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pokeemerald/data/scripts/gift_old_sea_map.inc
Eduardo Quezada cbf5d137aa ALMOST THERE
2025-02-14 23:25:52 -03:00

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MysteryGiftScript_OldSeaMap::
setvaddress MysteryGiftScript_OldSeaMap
lock
faceplayer
vgoto_if_set FLAG_RECEIVED_OLD_SEA_MAP, OldSeaMap_Obtained
vgoto_if_set FLAG_CAUGHT_MEW, OldSeaMap_Obtained
checkitem ITEM_OLD_SEA_MAP
vgoto_if_eq VAR_RESULT, TRUE, OldSeaMap_Obtained
vmessage sText_MysteryGiftOldSeaMapForYou
waitmessage
waitbuttonpress
checkitemspace ITEM_OLD_SEA_MAP
vgoto_if_eq VAR_RESULT, FALSE, OldSeaMap_NoBagSpace
giveitem ITEM_OLD_SEA_MAP
setflag FLAG_ENABLE_SHIP_FARAWAY_ISLAND
setflag FLAG_RECEIVED_OLD_SEA_MAP
vmessage sText_MysteryGiftOldSeaMapUseAtPort
waitmessage
waitbuttonpress
release
end
OldSeaMap_NoBagSpace:
vmessage sText_MysteryGiftOldSeaMapBagFull
waitmessage
waitbuttonpress
release
end
OldSeaMap_Obtained:
vmessage sText_MysteryGiftOldSeaMapThankYou
waitmessage
waitbuttonpress
release
end
.ifdef FRENCH
sText_MysteryGiftOldSeaMapForYou:
.string "Merci d’utiliser le système\n"
.string "CADEAU MYST.\p"
.string "Vous devez être {PLAYER}.\n"
.string "Il y a une VIEILLECARTE pour vous.$"
sText_MysteryGiftOldSeaMapUseAtPort:
.string "Elle peut être utilisée au port de\n"
.string "NENUCRIQUE.\p"
.string "Essayez-la pour voir de quoi \n"
.string "il s’agit.$"
sText_MysteryGiftOldSeaMapThankYou:
.string "Merci d’utiliser le système\n"
.string "CADEAU MYST.$"
sText_MysteryGiftOldSeaMapBagFull:
.string "Oh, je regrette, {PLAYER}. La POCHE\n"
.string "OBJ. RARES du SAC est pleine.\p"
.string "Faites de la place dans votre SAC\n"
.string "et revenez me voir.$"
.else
.ifdef ITALIAN
sText_MysteryGiftOldSeaMapForYou:
.string "Grazie per usare il Sistema\n"
.string "DONO SEGRETO.\p"
.string "Tu sei {PLAYER}, vero? Ho qui\n"
.string "una MAPPA STINTA per te.$"
sText_MysteryGiftOldSeaMapUseAtPort:
.string "Dovrebbe servirti allo scalo di\n"
.string "PORTO ALGHEPOLI.\p"
.string "Ti conviene andare a vedere\n"
.string "di persona.$"
sText_MysteryGiftOldSeaMapThankYou:
.string "Grazie per usare il Sistema\n"
.string "DONO SEGRETO.$"
sText_MysteryGiftOldSeaMapBagFull:
.string "Oh, mi spiace. La TASCA STRUMENTI\n"
.string "BASE del tuo ZAINO è piena.\p"
.string "Torna a trovarmi dopo aver\n"
.string "depositato qualcosa nel PC.$"
.else
.ifdef SPANISH
sText_MysteryGiftOldSeaMapForYou:
.string "Gracias por usar el sistema\n"
.string "del REGALO MISTERIOSO.\p"
.string "Debes de ser {PLAYER}, ¿no?\p"
.string "Pues tenemos una CARTA MARINA para ti.$"
sText_MysteryGiftOldSeaMapUseAtPort:
.string "Parece que puedes usarlo en el\n"
.string "puerto de CIUDAD CALAGUA.\p"
.string "¿Por qué no curioseas un poco\n"
.string "para ver de qué va la cosa?$"
sText_MysteryGiftOldSeaMapThankYou:
.string "Gracias por usar el sistema\n"
.string "del REGALO MISTERIOSO.$"
sText_MysteryGiftOldSeaMapBagFull:
.string "Lo siento, {PLAYER}. El BOLSILLO\n"
.string "de los OBJETOS CLAVE está lleno.\p"
.string "Guarda algo en el PC y vuelve más\n"
.string "tarde.$"
.else @ENGLISH
sText_MysteryGiftOldSeaMapForYou:
.string "Thank you for using the MYSTERY\n"
.string "GIFT System.\p"
.string "Let me confirm--you are {PLAYER}?\p"
.string "We received this OLD SEA MAP\n"
.string "addressed to you.$"
sText_MysteryGiftOldSeaMapUseAtPort:
.string "It appears to be for use at the\n"
.string "LILYCOVE CITY port.\p"
.string "Why not give it a try and see what\n"
.string "it is about?$"
sText_MysteryGiftOldSeaMapThankYou:
.string "Thank you for using the MYSTERY\n"
.string "GIFT System.$"
sText_MysteryGiftOldSeaMapBagFull:
.string "Oh, I'm sorry, {PLAYER}.\n"
.string "Your BAG's KEY ITEMS POCKET is full.\p"
.string "Please store something on your PC,\n"
.string "then come back for this.$"
.endif
.endif
.endif