Merge branch 'master' of https://github.com/RetroPortingToolKit/psxrecomp into fix/held-746-20261022

# Conflicts:
#	runtime/src/main.cpp
This commit is contained in:
Matthew Stanley
2026-10-22 18:01:49 -07:00
16 changed files with 475 additions and 26 deletions
+154 -11
View File
@@ -3980,7 +3980,25 @@ static void sync_guest_cadence_to_video_standard(void) {
static int host_driver_vsync_unreliable(void) {
#ifdef _WIN32
return 0;
/* Windows OpenGL, windowed or borderless: DWM composes the window and
* owns the display's vsync, so a driver swap interval adds nothing but a
* stall. On NVIDIA (R4 0.8, RTX 4080, 610.88) a vsync'd SwapBuffers holds
* the GPU queue the render thread submits to: the render thread's frame
* then costs a whole refresh (16.7 ms "GPU" at any internal scale,
* render_busy 100 %), back-pressure slows the guest to 52-57 Hz, and
* dynamic resolution drops for nothing. Swap interval 0 under the
* wall-clock pacer: 60.0 Hz, 4.4 ms.
*
* Scope is the measured case only: GL renderer active, the render thread
* running, GL_VENDOR NVIDIA, and not exclusive fullscreen (2). Other
* driver families, the unthreaded path and exclusive fullscreen keep
* driver vsync. Re-evaluated per call, so runtime fullscreen/renderer
* changes take effect. PSX_TRUST_DRIVER_VSYNC=1 keeps driver vsync. */
if (const char *e = std::getenv("PSX_TRUST_DRIVER_VSYNC"); e && e[0] && e[0] != '0')
return 0;
return (g_video_renderer == 1 && g_gl_active && s_window_fullscreen.mode != 2 &&
gl_renderer_render_thread_active() &&
gl_renderer_vendor_is_nvidia()) ? 1 : 0;
#else
static int cached = -1;
if (cached >= 0)
@@ -4091,8 +4109,14 @@ static void log_present_cadence(void) {
!g_netplay_vsync_forced_off) {
if (host_driver_vsync_unreliable()) {
std::printf("psxrecomp: present cadence: wall-clock pacer "
"(%.4f ms/frame); driver vsync off under WSL\n",
g_frame_period_ms);
"(%.4f ms/frame); driver vsync off (%s)\n",
g_frame_period_ms,
#ifdef _WIN32
"Windows GL, NVIDIA render thread: DWM composes"
#else
"under WSL"
#endif
);
} else if (present_effective_swap_interval() != 0) {
std::printf("psxrecomp: present cadence: wall-clock pacer "
"(%.4f ms/frame); synchronized swaps on %.0f Hz panel\n",
@@ -9113,9 +9137,11 @@ static bool drain_host_events() {
(int)mod)) {
const int target = s_window_fullscreen.mode ? 0 :
(g_fullscreen ? g_fullscreen : 1);
if (psx_window_fullscreen_set(sdl_window, &s_window_fullscreen, target) == 0)
if (psx_window_fullscreen_set(sdl_window, &s_window_fullscreen, target) == 0) {
apply_present_cadence();
log_present_cadence();
host_osd_push(target ? "Fullscreen" : "Windowed", 1500);
else
} else
host_osd_push("Fullscreen change failed", 1500);
}
}
@@ -10302,6 +10328,10 @@ static void render_thread_vblank(void) {
gl_renderer_set_present_thread(g_present_thread, g_present_thread_slots);
if (g_gl_active && gr_backend() == GR_BACKEND_OPENGL &&
gl_renderer_render_thread_start(g_render_thread_frames)) {
/* The NVIDIA policy only becomes eligible once the worker owns
* GL. Update the actual driver interval at that transition. */
apply_present_cadence();
log_present_cadence();
std::fprintf(stdout, "psxrecomp: render thread on (OpenGL, %d frame(s) in flight)\n",
g_render_thread_frames);
if (g_frame_generation) {
@@ -10403,6 +10433,54 @@ static void dynres_setup(void) {
static std::filesystem::path g_overlay_settings_path; /* settings.toml */
static PsxHostVideoSettings g_video_boot; /* as the session booted */
static bool g_video_boot_valid = false;
/* Live Internal resolution / Supersample. g_video_internal_res and
* g_video_ss_milli are what the player requested (shown and saved); these are
* what the backend last actually applied. g_video_res_live_failed holds a
* relaunch requirement after a live change the backend refused, and
* g_video_res_live_capable mirrors gl_renderer_internal_scale_live_capable()
* for the menu thread. */
static int g_video_res_applied_ir = PSX_IR_UNSET;
static int g_video_res_applied_ss = 1000;
static std::mutex g_video_res_applied_mutex;
static std::atomic<bool> g_video_res_live_failed{false};
static std::atomic<bool> g_video_res_live_capable{false};
static void video_res_set_applied(int ir, int ss) {
std::lock_guard<std::mutex> lock(g_video_res_applied_mutex);
g_video_res_applied_ir = ir;
g_video_res_applied_ss = ss;
}
static void video_res_refresh_capable(void) {
g_video_res_live_capable.store(g_gl_active && g_video_scale_applies &&
gl_renderer_internal_scale_live_capable() != 0);
}
/* Other restart-only settings still compare against boot. Resolution compares
* against its last confirmed application, including after a live A -> B. */
static unsigned video_restart_bits(const PsxHostVideoSettings *boot,
const PsxHostVideoSettings *next) {
if (!boot || !next) return 0;
PsxHostVideoSettings applied = *boot;
{
std::lock_guard<std::mutex> lock(g_video_res_applied_mutex);
applied.internal_resolution = g_video_res_applied_ir;
applied.supersample_milli = g_video_res_applied_ss;
}
return psx_host_video_restart_bits_backend(
&applied, next, 0);
}
extern "C" void psx_video_resolution_applied(int *ir, int *ss_milli, int *live_capable,
int *restart_pending) {
{
std::lock_guard<std::mutex> lock(g_video_res_applied_mutex);
if (ir) *ir = g_video_res_applied_ir;
if (ss_milli) *ss_milli = g_video_res_applied_ss;
}
if (live_capable) *live_capable = g_video_res_live_capable.load() ? 1 : 0;
if (restart_pending) *restart_pending = g_video_res_live_failed.load() ? 1 : 0;
}
extern "C" void psx_video_current(PsxHostVideoSettings *v) {
if (!v) return;
@@ -10417,10 +10495,17 @@ extern "C" void psx_video_current(PsxHostVideoSettings *v) {
v->frame_generation = g_frame_generation ? 1 : 0;
v->renderer = g_video_renderer;
v->internal_resolution = g_video_internal_res;
v->supersampling = g_video_scale;
/* The legacy factor as booted: the live scale moves with the internal
* resolution and supersample, which apply without a relaunch. */
v->supersampling = g_video_boot_valid ? g_video_boot.supersampling : g_video_scale;
v->render_thread = g_render_thread ? 1 : 0;
v->present_thread = g_present_thread ? 1 : 0;
if (!g_video_boot_valid) { g_video_boot = *v; g_video_boot_valid = true; }
v->supersample_milli = g_video_ss_milli;
video_res_refresh_capable();
if (!g_video_boot_valid) {
g_video_boot = *v; g_video_boot_valid = true;
video_res_set_applied(v->internal_resolution, v->supersample_milli);
}
}
extern "C" unsigned psx_video_apply_live(const PsxHostVideoSettings *next) {
@@ -10443,8 +10528,11 @@ extern "C" unsigned psx_video_apply_live(const PsxHostVideoSettings *next) {
if (m & ~present_only) deferred = PSX_VIDEO_RESTART_NETPLAY;
m &= present_only;
}
if (m & PSX_VIDEO_LIVE_FULLSCREEN)
(void)psx_window_fullscreen_set(sdl_window, &s_window_fullscreen, next->fullscreen);
if ((m & PSX_VIDEO_LIVE_FULLSCREEN) &&
psx_window_fullscreen_set(sdl_window, &s_window_fullscreen, next->fullscreen) == 0) {
apply_present_cadence();
log_present_cadence();
}
if (m & PSX_VIDEO_LIVE_TEXTURE_FILTER) {
g_video_texfilter = psx_texture_filter_from_ui(next->texture_filter);
if (g_mod_texfilter < 0) gr_set_texture_filter(g_video_texfilter);
@@ -10461,6 +10549,36 @@ extern "C" unsigned psx_video_apply_live(const PsxHostVideoSettings *next) {
if (!g_video_dynres) g_dynres.active = false;
else { dynres_setup(); if (!g_dynres.active && gl_renderer_dynamic_resolution_ceiling() >= 2) g_dynres.active = true; }
}
if (m & PSX_VIDEO_LIVE_RESOLUTION) {
/* The GL owner confirms allocation/application before this returns. */
if (next->internal_resolution != PSX_IR_UNSET)
g_video_internal_res = next->internal_resolution;
if (next->supersample_milli >= PSX_SS_MILLI_MIN &&
next->supersample_milli <= PSX_SS_MILLI_MAX)
g_video_ss_milli = next->supersample_milli;
/* The request is kept (and saved) either way; the session's scale
* only moves when the backend takes it. Otherwise the change waits
* for a relaunch and the restart bits say so. */
const int prev_scale = g_video_scale;
video_res_refresh_capable();
int applied = 0;
if (g_video_res_live_capable.load()) {
apply_internal_resolution(match_display_px_h(sdl_window));
applied = gl_renderer_set_internal_scale_live(g_video_scale);
}
if (applied) {
std::fprintf(stdout, "psxrecomp: internal scale %dx (live)\n", applied);
g_video_scale = applied;
video_res_set_applied(g_video_internal_res, g_video_ss_milli);
g_video_res_live_failed.store(false);
dynres_setup(); /* the new scale is the controller's ceiling */
} else {
g_video_scale = prev_scale;
g_video_res_live_failed.store(true);
std::fprintf(stdout, "psxrecomp: internal resolution change needs a "
"relaunch (live change unavailable)\n");
}
}
if ((m & PSX_VIDEO_LIVE_FRAME_GEN) && g_gl_active) {
g_frame_generation = next->frame_generation ? 1 : 0;
gl_renderer_set_frame_generation(g_frame_generation);
@@ -10482,11 +10600,13 @@ extern "C" unsigned psx_video_apply_live(const PsxHostVideoSettings *next) {
us.render_thread = next->render_thread != 0; us.has_render_thread = true;
us.present_thread = next->present_thread != 0; us.has_present_thread = true;
us.internal_resolution = next->internal_resolution; us.has_internal_resolution = true;
us.supersample_milli = next->supersample_milli;
us.has_supersample = next->supersample_milli >= 1000;
(void)quality_save_user_settings(g_overlay_settings_path, us);
} catch (...) {
}
}
return psx_host_video_restart_bits(&g_video_boot, next) | deferred;
return video_restart_bits(&g_video_boot, next) | deferred;
}
#ifndef PSX_NO_DEBUG_TOOLS
@@ -17061,8 +17181,13 @@ unsigned mh_restart_bits(const PsxHostVideoSettings& next) {
* with. The live internal resolution moves under dynamic resolution, so
* comparing with boot alone flagged edits that never touched it (an
* in-game texture filter change relaunched the game). */
unsigned out = psx_host_video_restart_bits(&g_ovl_video_boot, &next) &
unsigned out = video_restart_bits(&g_ovl_video_boot, &next) &
psx_host_video_restart_bits(&now, &next);
/* A resolution edit the backend cannot apply live waits for a relaunch
* (the pure helper treats resolution as live). */
if ((now.internal_resolution != next.internal_resolution ||
now.supersample_milli != next.supersample_milli))
out |= video_restart_bits(&g_ovl_video_boot, &next) & PSX_VIDEO_RESTART_RESOLUTION;
/* In a netplay match only presentation applies live (psx_video_apply_live);
* the rest waits for the next session. */
if (g_ovl_netplay &&
@@ -17148,6 +17273,10 @@ PsxHostVideoSettings ovl_video_from(const RecompLauncherCSettings& ls) {
v.renderer = ls.renderer;
v.render_thread = ls.render_thread ? 1 : 0;
v.present_thread = ls.present_thread ? 1 : 0;
if (ls.internal_resolution != 0) v.internal_resolution = ls.internal_resolution;
#if defined(RECOMP_LAUNCHER_HAS_SUPERSAMPLE)
if (ls.supersample_milli >= 1000) v.supersample_milli = ls.supersample_milli;
#endif
return v;
}
void mh_launcher_settings_get(RecompLauncherCSettings* out) {
@@ -17166,6 +17295,10 @@ void mh_launcher_settings_get(RecompLauncherCSettings* out) {
ls.renderer = v.renderer;
ls.render_thread = v.render_thread;
ls.present_thread = v.present_thread;
ls.internal_resolution = internal_resolution_for_launcher();
#if defined(RECOMP_LAUNCHER_HAS_SUPERSAMPLE)
ls.supersample_milli = v.supersample_milli;
#endif
#if defined(RECOMP_LAUNCHER_HAS_QUALITY_PRESETS)
/* Every row a preset governs, the hidden ones included, as the player
* selected them (main-thread snapshot): a pick's next-launch rows and
@@ -17213,6 +17346,9 @@ void mh_launcher_game_info(RecompLauncherCGameInfo* out) {
gi.num_renderers = 2;
gi.has_supersampling = 0; /* restart-only; set before boot */
gi.has_dynamic_resolution = 1;
#if defined(RECOMP_LAUNCHER_HAS_SUPERSAMPLE)
gi.has_supersample = 1; /* live with Internal resolution */
#endif
gi.has_render_pipeline = 1;
gi.has_vsync = 0;
gi.has_rewind_depth = 0;
@@ -18571,6 +18707,7 @@ int main(int argc, char** argv) {
g_video_internal_res = PSX_IR_UNSET;
}
if (us.has_internal_resolution) g_video_internal_res = us.internal_resolution;
if (us.has_supersample) g_video_ss_milli = us.supersample_milli;
if (us.has_dynamic_resolution) g_video_dynres = us.dynamic_resolution ? 1 : 0;
if (us.has_dynamic_resolution_min) g_video_dynres_min = us.dynamic_resolution_min;
if (us.has_window_width) g_video_win_w = us.window_width;
@@ -20368,6 +20505,12 @@ int main(int argc, char** argv) {
DiscMenuSession disc_menu_session{};
session_reboot:
/* A new backend/session must not inherit the prior applied settings or
* a refused live request. Capture its boot baseline again on first read. */
g_video_boot_valid = false;
video_res_set_applied(PSX_IR_UNSET, 1000);
g_video_res_live_failed.store(false);
g_video_res_live_capable.store(false);
g_openxr_ready_execution_generation++;
if (g_openxr_ready_execution_generation == 0)
g_openxr_ready_execution_generation = 1;