Files
ph/include/Item/Item.hpp
T
2024-10-12 16:16:32 +02:00

239 lines
10 KiB
C++

#pragma once
#include "types.h"
typedef s32 ItemFlag;
enum ItemFlag_ {
ItemFlag_None = -1,
/* 0x00 */ ItemFlag_OshusSword = 0,
/* 0x01 */ ItemFlag_WoodenShield = 1,
/* 0x02 */ ItemFlag_Boomerang = 2,
/* 0x03 */ ItemFlag_Shovel = 3,
/* 0x04 */ ItemFlag_BombBag = 4,
/* 0x05 */ ItemFlag_Bow = 5,
/* 0x06 */ ItemFlag_GrapplingHook = 6,
/* 0x07 */ ItemFlag_BombchuBag = 7,
/* 0x08 */ ItemFlag_Hammer = 8,
/* 0x09 */ ItemFlag_PotionA = 9,
/* 0x0a */ ItemFlag_PotionB = 10,
ItemFlag_EQUIP_START = ItemFlag_OshusSword,
ItemFlag_EQUIP_END = ItemFlag_PotionB + 1,
ItemFlag_EQUIP_COUNT = ItemFlag_EQUIP_END - ItemFlag_EQUIP_START,
/* 0x14 */ ItemFlag_SpiritOfCourage = 20,
/* 0x15 */ ItemFlag_SpiritOfPower = 21,
/* 0x16 */ ItemFlag_SpiritOfWisdom = 22,
/* 0x17 */ ItemFlag_CourageLv1 = 23,
/* 0x18 */ ItemFlag_PowerLv1 = 24,
/* 0x19 */ ItemFlag_WisdomLv1 = 25,
ItemFlag_FAIRY_LV1 = ItemFlag_CourageLv1,
/* 0x1a */ ItemFlag_CourageLv2 = 26,
/* 0x1b */ ItemFlag_PowerLv2 = 27,
/* 0x1c */ ItemFlag_WisdomLv2 = 28,
ItemFlag_FAIRY_LV2 = ItemFlag_CourageLv2,
/* 0x20 */ ItemFlag_Hourglass = 32,
/* 0x21 */ ItemFlag_SeaChartSW = 33,
/* 0x22 */ ItemFlag_SeaChartNW = 34,
/* 0x23 */ ItemFlag_SeaChartSE = 35,
/* 0x24 */ ItemFlag_SeaChartNE = 36,
/* 0x25 */ ItemFlag_PhantomSword = 37,
/* 0x26 */ ItemFlag_SunKey = 38,
/* 0x27 */ ItemFlag_Unk_39 = 39,
/* 0x28 */ ItemFlag_FishingRod = 40,
/* 0x29 */ ItemFlag_Cannon = 41,
/* 0x2a */ ItemFlag_KingsKey = 42,
/* 0x2b */ ItemFlag_GhostKey = 43,
/* 0x2c */ ItemFlag_SalvageArm = 44,
/* 0x2d */ ItemFlag_SwordsmansScroll = 45,
/* 0x2e */ ItemFlag_CycloneSlate = 46,
/* 0x2f */ ItemFlag_Unk_47 = 47,
/* 0x60 */ ItemFlag_TreasureChart1 = 96,
/* 0x61 */ ItemFlag_TreasureChart2 = 97,
/* 0x62 */ ItemFlag_TreasureChart3 = 98,
/* 0x63 */ ItemFlag_TreasureChart4 = 99,
/* 0x64 */ ItemFlag_TreasureChart5 = 100,
/* 0x65 */ ItemFlag_TreasureChart6 = 101,
/* 0x66 */ ItemFlag_TreasureChart7 = 102,
/* 0x67 */ ItemFlag_TreasureChart8 = 103,
/* 0x68 */ ItemFlag_TreasureChart9 = 104,
/* 0x69 */ ItemFlag_TreasureChart10 = 105,
/* 0x6a */ ItemFlag_TreasureChart11 = 106,
/* 0x6b */ ItemFlag_TreasureChart12 = 107,
/* 0x6c */ ItemFlag_TreasureChart13 = 108,
/* 0x6d */ ItemFlag_TreasureChart14 = 109,
/* 0x6e */ ItemFlag_TreasureChart15 = 110,
/* 0x6f */ ItemFlag_TreasureChart16 = 111,
/* 0x70 */ ItemFlag_TreasureChart17 = 112,
/* 0x71 */ ItemFlag_TreasureChart18 = 113,
/* 0x72 */ ItemFlag_TreasureChart19 = 114,
/* 0x73 */ ItemFlag_TreasureChart20 = 115,
/* 0x74 */ ItemFlag_TreasureChart21 = 116,
/* 0x75 */ ItemFlag_TreasureChart22 = 117,
/* 0x76 */ ItemFlag_TreasureChart23 = 118,
/* 0x77 */ ItemFlag_TreasureChart24 = 119,
/* 0x78 */ ItemFlag_TreasureChart25 = 120,
/* 0x79 */ ItemFlag_TreasureChart26 = 121,
/* 0x7a */ ItemFlag_TreasureChart27 = 122,
/* 0x7b */ ItemFlag_TreasureChart28 = 123,
/* 0x7c */ ItemFlag_TreasureChart29 = 124,
/* 0x7d */ ItemFlag_TreasureChart30 = 125,
/* 0x7e */ ItemFlag_TreasureChart31 = 126,
/* 0x7f */ ItemFlag_TreasureChart32 = 127,
ItemFlag_TREASURE_CHART_START = ItemFlag_TreasureChart1,
ItemFlag_COUNT = 128,
};
typedef s32 ItemId;
enum ItemId_ {
/* 0x00 */ ItemId_None = 0,
/* 0x01 */ ItemId_SmallKey = 1,
/* 0x02 */ ItemId_GreenRupee = 2,
/* 0x03 */ ItemId_OshusSword = 3,
/* 0x04 */ ItemId_WoodenShield = 4,
/* 0x05 */ ItemId_Unk_5 = 5,
/* 0x06 */ ItemId_Unk_6 = 6,
/* 0x07 */ ItemId_BombBag = 7,
/* 0x08 */ ItemId_Bow = 8,
/* 0x09 */ ItemId_BigGreenRupee = 9,
/* 0x0a */ ItemId_HeartContainer = 10,
/* 0x0b */ ItemId_Unk_11 = 11,
/* 0x0c */ ItemId_Boomerang = 12,
/* 0x0d */ ItemId_Scoop = 13,
/* 0x0e */ ItemId_BombchuBag = 14,
/* 0x0f */ ItemId_BossKey = 15,
/* 0x10 */ ItemId_Unk_16 = 16,
/* 0x11 */ ItemId_Unk_17 = 17,
/* 0x12 */ ItemId_PhantomHourglass = 18,
/* 0x13 */ ItemId_SWSeaChart = 19,
/* 0x14 */ ItemId_NWSeaChart = 20,
/* 0x15 */ ItemId_SESeaChart = 21,
/* 0x16 */ ItemId_NESeaChart = 22,
/* 0x17 */ ItemId_Unk_23 = 23,
/* 0x18 */ ItemId_BlueRupee = 24,
/* 0x19 */ ItemId_RedRupee = 25,
/* 0x1a */ ItemId_BigRedRupee = 26,
/* 0x1b */ ItemId_GoldRupee = 27,
/* 0x1c */ ItemId_Unk_28 = 28,
/* 0x1d */ ItemId_Unk_29 = 29,
/* 0x1e */ ItemId_Unk_30 = 30,
/* 0x1f */ ItemId_Hammer = 31,
/* 0x20 */ ItemId_Rope = 32,
/* 0x21 */ ItemId_SquareCrystal = 33,
/* 0x22 */ ItemId_RoundCrystal = 34,
/* 0x23 */ ItemId_TriangleCrystal = 35,
/* 0x24 */ ItemId_FishingRod = 36,
/* 0x25 */ ItemId_Cannon = 37,
/* 0x26 */ ItemId_SunKey = 38,
/* 0x27 */ ItemId_Unk_39 = 39,
/* 0x28 */ ItemId_Quiver = 40,
/* 0x29 */ ItemId_BigBombBag = 41,
/* 0x2a */ ItemId_BigBombchuBag = 42,
/* 0x2b */ ItemId_Unk_43 = 43,
/* 0x2c */ ItemId_KingsKey = 44,
/* 0x2d */ ItemId_PowerGem = 45,
/* 0x2e */ ItemId_WisdomGem = 46,
/* 0x2f */ ItemId_CourageGem = 47,
/* 0x30 */ ItemId_PinkCoral = 48,
/* 0x31 */ ItemId_WhitePearlLoop = 49,
/* 0x32 */ ItemId_DarkPearlLoop = 50,
/* 0x33 */ ItemId_ZoraScale = 51,
/* 0x34 */ ItemId_GoronAmber = 52,
/* 0x35 */ ItemId_RutoCrown = 53,
/* 0x36 */ ItemId_HelmarocPlume = 54,
/* 0x37 */ ItemId_RegalRing = 55,
ItemId_TREASURE_START = ItemId_PinkCoral,
ItemId_TREASURE_END = ItemId_RegalRing,
/* 0x38 */ ItemId_GhostKey = 56,
/* 0x39 */ ItemId_FreebieCard = 57,
/* 0x3a */ ItemId_ComplimentCard = 58,
/* 0x3b */ ItemId_ComplimentaryCard = 59,
/* 0x3c */ ItemId_RegalNecklace = 60,
/* 0x3d */ ItemId_SalvageArm = 61,
/* 0x3e */ ItemId_HerosNewClothes = 62,
/* 0x3f */ ItemId_Kaleidoscope = 63,
/* 0x40 */ ItemId_GuardNotebook = 64,
/* 0x41 */ ItemId_JolenesLetter = 65,
/* 0x42 */ ItemId_PrizePostcard = 66,
/* 0x43 */ ItemId_WoodHeart = 67,
/* 0x44 */ ItemId_PhantomSwordBlade = 68,
/* 0x45 */ ItemId_PhantomSword = 69,
/* 0x46 */ ItemId_Unk_70 = 70,
/* 0x4b */ ItemId_TreasureChart1 = 75,
/* 0x4c */ ItemId_TreasureChart2 = 76,
/* 0x4d */ ItemId_TreasureChart3 = 77,
/* 0x4e */ ItemId_TreasureChart4 = 78,
/* 0x4f */ ItemId_TreasureChart5 = 79,
/* 0x50 */ ItemId_TreasureChart6 = 80,
/* 0x51 */ ItemId_TreasureChart7 = 81,
/* 0x52 */ ItemId_TreasureChart8 = 82,
/* 0x53 */ ItemId_TreasureChart9 = 83,
/* 0x54 */ ItemId_TreasureChart10 = 84,
/* 0x55 */ ItemId_TreasureChart11 = 85,
/* 0x56 */ ItemId_TreasureChart12 = 86,
/* 0x57 */ ItemId_TreasureChart13 = 87,
/* 0x58 */ ItemId_TreasureChart14 = 88,
/* 0x59 */ ItemId_TreasureChart15 = 89,
/* 0x5a */ ItemId_TreasureChart16 = 90,
/* 0x5b */ ItemId_TreasureChart17 = 91,
/* 0x5c */ ItemId_TreasureChart18 = 92,
/* 0x5d */ ItemId_TreasureChart19 = 93,
/* 0x5e */ ItemId_TreasureChart20 = 94,
/* 0x5f */ ItemId_TreasureChart21 = 95,
/* 0x60 */ ItemId_TreasureChart22 = 96,
/* 0x61 */ ItemId_TreasureChart23 = 97,
/* 0x62 */ ItemId_TreasureChart24 = 98,
/* 0x63 */ ItemId_TreasureChart25 = 99,
/* 0x64 */ ItemId_TreasureChart26 = 100,
/* 0x65 */ ItemId_TreasureChart27 = 101,
/* 0x66 */ ItemId_TreasureChart28 = 102,
/* 0x67 */ ItemId_TreasureChart29 = 103,
/* 0x68 */ ItemId_TreasureChart30 = 104,
/* 0x69 */ ItemId_TreasureChart31 = 105,
/* 0x6a */ ItemId_TreasureChart32 = 106,
ItemId_TREASURE_CHART_START = ItemId_TreasureChart1,
ItemId_TREASURE_CHART_END = ItemId_TreasureChart32,
/* 0x6b */ ItemId_SpiritOfPowerUpgradeLvl1 = 107,
/* 0x6c */ ItemId_SpiritOfWisdomUpgradeLvl1 = 108,
/* 0x6d */ ItemId_SpiritOfCourageUpgradeLvl1 = 109,
/* 0x6e */ ItemId_SpiritOfPowerUpgradeLvl2 = 110,
/* 0x6f */ ItemId_SpiritOfWisdomUpgradeLvl2 = 111,
/* 0x70 */ ItemId_SpiritOfCourageUpgradeLvl2 = 112,
/* 0x71 */ ItemId_SwordsmanScroll = 113,
/* 0x72 */ ItemId_Crimsonine = 114,
/* 0x73 */ ItemId_Azurine = 115,
/* 0x74 */ ItemId_Aquanine = 116,
/* 0x75 */ ItemId_RedPotion = 117,
/* 0x76 */ ItemId_PurplePotion = 118,
/* 0x77 */ ItemId_YellowPotion = 119,
/* 0x78 */ ItemId_SandOfHours = 120,
/* 0x79 */ ItemId_GoldenChimney = 121,
/* 0x7a */ ItemId_GoldenHandrail = 122,
/* 0x7b */ ItemId_GoldenCannon = 123,
/* 0x7c */ ItemId_GoldenHull = 124,
ItemId_GOLDEN_SHIP_START = ItemId_GoldenChimney,
ItemId_GOLDEN_SHIP_END = ItemId_GoldenHull,
/* 0x7d */ ItemId_Unk_125 = 125,
/* 0x7e */ ItemId_Unk_126 = 126,
/* 0x7f */ ItemId_CycloneSlate = 127,
/* 0x80 */ ItemId_Unk_128 = 128,
/* 0x81 */ ItemId_Rupoor10 = 129,
/* 0x82 */ ItemId_Rupoor50 = 130,
/* 0x83 */ ItemId_Unk_131 = 131,
/* 0x84 */ ItemId_Unk_132 = 132,
/* 0x85 */ ItemId_Unk_133 = 133,
/* 0x86 */ ItemId_Unk_134 = 134,
/* 0x87 */ ItemId_Unk_135 = 135,
/* 0x88 */ ItemId_Unk_136 = 136,
};
namespace Item {
bool func_ov00_020ad020(ItemId item);
bool func_ov00_020ad068(ItemId item);
} // namespace Item