Files
ph/include/Player/EquipBomb.hpp
T
2024-10-12 16:16:32 +02:00

30 lines
821 B
C++

#pragma once
#include "types.h"
#include "Player/EquipItem.hpp"
class EquipBomb : public EquipItem {
private:
/* 00 (base) */
/* 09 */ unk8 mUnk_09[3];
/* 0c */ unk32 mUnk_0c;
/* 10 */ unk8 mUnk_10[0x14];
/* 24 */
public:
EquipBomb();
/* 00 */ virtual void vfunc_00() override; // func_ov55_02198d00
/* 04 */ virtual ~EquipBomb() override;
/* 0c */ virtual ItemFlag GetId() const override;
/* 14 */ virtual bool IsUsable(unk32 param1) const override;
/* 18 */ virtual void vfunc_18() override; // func_ov55_02198d8c
/* 30 */ virtual void vfunc_30() override; // func_ov55_02198da4
/* 38 */ virtual void vfunc_38(unk32 param1) override; // func_ov55_2198df8
/* 50 */ virtual void vfunc_50(); // func_ov14_0213d228
/* 54 */
};