pokefirered/include/quest_log_player.h

25 lines
566 B
C

#ifndef GUARD_QUEST_LOG_PLAYER_H
#define GUARD_QUEST_LOG_PLAYER_H
#include "global.h"
enum {
QL_PLAYER_GFX_NORMAL,
QL_PLAYER_GFX_BIKE,
QL_PLAYER_GFX_FISH,
QL_PLAYER_GFX_SURF,
QL_PLAYER_GFX_STOP_SURF_S,
QL_PLAYER_GFX_STOP_SURF_N,
QL_PLAYER_GFX_STOP_SURF_W,
QL_PLAYER_GFX_STOP_SURF_E,
QL_PLAYER_GFX_VSSEEKER,
QL_PLAYER_GFX_NONE = 0xFF
};
void QuestLogUpdatePlayerSprite(u8 state);
bool32 QuestLogTryRecordPlayerAvatarGfxTransition(u8 state);
void QuestLogCallUpdatePlayerSprite(u8 state);
#endif //GUARD_QUEST_LOG_PLAYER_H