mirror of
https://github.com/zeldaret/ph
synced 2026-05-23 15:01:37 -04:00
28 lines
603 B
C++
28 lines
603 B
C++
#pragma once
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#include "global.h"
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#include "types.h"
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#include "System/SysNew.hpp"
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class GameMode : public SysObject {
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public:
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/* 000 (vtable) */
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/* 004 */ unk32 mUnk_004;
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/* 008 */
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/* 00 */ virtual ~GameMode();
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/* 08 */ virtual unk32 vfunc_08(unk32 param1) = 0;
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/* 0c */ virtual void vfunc_0c(u16 *param1);
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/* 10 */ virtual void vfunc_10(u16 *param1);
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/* 14 */ virtual void vfunc_14(u16 *param1);
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/* 18 */ virtual void vfunc_18();
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/* 1c */
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inline GameMode() {}
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inline GameMode(unk32 param1) :
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mUnk_004(param1) {}
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void func_0202c0b8();
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};
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