docs/SEGMENT_AWARE_CODE.md §5.7 (decision 4). #417 made every KUSEG and
KSEG1 overlay dispatch fall to the interpreter, because every shard was
compiled for KSEG0. The loader now keys shards by segment, so a shard
compiled for KUSEG or KSEG1 runs for PCs of that segment.
Cache layout. KSEG0 shards keep their directory and {phys}_{crc} names, so
no existing cache is invalidated. KUSEG and KSEG1 shards live in the cache
tag's seg-kuseg/ and seg-kseg1/ subdirectories, under the same names; both
tiers scan them, and a shard's segment is its directory's
(cache_seg_from_path).
Manifest. A KUSEG or KSEG1 manifest starts with `S <segment>` (00000000 or
A0000000) before its first F. F entries are full VAs in that segment; the
parser no longer forces them to KSEG0. R records stay KSEG0-spelled byte
extents. Without S a manifest is KSEG0, as before. Refused, when indexing,
when loading and through live publication alike:
- a manifest whose segment differs from its directory's;
- an F entry outside its segment;
- S after an F, S twice, or S that is not a RAM segment base.
Dispatch. Each candidate records its segment. The physical indexes stay (the
bytes are one identity), and every lookup matches the PC's segment:
- the entry chain (idx_head_seg);
- CPS continuation ownership;
- the lazy manifest index and try_load_region;
- the interpreter's native-call contract.
The lazy-miss and range-owner memos are keyed by the full PC. A PC in a
segment that maps no RAM never runs a shard. Exports are resolved by their
full VA.
Counters. segment_alias_interp (from #417) now counts KUSEG/KSEG1 dispatches
the loader leaves to the interpreter because no shard of their segment is
cached or valid yet. The new segment_native counts those a shard of their
own segment runs. Both are in the TCP overlay_loader_status reply. A warm
cache takes the first to 0.
Full-VA compares:
- the overlay idle note's return test compares the resume PC with $ra
exactly, and counts it as internal only for a running shard of its segment;
- the shadow diff's two "returned to the caller" tests compare the exact PC;
- the diff mode's kernel-window exclusion tests the physical address, so
KSEG0 and KUSEG kernel candidates are treated alike. Before, it tested the
full PC, so only a KUSEG PC ever matched, and #417's gate never let one reach
it. This is opt-in (PSX_OVERLAY_DIFF).
Tests (loader harness, overlay_segment_gate):
- a KUSEG shard runs natively for its KUSEG PCs, entry and continuation,
while KSEG0/KSEG1 aliases are interpreted;
- one shard per segment for the same word, preloaded and lazy;
- a stale own-segment shard is interpreted rather than handed to another
segment's;
- a KUSEG continuation where KSEG0 has an entry at that word, and a lazy one
whose competing KSEG0 bundle is newer;
- refused manifests, including through live publication;
- the native-call contract;
- a source check that the interpreter records the segment from the full PC,
and that no site clears dispatch evidence without its segment bits.
The harness gains a segment-run scenario that drives real compiled shards
through a CPS dispatch loop. overlay_init_guard and overlay_retry_c11 follow
the per-segment lookup, and so do the disabled interpreter_perf_guards'
negative-miss and try_load_region checks (it still stops where it did on D).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Adapt only the fail-closed overlay lifecycle checks from mstan/psxrecomp#16 commit e6809ccf7d. Add a focused structural regression test and record the excluded dirty-interpreter and game/runtime work.
Co-authored-by: Martin Penkava <mpenkava1337@gmail.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>