mirror of https://github.com/pret/pokefirered
Modern fixes (#697)
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commit
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2
Makefile
2
Makefile
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@ -78,7 +78,7 @@ INCLUDE_SCANINC_ARGS := $(INCLUDE_DIRS:%=-I %)
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O_LEVEL ?= 2
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CPPFLAGS := $(INCLUDE_CPP_ARGS) -Wno-trigraphs -D$(GAME_VERSION) -DREVISION=$(GAME_REVISION) -D$(GAME_LANGUAGE) -DMODERN=$(MODERN)
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ifeq ($(MODERN),0)
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CPPFLAGS += -I tools/agbcc/include -I tools/agbcc -nostdinc -undef
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CPPFLAGS += -I tools/agbcc/include -I tools/agbcc -nostdinc -undef -std=gnu89
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CC1 := tools/agbcc/bin/agbcc$(EXE)
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override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O$(O_LEVEL) -fhex-asm
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LIBPATH := -L ../../tools/agbcc/lib
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@ -170,7 +170,11 @@ struct SoundChannel
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struct MusicPlayerInfo;
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#if __STDC_VERSION__ < 202311L
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typedef void (*MPlayFunc)();
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#else
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typedef void (*MPlayFunc)(...);
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#endif
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typedef void (*PlyNoteFunc)(u32, struct MusicPlayerInfo *, struct MusicPlayerTrack *);
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typedef void (*CgbSoundFunc)(void);
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typedef void (*CgbOscOffFunc)(u8);
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@ -19,6 +19,10 @@
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#define asm_comment(x) asm volatile("@ -- " x " -- ")
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#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided")
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#if __STDC_VERSION__ < 202311L
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#define asm __asm__
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#endif
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// IDE support
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#if defined(__APPLE__) || defined(__CYGWIN__) || defined(__INTELLISENSE__)
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// We define these when using certain IDEs to fool preproc
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@ -131,6 +135,13 @@ extern u8 gStringVar4[];
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#define NUM_FLAG_BYTES ROUND_BITS_TO_BYTES(FLAGS_COUNT)
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#define NUM_ADDITIONAL_PHRASE_BYTES ROUND_BITS_TO_BYTES(NUM_ADDITIONAL_PHRASES)
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// This returns the number of arguments passed to it (up to 8).
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#define NARG_8(...) NARG_8_(_, ##__VA_ARGS__, 8, 7, 6, 5, 4, 3, 2, 1, 0)
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#define NARG_8_(_, a, b, c, d, e, f, g, h, N, ...) N
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#define CAT(a, b) CAT_(a, b)
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#define CAT_(a, b) a ## b
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// This produces an error at compile-time if expr is zero.
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// It looks like file.c:line: size of array `id' is negative
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#define STATIC_ASSERT(expr, id) typedef char id[(expr) ? 1 : -1];
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@ -316,7 +316,11 @@ struct STWIStatus
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u8 recoveryCount;
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u8 unk_16;
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u8 unk_17;
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#if __STDC_VERSION__ < 202311L
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void (*callbackM)();
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#else
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void (*callbackM)(...);
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#endif
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void (*callbackS)(u16);
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void (*callbackID)(void);
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union RfuPacket *txPacket;
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@ -335,18 +335,17 @@ u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality);
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void SetMultiuseSpriteTemplateToPokemon(u16 speciesTag, u8 battlerPosition);
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void SetMultiuseSpriteTemplateToTrainerBack(u16 trainerSpriteId, u8 battlerPosition);
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// These are full type signatures for GetMonData() and GetBoxMonData(),
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// but they are not used since some code erroneously omits the third arg.
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// u32 GetMonData(struct Pokemon *mon, s32 field, u8 *data);
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// u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data);
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#ifdef IS_POKEMON_C
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u32 GetMonData(struct Pokemon *, s32, u8 *);
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u32 GetBoxMonData(struct BoxPokemon *, s32, u8 *);
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#else
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u32 GetMonData();
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u32 GetBoxMonData();
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#endif // IS_POKEMON_C
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/* GameFreak called Get(Box)MonData with either 2 or 3 arguments, for
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* type safety we have a Get(Box)MonData macro which dispatches to
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* either Get(Box)MonData2 or Get(Box)MonData3 based on the number of
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* arguments. The two functions are aliases of each other, but they
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* differ for matching purposes in the caller's codegen. */
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#define GetMonData(...) CAT(GetMonData, NARG_8(__VA_ARGS__))(__VA_ARGS__)
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#define GetBoxMonData(...) CAT(GetBoxMonData, NARG_8(__VA_ARGS__))(__VA_ARGS__)
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u32 GetMonData3(struct Pokemon *mon, s32 field, u8 *data);
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u32 GetMonData2(struct Pokemon *mon, s32 field);
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u32 GetBoxMonData3(struct BoxPokemon *boxMon, s32 field, u8 *data);
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u32 GetBoxMonData2(struct BoxPokemon *boxMon, s32 field);
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void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg);
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void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg);
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@ -605,7 +605,7 @@ static void Debug_AddDaycareSteps(u16 numSteps)
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u8 GetNumLevelsGainedFromDaycare(void)
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{
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if (GetBoxMonData(&gSaveBlock1Ptr->daycare.mons[gSpecialVar_0x8004], MON_DATA_SPECIES) != 0)
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if (GetBoxMonData(&gSaveBlock1Ptr->daycare.mons[gSpecialVar_0x8004].mon, MON_DATA_SPECIES) != 0)
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return GetNumLevelsGainedForDaycareMon(&gSaveBlock1Ptr->daycare.mons[gSpecialVar_0x8004]);
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return 0;
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@ -125,7 +125,7 @@ static u8 TeleportAnim_RotatePlayer(struct ObjectEvent * object, s16 *timer);
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void MovementType_Player(struct Sprite *sprite)
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{
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UpdateObjectEventCurrentMovement(&gObjectEvents[sprite->data[0]], sprite, ObjectEventCB2_NoMovement2);
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UpdateObjectEventCurrentMovement(&gObjectEvents[sprite->data[0]], sprite, (bool8 (*)(struct ObjectEvent *, struct Sprite *))ObjectEventCB2_NoMovement2);
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}
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static u8 ObjectEventCB2_NoMovement2(struct ObjectEvent * object, struct Sprite *sprite)
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@ -6,7 +6,11 @@ static u16 handshake_wait(u16 slot);
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static void STWI_set_timer_in_RAM(u8 count);
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static void STWI_stop_timer_in_RAM(void);
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static void STWI_init_slave(void);
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#if __STDC_VERSION__ < 202311L
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static void Callback_Dummy_M(int reqCommandId, int error, void (*callbackM)());
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#else
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static void Callback_Dummy_M(int reqCommandId, int error, void (*callbackM)(...));
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#endif
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static void Callback_Dummy_S(u16 reqCommandId, void (*callbackS)(u16));
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static void Callback_Dummy_ID(void (*callbackId)(void));
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@ -134,7 +138,11 @@ static void sio32intr_clock_master(void)
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}
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gSTWIStatus->sending = 0;
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if (gSTWIStatus->callbackM != NULL)
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#if __STDC_VERSION__ < 202311L
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Callback_Dummy_M(gSTWIStatus->reqActiveCommand, gSTWIStatus->error, gSTWIStatus->callbackM);
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#else
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Callback_Dummy_M(gSTWIStatus->reqActiveCommand, gSTWIStatus->error, (void (*)(...))gSTWIStatus->callbackM);
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#endif
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}
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else
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{
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@ -387,7 +395,11 @@ static void STWI_init_slave(void)
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}
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NAKED
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#if __STDC_VERSION__ < 202311L
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static void Callback_Dummy_M(int reqCommandId, int error, void (*callbackM)())
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#else
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static void Callback_Dummy_M(int reqCommandId, int error, void (*callbackM)(...))
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#endif
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{
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asm("bx r2");
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}
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22
src/m4a.c
22
src/m4a.c
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@ -1,4 +1,4 @@
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#include <string.h>
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#include "global.h"
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#include "gba/m4a_internal.h"
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extern const u8 gCgb3Vol[];
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@ -283,6 +283,7 @@ void MPlayExtender(struct CgbChannel *cgbChans)
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soundInfo->ident++;
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#if __STDC_VERSION__ < 202311L
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gMPlayJumpTable[8] = ply_memacc;
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gMPlayJumpTable[17] = ply_lfos;
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gMPlayJumpTable[19] = ply_mod;
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@ -292,6 +293,17 @@ void MPlayExtender(struct CgbChannel *cgbChans)
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gMPlayJumpTable[31] = TrackStop;
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gMPlayJumpTable[32] = FadeOutBody;
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gMPlayJumpTable[33] = TrkVolPitSet;
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#else
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gMPlayJumpTable[8] = (void (*)(...))ply_memacc;
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gMPlayJumpTable[17] = (void (*)(...))ply_lfos;
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gMPlayJumpTable[19] = (void (*)(...))ply_mod;
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gMPlayJumpTable[28] = (void (*)(...))ply_xcmd;
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gMPlayJumpTable[29] = (void (*)(...))ply_endtie;
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gMPlayJumpTable[30] = (void (*)(...))SampleFreqSet;
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gMPlayJumpTable[31] = (void (*)(...))TrackStop;
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gMPlayJumpTable[32] = (void (*)(...))FadeOutBody;
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gMPlayJumpTable[33] = (void (*)(...))TrkVolPitSet;
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#endif
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soundInfo->cgbChans = cgbChans;
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soundInfo->CgbSound = CgbSound;
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@ -320,13 +332,21 @@ void MusicPlayerJumpTableCopy(void)
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void ClearChain(void *x)
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{
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#if __STDC_VERSION__ < 202311L
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void (*func)(void *) = *(&gMPlayJumpTable[34]);
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#else
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void (*func)(...) = *(&gMPlayJumpTable[34]);
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#endif
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func(x);
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}
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void Clear64byte(void *x)
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{
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#if __STDC_VERSION__ < 202311L
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void (*func)(void *) = *(&gMPlayJumpTable[35]);
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#else
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void (*func)(...) = *(&gMPlayJumpTable[35]);
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#endif
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func(x);
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}
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@ -2895,7 +2895,11 @@ static union PokemonSubstruct *GetSubstruct(struct BoxPokemon *boxMon, u32 perso
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return substruct;
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}
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u32 GetMonData(struct Pokemon *mon, s32 field, u8 *data)
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/* GameFreak called GetMonData with either 2 or 3 arguments, for type
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* safety we have a GetMonData macro (in include/pokemon.h) which
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* dispatches to either GetMonData2 or GetMonData3 based on the number
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* of arguments. */
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u32 GetMonData3(struct Pokemon *mon, s32 field, u8 *data)
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{
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u32 ret;
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@ -2963,7 +2967,13 @@ u32 GetMonData(struct Pokemon *mon, s32 field, u8 *data)
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return ret;
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}
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u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
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u32 GetMonData2(struct Pokemon *mon, s32 field) __attribute__((alias("GetMonData3")));
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/* GameFreak called GetBoxMonData with either 2 or 3 arguments, for type
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* safety we have a GetBoxMonData macro (in include/pokemon.h) which
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* dispatches to either GetBoxMonData2 or GetBoxMonData3 based on the
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* number of arguments. */
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u32 GetBoxMonData3(struct BoxPokemon *boxMon, s32 field, u8 *data)
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{
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s32 i;
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u32 retVal = 0;
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@ -3319,6 +3329,8 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
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return retVal;
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}
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u32 GetBoxMonData2(struct BoxPokemon *boxMon, s32 field) __attribute__((alias("GetBoxMonData3")));
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#define SET8(lhs) (lhs) = *data
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#define SET16(lhs) (lhs) = data[0] + (data[1] << 8)
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#define SET32(lhs) (lhs) = data[0] + (data[1] << 8) + (data[2] << 16) + (data[3] << 24)
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@ -954,7 +954,11 @@ void ClearRematchStateByTrainerId(void)
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TryGetObjectEventIdByLocalIdAndMap(objectEventTemplates[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objEventId);
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objectEvent = &gObjectEvents[objEventId];
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#if __STDC_VERSION__ < 202311L
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GetRandomFaceDirectionMovementType(&objectEventTemplates[i]); // You are using this function incorrectly. Please consult the manual.
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#else
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GetRandomFaceDirectionMovementType();
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#endif
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OverrideMovementTypeForObjectEvent(objectEvent, sFaceDirectionMovementTypeByFacingDirection[objectEvent->facingDirection]);
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gSaveBlock1Ptr->trainerRematches[objectEventTemplates[i].localId] = 0;
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if (gSelectedObjectEvent == objEventId)
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@ -23,6 +23,7 @@
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#include <cstdlib>
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#include <cstdio>
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#include <limits>
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#include <cstdint>
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namespace json11 {
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