GL fixtures: inert psx_mod_host_output_scope for mod_texture_banks.c

The GL fixtures (scale invariance, texture filter / bloom, render thread,
frame gen, readback) include mod_texture_banks.c, which now asks
psx_mod_host_output_scope(); define it as 0 (no host-output hook runs there).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Shokunin
2026-10-13 01:26:41 -07:00
parent 5cb8f00e64
commit 9720528c1a
4 changed files with 8 additions and 0 deletions
+2
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@@ -53,6 +53,8 @@ void gpu_hd_textures_begin_copy(int sx,int sy,int dx,int dy,int w,int h){
(void)sx;(void)sy;(void)dx;(void)dy;(void)w;(void)h;}
void gpu_hd_textures_end_copy(void){}
uint32_t psx_mod_gpu_dma_memory_alloc(uint32_t n,uint32_t a){(void)n;(void)a;return 0;}
/* mod_texture_banks.c refuses inside a netplay host-output hook (mod_runtime.cpp); none here. */
int psx_mod_host_output_scope(void){return 0;}
uint32_t psx_mod_read_word(uint32_t a){(void)a;return 0;}
int g_psx_vram_dirty_tracking=0;
uint64_t s_frame_count=0;
+2
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@@ -14,6 +14,8 @@ uint64_t psx_cycle_count=0;
static int test_full_composite;
int gpu_ws_background_requires_full_composite(void){return test_full_composite;}
uint32_t psx_mod_gpu_dma_memory_alloc(uint32_t n,uint32_t a){(void)n;(void)a;return 0;}
/* mod_texture_banks.c refuses inside a netplay host-output hook (mod_runtime.cpp); none here. */
int psx_mod_host_output_scope(void){return 0;}
uint32_t psx_mod_read_word(uint32_t a){(void)a;return 0;}
static uint16_t image[1024*512], oracle[1024*512];
int g_psx_vram_dirty_tracking=0;
+2
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@@ -49,6 +49,8 @@ void gpu_hd_textures_begin_copy(int sx,int sy,int dx,int dy,int w,int h){
(void)sx;(void)sy;(void)dx;(void)dy;(void)w;(void)h;}
void gpu_hd_textures_end_copy(void){}
uint32_t psx_mod_gpu_dma_memory_alloc(uint32_t n,uint32_t a){(void)n;(void)a;return 0;}
/* mod_texture_banks.c refuses inside a netplay host-output hook (mod_runtime.cpp); none here. */
int psx_mod_host_output_scope(void){return 0;}
uint32_t psx_mod_read_word(uint32_t a){(void)a;return 0;}
int g_psx_vram_dirty_tracking=0;
uint64_t s_frame_count=0;
+2
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@@ -84,6 +84,8 @@
#include "gl_batch_policy_hle.c"
#include "gl_batch_policy_select.c"
uint32_t psx_mod_gpu_dma_memory_alloc(uint32_t n,uint32_t a){(void)n;(void)a;return 0;}
/* mod_texture_banks.c refuses inside a netplay host-output hook (mod_runtime.cpp); none here. */
int psx_mod_host_output_scope(void){return 0;}
uint32_t psx_mod_read_word(uint32_t a){(void)a;return 0;}
int g_psx_vram_dirty_tracking=0;
uint64_t s_frame_count=0;