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Keep isolated OpenGL fixtures linked with optional feature API doubles
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@@ -30,6 +30,7 @@
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* surface), and with the thread on its record/acquire counters.
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* Original source-owned scene; no retail payload. */
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#include "gpu_gl_renderer.c"
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#include "gl_postfx_projection_fixture.h"
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#include "gpu_hd_texture_stubs.inc"
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#include "mod_texture_banks.c"
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#include "gl_batch_policy_lle.c"
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