From be2bfbf6b4a2ce5c22403c7c2ea2ffd1f1702bb8 Mon Sep 17 00:00:00 2001 From: Matthew Stanley <1379tech@gmail.com> Date: Wed, 7 Oct 2026 15:38:52 -0700 Subject: [PATCH] test: retain refreshed HD provenance fixture stubs --- runtime/tests/test_gl_frame_gen.c | 4 ++++ runtime/tests/test_gl_render_thread.c | 4 ++++ 2 files changed, 8 insertions(+) diff --git a/runtime/tests/test_gl_frame_gen.c b/runtime/tests/test_gl_frame_gen.c index fcf249ca..c2950bd2 100644 --- a/runtime/tests/test_gl_frame_gen.c +++ b/runtime/tests/test_gl_frame_gen.c @@ -37,6 +37,10 @@ void gpu_hd_textures_set_vram(const uint16_t* v){(void)v;} void gpu_hd_textures_track_upload(int x,int y,int w,int h,const uint16_t* words){ (void)x;(void)y;(void)w;(void)h;(void)words;} void gpu_hd_textures_invalidate(int x,int y,int w,int h){(void)x;(void)y;(void)w;(void)h;} +void gpu_hd_textures_begin_upload(int x,int y,int w,int h){(void)x;(void)y;(void)w;(void)h;} +void gpu_hd_textures_begin_copy(int sx,int sy,int dx,int dy,int w,int h){ + (void)sx;(void)sy;(void)dx;(void)dy;(void)w;(void)h;} +void gpu_hd_textures_end_copy(void){} uint32_t psx_mod_gpu_dma_memory_alloc(uint32_t n,uint32_t a){(void)n;(void)a;return 0;} uint32_t psx_mod_read_word(uint32_t a){(void)a;return 0;} int g_psx_vram_dirty_tracking=0; diff --git a/runtime/tests/test_gl_render_thread.c b/runtime/tests/test_gl_render_thread.c index d7cd46f1..7ab17992 100644 --- a/runtime/tests/test_gl_render_thread.c +++ b/runtime/tests/test_gl_render_thread.c @@ -41,6 +41,10 @@ void gpu_hd_textures_set_vram(const uint16_t* v){(void)v;} void gpu_hd_textures_track_upload(int x,int y,int w,int h,const uint16_t* words){ (void)x;(void)y;(void)w;(void)h;(void)words;} void gpu_hd_textures_invalidate(int x,int y,int w,int h){(void)x;(void)y;(void)w;(void)h;} +void gpu_hd_textures_begin_upload(int x,int y,int w,int h){(void)x;(void)y;(void)w;(void)h;} +void gpu_hd_textures_begin_copy(int sx,int sy,int dx,int dy,int w,int h){ + (void)sx;(void)sy;(void)dx;(void)dy;(void)w;(void)h;} +void gpu_hd_textures_end_copy(void){} uint32_t psx_mod_gpu_dma_memory_alloc(uint32_t n,uint32_t a){(void)n;(void)a;return 0;} uint32_t psx_mod_read_word(uint32_t a){(void)a;return 0;} int g_psx_vram_dirty_tracking=0;