static void Destroy();
ActorSpawner();
~ActorSpawner();
void _ZN12ActorSpawner19func_ov000_020c4014Ev();
void _ZN12ActorSpawner19func_ov000_020c4018Ev();
Actor *CreateActor(ActorTypeId type);
s32 Spawn(ActorTypeId type, Vec3p *pos, void *param3, ActorRef *ref);
};
extern ActorSpawner *gActorSpawner;