diff --git a/runtime/src/main.cpp b/runtime/src/main.cpp index 7ce17301..4f9b2eed 100644 --- a/runtime/src/main.cpp +++ b/runtime/src/main.cpp @@ -10396,7 +10396,9 @@ namespace { ae_np_save_identity(nullptr, g_lnch_lobby_url.c_str()); /* The auth endpoints live on the same host and port as the lobby * socket, so the sign-in follows whatever server the player points at. */ - ae_np_account_sync(); + #if defined(PSX_HAS_RECOMP_NET) + ae_np_account_sync(); + #endif } int ae_np_connect(void*) {