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8 lines
274 B
C
8 lines
274 B
C
#include "nds/math.h"
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bool Vec3p_TryNormalize(Vec3p *vec) {}
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q20 Vec3p_DistanceSquared(Vec3p *a, Vec3p *b) {}
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void Vec3p_Scale(Vec3p *vec, q20 scale) {}
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bool Vec3p_CalculateNormal(Vec3p *vec, Vec3p *a, Vec3p *b, Vec3p *c) {}
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void Vec3p_func_01fffc94(Vec3p *a, Vec3p *b) {}
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