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mirror of https://github.com/zeldaret/ph synced 2026-05-29 16:44:43 -04:00
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fe1ede90b54f2606c4b809acf3187da397634842
ph/src
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mike8699 d4a4be5dfc Decomp AdventureFlags::func_ov00_02097ea4
2025-04-28 22:33:16 -04:00
..
00_Core
Decomp AdventureFlags::func_ov00_02097ea4
2025-04-28 22:33:16 -04:00
04_Load
Delink ActorNavi
2025-03-06 00:14:06 +01:00
05
Move ov014 documentation from Ghidra
2025-01-31 21:38:50 +01:00
12_Battle/Player/Battle
Move ov012 documentation from Ghidra
2025-01-26 09:26:12 +01:00
14_Land
Add ActorRope
2025-02-02 11:38:39 +01:00
18_Overworld/Map
Add MapOverworld
2025-02-09 13:13:49 +01:00
23/Player
Move ov023 documentation from Ghidra
2025-01-31 21:55:23 +01:00
40/Player
Move ov040 documentation from Ghidra
2025-01-31 23:44:51 +01:00
53_Boomerang/Player
Move ov053 documentation from Ghidra
2025-02-01 00:09:48 +01:00
54_Scoop/Player
Fill out rest of ov054
2025-02-01 09:53:43 +01:00
55_Bomb/Player
Move ov055 documentation from Ghidra
2025-02-01 09:44:08 +01:00
56_Bow/Player
Move ov056 documentation from Ghidra
2025-02-01 10:04:48 +01:00
57_Rope
Move ov057 documentation from Ghidra
2025-02-02 12:13:20 +01:00
58_Bombchu/Player
Move ov058 documentation from Ghidra
2025-02-02 12:52:38 +01:00
59_Hammer
Move ov059 documentation from Ghidra
2025-02-02 13:09:35 +01:00
ITCM/Map
Move ITCM documentation from Ghidra
2025-01-18 16:24:12 +01:00
Main
match OverlayManager::LoadIfNotLoaded (thanks to Maide)
2025-02-08 23:07:14 +01:00
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