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https://github.com/RetroPortingToolKit/psxrecomp
synced 2026-10-25 18:05:12 -04:00
Keep isolated OpenGL fixtures linked with optional feature API doubles
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@@ -0,0 +1,6 @@
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#pragma once
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/* Renderer fixtures have no guest CPU; exercise the neutral unavailable projection.
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* Atomic publication is covered independently by postfx_publication_test. */
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#include "gte_postfx_projection.h"
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void gte_postfx_projection_enable(int enabled) {(void)enabled;}
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int gte_postfx_projection_read(GtePostfxProjection *out) {(void)out;return 0;}
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@@ -34,6 +34,7 @@ static void fixture_present(int generated);
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static void fixture_window(int slot);
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#define GL_PRESENT_THREAD_TEST_HOOK(slot) fixture_window(slot)
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#include "gpu_gl_renderer.c"
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#include "gl_postfx_projection_fixture.h"
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#include "gpu_hd_texture_stubs.inc"
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#include "mod_texture_banks.c"
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#include "gl_batch_policy_lle.c"
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@@ -1,5 +1,6 @@
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/* Original source-owned GL readback-coherence regression. No retail payload. */
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#include "gpu_gl_renderer.c"
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#include "gl_postfx_projection_fixture.h"
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#include "gpu_hd_texture_stubs.inc"
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#include "mod_texture_banks.c"
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#include "gl_batch_policy_lle.c"
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@@ -30,6 +30,7 @@
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* surface), and with the thread on its record/acquire counters.
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* Original source-owned scene; no retail payload. */
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#include "gpu_gl_renderer.c"
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#include "gl_postfx_projection_fixture.h"
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#include "gpu_hd_texture_stubs.inc"
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#include "mod_texture_banks.c"
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#include "gl_batch_policy_lle.c"
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@@ -81,6 +81,7 @@
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* 3x as the nearest rescale of all their pixels, before any redraw.
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* Original source-owned scene; no retail payload. */
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#include "gpu_gl_renderer.c"
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#include "gl_postfx_projection_fixture.h"
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#include "gpu_hd_texture_stubs.inc"
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#include "mod_texture_banks.c"
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#include "gl_batch_policy_lle.c"
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