From 224147bb078a987b65fb682aafae137cecbd2abd Mon Sep 17 00:00:00 2001 From: Matthew Stanley <1379tech@gmail.com> Date: Tue, 28 Jul 2026 13:48:08 -0700 Subject: [PATCH] runtime: select PSX recomp-ui assets --- runtime/runtime.cmake | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/runtime/runtime.cmake b/runtime/runtime.cmake index fc6d07cb..5a267016 100644 --- a/runtime/runtime.cmake +++ b/runtime/runtime.cmake @@ -897,7 +897,10 @@ function(psxrecomp_add_runtime_target target) set(RECOMP_UI_SDL3 ${PSX_SDL3}) include("${RECOMP_UI_ROOT}/recomp_ui.cmake") - set(_psx_recomp_ui_args) + # Asset staging is console-scoped in recomp-ui. Select PSX once here so + # every game using this framework ships only PlayStation launcher art + # (plus common chrome), never unrelated NES/N64/etc. assets. + set(_psx_recomp_ui_args CONSOLE psx) if(PSXRT_LAUNCHER_BOXART) list(APPEND _psx_recomp_ui_args BOXART "${PSXRT_LAUNCHER_BOXART}") endif()