Files
ph/include/Actor/ActorShopItem.hpp
T
Aetias 38e9378f8f Delink ActorShopItem.cpp (#147)
* Make types compatible with dsd-ghidra typesync

* Update actors.md

* Update docs

* Delink ActorShopItem.cpp
2026-04-16 23:10:14 +02:00

410 lines
10 KiB
C++

#pragma once
#include "global.h"
#include "types.h"
#include "Actor/Actor.hpp"
#include "Actor/ActorType.hpp"
class ActorShopItemBase : public Actor {
public:
/* 000 (base) */
/* 158 */ unk32 mUnk_158;
/* 15c */ unk8 mUnk_15c;
/* 15d */ unk8 mUnk_15d;
/* 15e */ unk8 mUnk_15e;
/* 160 */
/* 00 */ virtual ~ActorShopItemBase() override;
/* 08 */ virtual bool Init() override;
/* 14 */ virtual void vfunc_14(u32 param1) override;
/* 18 */ virtual void vfunc_18(u32 param1) override;
/* b4 */ virtual bool vfunc_b4();
/* b8 */ virtual bool vfunc_b8();
/* bc */
ActorShopItemBase();
};
class ActorShopItem : public ActorShopItemBase {
public:
/* 000 (base) */
/* 160 */ unk32 mUnk_160;
/* 164 */ unk32 mUnk_164;
/* 168 */ unk16 mUnk_168;
/* 16a */ unk16 mUnk_16a;
/* 16c */ unk16 mUnk_16c;
/* 16e */ unk16 mUnk_16e;
/* 170 */ unk16 mUnk_170;
/* 172 */ unk16 mUnk_172;
/* 174 */ unk8 mUnk_174;
/* 175 */ unk8 mUnk_175;
/* 178 */
/* 00 */ virtual ~ActorShopItem() override;
/* 08 */ virtual bool Init() override;
/* 14 */ virtual void vfunc_14(u32 param1) override;
/* 20 */ virtual void vfunc_20(bool param1) override;
/* bc */ virtual unk32 vfunc_bc() = 0;
/* c0 */ virtual unk32 vfunc_c0();
/* c4 */ virtual void vfunc_c4();
/* c8 */ virtual void vfunc_c8();
/* cc */ virtual void vfunc_cc();
/* d0 */ virtual unk32 vfunc_d0() = 0;
/* d4 */ virtual void vfunc_d4();
/* d8 */ virtual unk32 vfunc_d8();
/* dc */ virtual unk32 vfunc_dc();
/* e0 */ virtual unk32 vfunc_e0();
/* e4 */
ActorShopItem();
void func_ov031_0217f0b4();
void func_ov031_0217f114();
void func_ov031_0217f120();
unk32 func_ov031_0217f868();
};
class ActorShopItemDM : public ActorShopItem {
public:
static ActorType gType;
/* 000 (base) */
/* 178 */
/* 00 */ virtual ~ActorShopItemDM() override;
/* 08 */ virtual bool Init() override;
/* 20 */ virtual void vfunc_20(bool param1) override;
/* bc */ virtual unk32 vfunc_bc() override;
/* d0 */ virtual unk32 vfunc_d0() override;
/* d4 */ virtual void vfunc_d4() override;
/* e4 */
static ActorShopItemDM *Create();
};
class ActorShopItemSoldOut : public ActorShopItem {
public:
static ActorType gType;
/* 000 (base) */
/* 178 */
/* 00 */ virtual ~ActorShopItemSoldOut() override;
/* 08 */ virtual bool Init() override;
/* bc */ virtual unk32 vfunc_bc() override;
/* d0 */ virtual unk32 vfunc_d0() override;
/* d4 */ virtual void vfunc_d4() override;
/* e4 */
static ActorShopItemSoldOut *Create();
};
class ActorShopItemHeartContainer : public ActorShopItem {
public:
static ActorType gType;
/* 000 (base) */
/* 178 */
/* 00 */ virtual ~ActorShopItemHeartContainer() override;
/* 08 */ virtual bool Init() override;
/* bc */ virtual unk32 vfunc_bc() override;
/* c4 */ virtual void vfunc_c4() override;
/* d0 */ virtual unk32 vfunc_d0() override;
/* d4 */ virtual void vfunc_d4() override;
/* e0 */ virtual unk32 vfunc_e0() override;
/* e4 */
static ActorShopItemHeartContainer *Create();
};
class ActorShopItemArrows : public ActorShopItem {
public:
static ActorType gType;
/* 000 (base) */
/* 178 */
/* 00 */ virtual ~ActorShopItemArrows() override;
/* 08 */ virtual bool Init() override;
/* bc */ virtual unk32 vfunc_bc() override;
/* c4 */ virtual void vfunc_c4() override;
/* d0 */ virtual unk32 vfunc_d0() override;
/* e4 */
static ActorShopItemArrows *Create();
};
class ActorShopItemBombs : public ActorShopItem {
public:
static ActorType gType;
/* 000 (base) */
/* 178 */
/* 00 */ virtual ~ActorShopItemBombs() override;
/* 08 */ virtual bool Init() override;
/* bc */ virtual unk32 vfunc_bc() override;
/* c4 */ virtual void vfunc_c4() override;
/* d0 */ virtual unk32 vfunc_d0() override;
/* e4 */
static ActorShopItemBombs *Create();
};
class ActorShopItemBombchus : public ActorShopItem {
public:
static ActorType gType;
/* 000 (base) */
/* 178 */
/* 00 */ virtual ~ActorShopItemBombchus() override;
/* 08 */ virtual bool Init() override;
/* bc */ virtual unk32 vfunc_bc() override;
/* c4 */ virtual void vfunc_c4() override;
/* d0 */ virtual unk32 vfunc_d0() override;
/* e4 */
static ActorShopItemBombchus *Create();
};
class ActorShopItemQuiver : public ActorShopItem {
public:
static ActorType gType;
/* 000 (base) */
/* 178 */
/* 00 */ virtual ~ActorShopItemQuiver() override;
/* 08 */ virtual bool Init() override;
/* bc */ virtual unk32 vfunc_bc() override;
/* c4 */ virtual void vfunc_c4() override;
/* d0 */ virtual unk32 vfunc_d0() override;
/* e4 */
static ActorShopItemQuiver *Create();
};
class ActorShopItemBombBag : public ActorShopItem {
public:
static ActorType gType;
/* 000 (base) */
/* 178 */
/* 00 */ virtual ~ActorShopItemBombBag() override;
/* 08 */ virtual bool Init() override;
/* bc */ virtual unk32 vfunc_bc() override;
/* c4 */ virtual void vfunc_c4() override;
/* d0 */ virtual unk32 vfunc_d0() override;
/* e4 */
static ActorShopItemBombBag *Create();
};
class ActorShopItemB2 : public ActorShopItem {
public:
static ActorType gType;
/* 000 (base) */
/* 178 */
/* 00 */ virtual ~ActorShopItemB2() override;
/* 08 */ virtual bool Init() override;
/* bc */ virtual unk32 vfunc_bc() override;
/* c4 */ virtual void vfunc_c4() override;
/* d0 */ virtual unk32 vfunc_d0() override;
/* e4 */
static ActorShopItemB2 *Create();
};
struct ActorShopItemCollectable_Unk1 {
/* 00 */ unk32 mUnk_00;
/* 04 */ unk32 mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0c */ unk32 mUnk_0c;
/* 10 */ unk32 mUnk_10;
/* 14 */ unk32 mUnk_14;
/* 18 */ unk32 mUnk_18;
/* 1c */ unk32 mUnk_1c;
/* 20 */ unk32 mUnk_20;
/* 24 */ unk8 mUnk_24;
/* 25 */ unk8 mUnk_25;
/* 28 */
};
class ActorShopItemTreasure : public ActorShopItem {
public:
static ActorType gType;
/* 000 (base) */
/* 178 */ ActorShopItemCollectable_Unk1 *mUnk_178;
/* 17c */ unk32 mUnk_17c;
/* 180 */
/* 00 */ virtual ~ActorShopItemTreasure() override;
/* 08 */ virtual bool Init() override;
/* bc */ virtual unk32 vfunc_bc() override;
/* c4 */ virtual void vfunc_c4() override;
/* d0 */ virtual unk32 vfunc_d0() override;
/* d4 */ virtual void vfunc_d4() override;
/* e0 */ virtual unk32 vfunc_e0() override;
/* e4 */
static ActorShopItemTreasure *Create();
ActorShopItemTreasure();
unk32 func_ov031_02180248();
unk32 func_ov031_02180260();
unk32 func_ov031_02180278();
};
class ActorShopItemShipPart : public ActorShopItem {
public:
static ActorType gType;
/* 000 (base) */
/* 178 */ unk32 mUnk_178;
/* 17c */ ActorShopItemCollectable_Unk1 *mUnk_17c;
/* 180 */ unk32 mUnk_180;
/* 184 */
/* 00 */ virtual ~ActorShopItemShipPart() override;
/* 08 */ virtual bool Init() override;
/* 14 */ virtual void vfunc_14(u32 param1) override;
/* 20 */ virtual void vfunc_20(bool param1) override;
/* bc */ virtual unk32 vfunc_bc() override;
/* c4 */ virtual void vfunc_c4() override;
/* d0 */ virtual unk32 vfunc_d0() override;
/* d4 */ virtual void vfunc_d4() override;
/* e0 */ virtual unk32 vfunc_e0() override;
/* e4 */
static ActorShopItemShipPart *Create();
ActorShopItemShipPart();
unk32 func_ov031_02180248();
unk32 func_ov031_02180260();
unk32 func_ov031_02180278();
};
class ActorShopItemGem : public ActorShopItem {
public:
static ActorType gType;
/* 000 (base) */
/* 178 */
/* 00 */ virtual ~ActorShopItemGem() override;
/* 08 */ virtual bool Init() override;
/* bc */ virtual unk32 vfunc_bc() override;
/* c4 */ virtual void vfunc_c4() override;
/* d0 */ virtual unk32 vfunc_d0() override;
/* e4 */
static ActorShopItemGem *Create();
};
class ActorShopItemShield : public ActorShopItem {
public:
static ActorType gType;
/* 000 (base) */
/* 178 */
/* 00 */ virtual ~ActorShopItemShield() override;
/* 08 */ virtual bool Init() override;
/* bc */ virtual unk32 vfunc_bc() override;
/* c4 */ virtual void vfunc_c4() override;
/* d0 */ virtual unk32 vfunc_d0() override;
/* e4 */
static ActorShopItemShield *Create();
};
class ActorShopItemPotion : public ActorShopItem {
public:
static ActorType gType;
/* 000 (base) */
/* 178 */
/* 00 */ virtual ~ActorShopItemPotion() override;
/* 08 */ virtual bool Init() override;
/* bc */ virtual unk32 vfunc_bc() override;
/* c4 */ virtual void vfunc_c4() override;
/* d0 */ virtual unk32 vfunc_d0() override;
/* e0 */ virtual unk32 vfunc_e0() override;
/* e4 */
static ActorShopItemPotion *Create();
};
class ActorShopItemUnk : public ActorShopItemBase {
public:
/* 000 (base) */
/* 160 */ unk32 mUnk_160;
/* 164 */ unk8 mUnk_164;
/* 168 */
/* 00 */ virtual ~ActorShopItemUnk() override;
/* 08 */ virtual bool Init() override;
/* 14 */ virtual void vfunc_14(u32 param1) override;
/* 20 */ virtual void vfunc_20(bool param1) override;
/* bc */
ActorShopItemUnk();
};
class ActorShopItemBK : public ActorShopItemUnk {
public:
static ActorType gType;
/* 000 (base) */
/* 168 */
/* 00 */ virtual ~ActorShopItemBK() override;
/* 1c */ virtual void vfunc_1c(u16 *param1) override;
/* b4 */ virtual bool vfunc_b4() override;
/* b8 */ virtual bool vfunc_b8() override;
/* bc */
static ActorShopItemBK *Create();
};
class ActorShopItemCC : public ActorShopItemUnk {
public:
static ActorType gType;
/* 000 (base) */
/* 168 */
/* 00 */ virtual ~ActorShopItemCC() override;
/* 1c */ virtual void vfunc_1c(u16 *param1) override;
/* b4 */ virtual bool vfunc_b4() override;
/* b8 */ virtual bool vfunc_b8() override;
/* bc */
static ActorShopItemCC *Create();
};
class ActorShopItemBY : public ActorShopItemUnk {
public:
static ActorType gType;
/* 000 (base) */
/* 168 */
/* 00 */ virtual ~ActorShopItemBY() override;
/* 1c */ virtual void vfunc_1c(u16 *param1) override;
/* b4 */ virtual bool vfunc_b4() override;
/* b8 */ virtual bool vfunc_b8() override;
/* bc */
static ActorShopItemBY *Create();
ActorShopItemBY();
};