Commit Graph

3114 Commits

Author SHA1 Message Date
Bassoonian a5ee0f2727 ItemTMHMOrEvolutionStone enum (#2192) 2026-01-02 20:59:12 +00:00
cawtds b11741855d Add enum for battle script opcodes (#2222) 2026-01-02 20:19:01 +00:00
Josh 349da0484b Document m4a xcmd_0C 2025-12-27 01:11:40 +00:00
Mitsunee 02c44242f8 Added bugfix for missing no weather case in Cmd_weather_get (#2203) 2025-12-09 22:22:08 -05:00
GriffinR f0e351b33d Merge pull request #2171 from ShinyDragonHunter/unused_funcs
Label unused functions in siirtc.c, m4a.c & rtc.c with the "UNUSED" attribute
2025-12-09 22:14:57 -05:00
GriffinR bcd5735f76 Merge pull request #2176 from NTx86/gba-fix-object-event-range-type
Change rangeX and rangeY to u8 in ObjectEvent struct
2025-12-09 21:57:06 -05:00
GriffinR 83b05d5efa Merge pull request #2201 from mrgriffin/pret-flag-registered-wally
Fix FLAG_REGISTERED_WALLY
2025-12-09 21:43:30 -05:00
mitsunee c0569cd529 Standardize spelling of "synchronize" 2025-11-19 21:14:45 +01:00
mitsunee 73ec0813e1 Standardize spelling of "canceler"
just a quick grep -r and regex substitution, but didn't see anything wrong in the diffs during a quick proofread
2025-11-15 12:11:32 +01:00
Martin Griffin c466dce996 Fix FLAG_REGISTERED_WALLY 2025-11-06 13:40:22 +00:00
Martin Griffin d1d5435487 Improve undefined map assembler messages (#2196) 2025-10-29 21:34:03 -04:00
DavidJCobb 7fd0029ed7 Add typedefs for MAPSEC and METLOC values (#2183)
Added typedefs: mapsec_t, metloc_t, and variants for MAPSEC and METLOC values. There are some rough edges that could do with smoothing out, but for now, this gets us close to ideal with a ROM that compares equal.

Per feedback, all typedefs to mention the underlying type within the typedef name. The documentation comments reflect and explain the naming convention.

Updated comments to reflect the fact that we're no longer using SET8 for a Pokemon's met locations, in favor of a new macro (added by this PR) that adjusts to match the width of whatever is being set.
2025-10-19 17:37:13 +01:00
Estellar 0965dffe70 Use TaskFunc wherever posible (#2188) 2025-10-18 17:53:50 +01:00
Estellar f4f7c38255 Use MainCallback wherever posible (#2184) 2025-10-14 09:41:27 +01:00
NT_x86 d6714add6f Change rangeX and rangeY to u8 in ObjectEvent struct 2025-08-31 20:36:09 +03:00
Alex 208f97e1e3 Rename passive damage hitmarker (#2174) 2025-08-21 13:43:19 +01:00
Josh 6cc878919d Identify unused functions in siirtc.c, m4a.c & rtc.c
"SiiRtcSetAlarm" in siirtc.c, the "FormatHex" functions in rtc.c and "UnusedDummyFunc", m4aSongNumStartOrContinue", m4aSongNumContinue", "MusicPlayerJumpTableCopy" in m4a.c are all unused in vanilla so they've been changed to use the "UNUSED" attribute.
2025-08-09 20:57:59 +01:00
Josh 0dfec24967 Allow names for voicegroups and use a macro for use with drumsets (#2149)
mid2agb has been modified to allow more than just numbers when naming voicegroups and voicegroups have been renamed to match. A "voice_group" macro has been set up with a optional parameter for the starting note will shift the offset by the specified amount * 0xC which is the length of 1 voice in a voicegroup. All drumset voicegroups have a "starting_note" of 36.
2025-07-30 19:43:08 +01:00
GriffinR 6f8a1bbdb8 Add pack/unpack for data masks (#2163) 2025-07-23 09:28:34 +01:00
Raymond Dodge 80b9c23d0a Fix RL compressed data alignment
`RLUnComp`, like `LZ77UnComp`, expects the source data to be word-aligned.
So, to mirror how lz-compressed data is defined as `u32[]` to enforce
word-alignment, this changes rl-compressed data to be defined as `u32[]`
to enforce word-alignment.
2025-07-06 13:49:47 -04:00
GriffinR 0c7c81e02f Merge branch 'master' into _pret/pr/pyramidLocation 2025-06-30 11:51:45 -04:00
DizzyEggg e1b83d6056 Match graphics declarations with externs (#2089) 2025-06-23 20:31:18 +01:00
DizzyEggg 53f8ae11ff Move gTradePlatform_Tilemap to header (#2088) 2025-06-22 19:48:37 -04:00
cawtds 0fc900514b sync list menu functions with firered 2025-06-02 22:51:26 +02:00
GriffinR 0c32d840fa Merge pull request #2141 from pret/porymap-6
Update for Porymap 6
2025-05-27 10:53:17 -04:00
Alex b31a73f990 Rename ItemId_GetX to GetItemX (#2116) 2025-05-22 13:27:52 +01:00
Kurausukun bd0a02c456 Correct C23 Checks (#2144) 2025-05-19 15:43:06 +01:00
Bassoonian 59d315734d Update header files to match source files (#2143) 2025-05-19 09:18:04 +01:00
Kurausukun e1e7d1cf35 Fixes for C23 Support (#2138)
* fixes for c23 support
* include global.h in m4a.c & remove <string.h> include
2025-05-19 09:11:59 +01:00
Bassoonian 16357c7e29 Streamline pointer notation (#2139) 2025-05-16 12:04:44 +01:00
GriffinR 929bc8b990 Merge branch 'master' of https://github.com/pret/pokeemerald into porymap-6 2025-05-14 11:50:11 -04:00
Alex 51b000860b Add BattlerId enum and document (#2135) 2025-05-11 07:36:39 +01:00
Alex baf5be2035 Replace: moveId -> move, moveIdx -> moveIndex (#2134) 2025-05-09 16:33:23 +01:00
Alex 2044bea883 Rename battlerId to battler for consistency (#2126) 2025-05-09 12:43:23 +01:00
DavidJCobb 0f17e70371 Shorter names for engine/controller communication enum members 2025-05-02 00:01:15 -04:00
DavidJCobb 7ee3043c58 Update battle_controllers.h
typo
2025-04-26 11:47:48 -04:00
DavidJCobb 2864408060 Tweaks to documentation comments 2025-04-26 11:40:14 -04:00
DavidJCobb b4ee45f3e8 Renamed BATTLELINKMSGTYPE_ to BATTLELINKCOMMTYPE_
I want to avoid the word "message" since PRET has already chosen "battle message" as the term for predefined strings usable in the battle scripts and UI.

I was considering the term "battle link packet" instead, but the library for wireless communications already uses the word "packet" even though GBATEK does not. I'm going with "battle link communication type" instead. For this particular context, I don't think we need a compound noun ("X type"); the singular noun "type" is fine enough.
2025-04-26 11:37:20 -04:00
DavidJCobb 8f5c1a452d Update battle_controllers.h
Simplified macros.
2025-04-26 01:33:17 -04:00
DavidJCobb 2738d11b0f Additional fixes to last few commits
ROM now compiles, but it's not comparing as equal...
2025-04-26 01:00:16 -04:00
DavidJCobb a4370ffcde gBattleControllerExecFlags bits now identified via helper macros
Created "exposition" macros to describe operations performed on gBattleControllerExecFlags. Updated the battle engine internals to use them, to more clearly document how battle link communications actually work.
2025-04-26 00:45:03 -04:00
DavidJCobb 9dc48899d3 BUFFER_A/B -> BATTLELINKMSGTYPE; link send/recv. task data names
Replaced the BUFFER_A and BUFFER_B constants with the BATTLELINKMSGTYPE enum, which also identifies the "controller becoming idle" message type.

Named the task data for the link send task and the link receive task. Added macros to functions related to those tasks, for legibility.
2025-04-26 00:13:42 -04:00
GriffinR 709cfa1c9a Merge pull request #2014 from Bassoonian/battleterrain
Rename battle terrain to environment
2025-04-13 19:32:06 -04:00
cawtds 1672d99060 make linkDirection more robust to member reordering 2025-04-09 13:40:39 +02:00
Hedara 521432b269 Renamed a berry tag variable 2025-03-24 13:47:47 +01:00
GriffinR 04eb22f4ea Fix offset for towerInterview in BattleFrontier 2025-03-15 17:45:42 -04:00
GriffinR cdadd7d2ed Generate heal location constants automatically, move data back to a single file. 2025-02-03 20:25:11 -05:00
DizzyEggg e83f7c79eb Fix conflicting types for rotating gate functions (#2087) 2025-01-17 18:19:21 -05:00
DizzyEggg 0a436d580e Extern gSprites and gOamMatrices with known array size (#2090) 2025-01-17 18:18:17 -05:00
GriffinR 2f67b17571 Document bard music (#2053)
* Missing bard song limit constants
* Index bard sound arrays with word constants
* Document bard music
2025-01-17 17:54:38 +00:00