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https://github.com/RetroPortingToolKit/psxrecomp
synced 2026-10-26 02:11:36 -04:00
Bound stereo shedding and recover at the display deadline
Co-authored-by: Yves <calibratedbeats@gmail.com>
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@@ -752,6 +752,16 @@ void psx_mod_frame_trace_note(const char *tag);
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* inside the guest traversal it is part of (game_select in game_traverse). */
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void psx_mod_frame_trace_stage_begin(uint32_t stage);
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void psx_mod_frame_trace_stage_end(uint32_t stage);
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/* Drop the stereo shedding policy's pair-time estimate and derived budget. Call
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* on a scene/mode transition so a new scene does not inherit the previous one's
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* timing; cheap and idempotent. Shedding itself is unchanged. */
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void psx_mod_stereo_reset_budget(void);
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/* Set the stereo pair budget from a real headset deadline in milliseconds,
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* pushed by the OpenXR layer from the target display period (11.1 ms at 90 Hz,
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* 8.3 ms at 120 Hz). 0 clears it. The guest-VBlank-derived value is only a
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* fallback: a PSX redraw budget is not an OpenXR display deadline, and the two
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* disagree on every non-60 Hz headset. PSX_STEREO_SHED_BUDGET_MS still wins. */
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void psx_mod_stereo_set_budget_ms(double ms);
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/* 0 disables stereo output; 1 shows a complete pair side by side. Capture
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* itself does not enable presentation. Default 0; applies to this session. */
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int psx_mod_set_stereo_presentation(uint32_t mode);
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