Commit Graph

12 Commits

Author SHA1 Message Date
Alex Vanderveen 7234d347ea Merge upstream/master into feat/game-codegen-hooks.
Keep local codegen/FMV cutover/zlib host work while taking upstream
tests, FPS telemetry, and mod-provider wiring.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-08-03 03:29:32 -04:00
Matthew Stanley 5176e40037 build: isolate the SDL3 entry point implementation
SDL_main.h is a single-header implementation in SDL3. Include it only from the translation unit that owns main so MinGW emits one WinMain instead of one per SDL-using source.
2026-08-01 10:43:59 -07:00
Matthew Stanley c264a704ec debug: generalize Crash Bash boot write watch
Extract the useful diagnostic from PR #13 into an opt-in, title-agnostic boot
write-range trace with TCP-queryable context.

Co-authored-by: NyperYuhgard <93950153+NyperYuhgard@users.noreply.github.com>
2026-08-01 02:15:34 -07:00
Alex Vanderveen 4cb93f8c3f migrate bundling logic into psxrecomp, thinner layer at game level 2026-07-31 23:18:24 -04:00
luisg0c 65b499f79a test(recompiler): register l2_structural_test and reachable_discovery_test
Both targets are defined unconditionally and every build produces them, but
neither had an add_test() entry, so neither could run and neither could fail.

This is the same gap the codegen tests below them had before they were wired
in, and docs/TESTING.md states the rule directly: "an unregistered test cannot
fail, and a test that cannot fail is not a test."

Both were run manually before being registered and both pass. They are
self-contained -- no BIOS profile, no generated C, no psxrecomp-game -- so
unlike the neighbouring tests they need no WORKING_DIRECTORY.

    l2_structural_test        -> L2 structural: 239/239 ok
    reachable_discovery_test  -> ALL PASS

ctest -N goes 33 -> 35, so the three places that state the count are updated
to match. Note they said 29, which was already stale before this change.
2026-07-31 15:42:55 -07:00
Alex Vanderveen 3da61df355 Revert "ok"
This reverts commit b836f2198c.
2026-07-29 03:18:10 -04:00
Alex Vanderveen b836f2198c ok 2026-07-29 03:15:42 -04:00
Matthew Stanley 5aced6c306 test: register 21 written-but-unwired tests; document how to run them
Correction to an earlier claim of mine: ctest was NOT absent. recompiler/ and
runtime/ already had 21 add_test() calls between them and `ctest` ran 8 tests
green in the recompiler tree. My original survey used a quoted git-grep
pathspec that the shell passed literally, matched nothing, and I read the empty
result as "no test wiring anywhere". The real problem was narrower: partial
registration and zero documentation.

Of 61 first-party test sources (excluding 3 fixtures/harnesses), 37 were
referenced by no CMakeLists at all. Each was run by hand; 21 pass and are now
registered, taking the recompiler tree from 8 to 29 tests -- still under five
seconds, and still requiring no BIOS dump, no disc image, and no generated
code.

The 15 runtime source-invariant guards are registered from
recompiler/CMakeLists.txt rather than runtime/CMakeLists.txt, following the
existing dirty_text_continuation_guards precedent. They only read runtime
source, and the runtime tree cannot configure until a BIOS has been generated,
so registering them there would have made them unreachable from the only tree a
newcomer can build.

Three tests are deliberately NOT registered because they fail today. Wiring a
known-red test would recreate exactly what took CI off pull requests. Detail is
in docs/TESTING.md; briefly:

  test_interpreter_perf_guards.py    asserts psx_devices_mmio_sync invalidates
      the inline cycle limit. It does not. The function delegates either to
      psx_devices_service_to_now() (which clears g_psx_cycle_fast_limit,
      psx_cycles.c:161) or to psx_devices_recompute_deadline() (:153-157),
      and that second branch never clears it. Needs a timing owner: the guard
      may have found a real hole, or the invariant may have moved. The guard is
      itself partly stale -- it still names s_next_service_cycle, since renamed
      to psx_next_service_cycle.
  test_runtime_perf_diag_guards.py   asserts a substring no longer present in
      the runtime source.
  test_overlay_pair_dedup_runtime.py needs its companion harness built; not a
      source-only guard.

New docs/TESTING.md covers running the suite, running one test, what each group
needs, the known-failing three, and why fixtures must not be registered. It
also records two traps that cost time here: parallel builds can crash cc1plus
on config_loader.cpp under memory pressure (retry with -j 1, it is not a code
error), and the codegen tests need an ABSOLUTE recompiler path -- a relative one
passes their os.path.isfile check and then fails inside subprocess.run on
Windows with WinError 2, which reads as a broken test.

Linked from CONTRIBUTING.md (above the existing manual regression checklist,
noting the suite does not tell you whether a game still runs) and from
docs/BUILDING.md.

Verified: clean configure + build, ctest 29/29 pass in 4.08s.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 11:49:31 -07:00
Matthew Stanley 4db04ad65e docs: record first ecosystem port wave
Add a durable upstream-derived work policy and record the seven focused draft PRs with exact implementation/source commits, validation, exclusions, and review gates.
2026-07-13 22:02:15 -07:00
Matthew Stanley 6aada214e8 docs: add ecosystem fork watch ledger 2026-07-13 21:30:13 -07:00
Matthew Stanley 1ca37b3d87 docs: merge contributor-facing CONTRIBUTING guidance + README section
Fold the best of a generic CONTRIBUTING draft into the architecture-aware
one: AI-assisted-and-human contribution rules, a concrete cross-game
regression checklist (boot/attract/save/load/gameplay), an expanded
no-copyrighted-assets list, and bug-report/PR templates tuned to this
project's execution paths (LLE / HLE / dirty-RAM interp; SW/GL/VK).

Add a "Framework changes and the pin" section describing how a framework
fix reaches a game through its submodule pointer (source of truth; some
older repos still carry psxrecomp-v4.pin as a human-readable record), and
whether consuming it needs a pin bump / regen.

Add a dedicated Contributing section to the README linking CONTRIBUTING.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 22:36:57 -07:00
Matthew Stanley 77d036bfb6 docs: production-friendly contributor docs + declutter root
Make the repo approachable for outside contributors and an IDE integrator:

- New contributor docs:
  - docs/EXECUTION_MODEL.md — semi-technical tour of the static / native-overlay
    / interpreter execution model and how coverage gaps get plugged.
  - docs/ARCHITECTURE.md — component-level view (recompiler, runtime, LLE+HLE
    BIOS, overlay backend static->gcc->tcc, renderers, oracle model).
  - docs/BUILDING.md — accurate dependency table, per-platform prereqs, build
    steps, and the submodule + local-junction framework-linking setup.
  - CONTRIBUTING.md — distilled core rules, verification expectations, PR flow.
- Declutter root: move ~14 internal dev-logs into docs/internal/ (history
  preserved via rename) with an index README; repoint CLAUDE.md references.
- README: correct build recipe, LLE+HLE + overlay-backend summary, links to the
  new docs.
- code_provider.c: update the stale backend comment to the real static->gcc->tcc
  resolution (dead SLJIT.md reference removed).
- config_schema.md: drop the obsolete "once Phase A2/A3 ships --config" note.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:25:16 -07:00