Anchor GTE-projected HUD pieces by translation; expose recent-GTE-projection query

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
Matthew Stanley
2026-10-24 14:12:26 -07:00
parent a6b9c2cac0
commit bcda320f9c
11 changed files with 292 additions and 27 deletions
+6
View File
@@ -3469,6 +3469,12 @@ extern "C" void psx_mod_tag_hud_primitive(uint32_t primitive, int edge) {
extern "C" void psx_mod_anchor_hud_primitive(uint32_t primitive, int edge) {
gpu_ws_tag_hud_prim(primitive, edge);
}
extern "C" int psx_mod_gte_sxy_recent(int32_t x, int32_t y) {
return gpu_ws_gte_sxy_recent(x, y);
}
extern "C" void psx_mod_anchor_hud_primitive_projected(uint32_t primitive, int edge) {
gpu_ws_tag_hud_prim_projected(primitive, edge);
}
extern "C" void psx_mod_tag_screen_mask_quad(uint32_t primitive) {
gpu_ws_tag_screen_mask_quad(primitive);
}