Preserve negotiated content and dual-raster pass gates. Retain both fixture assertion sets and HD-off seams. Regenerate both BIOS with actual native emitter. Fix type-only rollback corrections and exclude extra-pad changes from digital-only promote gates.
PsxNetPad type 3 is NeGcon, packed lx = twist, rx = I, ry = II, ly = L
(the rollback row's stick view carries twist and L). Every decoder accepts
up to PSX_NETPAD_TYPE_MAX instead of clamping at JogCon, and normalization
keeps NeGcon pressures exact (only twist gets the centre deadzone).
psx_pad_apply_to_sio() is now the one PsxNetPad -> SIO path for offline
sampling, netplay delay/rollback apply and selfcheck replay, so a type
added once reaches the guest the same way everywhere. Selfcheck replay now
matches offline sampling on multitap seats with the analog-on-tap hack.
psx_netplay_normalize_pad moves to a pure TU so tests link the real one
instead of a mirror. Pins recomp-net to the branch that keeps type 3.
Other titles: pads never carry type 3, so SIO bytes are unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PR #134 fixed test_netplay_snap_ring.c's harness. This addresses why it broke:
its only build instructions were a gcc command line in a header comment, and a
comment cannot fail. 16 of the 41 C/C++ tests in runtime/tests/ were in that
state, plus 3 python guards. Four had already rotted against the runtime API.
Worse, two tests that WERE registered did not link on origin/master --
sio_dualshock_rumble_test (psx_read_word / psx_get_cycle_count / i_mask /
g_debug_last_store_pc) and spu_fidelity_test (crc32_update) -- so `ctest` in a
runtime tree did not build at all.
Registering them fixes the instance. check_test_registration.cmake fixes the
class: it reads both CMakeLists.txt files as text and fails configure on any
test file that is neither registered nor listed with a reason. Reading them as
text (rather than adding a top-level CMakeLists.txt) keeps the BIOS-free
recompiler tree configurable, which is the only tree a newcomer can configure;
both projects call the guard, so each catches orphans in the other.
CONFIGURE_DEPENDS matters: without it, ADDING a test would not re-run configure.
Also incorporates TechnicallyComputers' review of #134. -Werror turns a
pre-existing Linux warning into a hard failure: clock_gettime/CLOCK_MONOTONIC
need _POSIX_C_SOURCE under a strict -std=cNN. Both halves are needed -- the
define in netplay_snap_ring.c fixes a direct compile of that TU, but not the
harness, which includes <stdio.h> first and so has already latched glibc's
<features.h>. Verified on Ubuntu 24.04 / GCC 13.3.
Test-file changes:
* repaired 4 rotted tests (stubs / a changed parameter list), no logic edits
* build recipes replaced with `ctest -R <name>`, so exactly one description
of how a test builds exists and the build executes it
* known-failing tests registered DISABLED, not de-registered -- de-registering
is the mechanism that hid these in the first place; DISABLED keeps them in
`ctest -N` and countable without turning the run red
* sio_card_protocol_test runs in a build-tree scratch dir; it writes
test_dir/card1.mcd, and that is a TRACKED fixture
* removed three committed test binaries and widened the .gitignore rule that
missed them (it only covered *.exe, and these were Linux builds)
Disabled, each with a bead: sio_card_protocol_test (147/309),
sio_dualshock_rumble_test (27), spu_fidelity_test (4 ADSR), aot_overlay_discovery
(cwd), and the 3 pre-existing perf guards.
Verified:
* adding an unregistered test file fails the build with an actionable message;
removing it passes
* runtime ctest 32/32 pass, 3 disabled
* recompiler ctest: same 5 failures as a pristine origin/master baseline
* Tomba, Tomba 2 and MMX6 build against this framework and were each driven
240s of attract + randomised pad fuzz (~195 injections, 47+ combos):
59.6 fps sustained, zero stalls, all three reached real gameplay
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>