SDL_main.h is a single-header implementation in SDL3. Include it only from the translation unit that owns main so MinGW emits one WinMain instead of one per SDL-using source.
Extract the useful diagnostic from PR #13 into an opt-in, title-agnostic boot
write-range trace with TCP-queryable context.
Co-authored-by: NyperYuhgard <93950153+NyperYuhgard@users.noreply.github.com>
Both targets are defined unconditionally and every build produces them, but
neither had an add_test() entry, so neither could run and neither could fail.
This is the same gap the codegen tests below them had before they were wired
in, and docs/TESTING.md states the rule directly: "an unregistered test cannot
fail, and a test that cannot fail is not a test."
Both were run manually before being registered and both pass. They are
self-contained -- no BIOS profile, no generated C, no psxrecomp-game -- so
unlike the neighbouring tests they need no WORKING_DIRECTORY.
l2_structural_test -> L2 structural: 239/239 ok
reachable_discovery_test -> ALL PASS
ctest -N goes 33 -> 35, so the three places that state the count are updated
to match. Note they said 29, which was already stale before this change.
Correction to an earlier claim of mine: ctest was NOT absent. recompiler/ and
runtime/ already had 21 add_test() calls between them and `ctest` ran 8 tests
green in the recompiler tree. My original survey used a quoted git-grep
pathspec that the shell passed literally, matched nothing, and I read the empty
result as "no test wiring anywhere". The real problem was narrower: partial
registration and zero documentation.
Of 61 first-party test sources (excluding 3 fixtures/harnesses), 37 were
referenced by no CMakeLists at all. Each was run by hand; 21 pass and are now
registered, taking the recompiler tree from 8 to 29 tests -- still under five
seconds, and still requiring no BIOS dump, no disc image, and no generated
code.
The 15 runtime source-invariant guards are registered from
recompiler/CMakeLists.txt rather than runtime/CMakeLists.txt, following the
existing dirty_text_continuation_guards precedent. They only read runtime
source, and the runtime tree cannot configure until a BIOS has been generated,
so registering them there would have made them unreachable from the only tree a
newcomer can build.
Three tests are deliberately NOT registered because they fail today. Wiring a
known-red test would recreate exactly what took CI off pull requests. Detail is
in docs/TESTING.md; briefly:
test_interpreter_perf_guards.py asserts psx_devices_mmio_sync invalidates
the inline cycle limit. It does not. The function delegates either to
psx_devices_service_to_now() (which clears g_psx_cycle_fast_limit,
psx_cycles.c:161) or to psx_devices_recompute_deadline() (:153-157),
and that second branch never clears it. Needs a timing owner: the guard
may have found a real hole, or the invariant may have moved. The guard is
itself partly stale -- it still names s_next_service_cycle, since renamed
to psx_next_service_cycle.
test_runtime_perf_diag_guards.py asserts a substring no longer present in
the runtime source.
test_overlay_pair_dedup_runtime.py needs its companion harness built; not a
source-only guard.
New docs/TESTING.md covers running the suite, running one test, what each group
needs, the known-failing three, and why fixtures must not be registered. It
also records two traps that cost time here: parallel builds can crash cc1plus
on config_loader.cpp under memory pressure (retry with -j 1, it is not a code
error), and the codegen tests need an ABSOLUTE recompiler path -- a relative one
passes their os.path.isfile check and then fails inside subprocess.run on
Windows with WinError 2, which reads as a broken test.
Linked from CONTRIBUTING.md (above the existing manual regression checklist,
noting the suite does not tell you whether a game still runs) and from
docs/BUILDING.md.
Verified: clean configure + build, ctest 29/29 pass in 4.08s.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>