Retire the setup-host release model (CI wiped generated/ and shipped
emitters + sources + a wizard so every player regenerated and rebuilt the
title). Titles now commit generated/ and CI ships the compiled game.
- docs/ci/templates/game-release.yml replaces setup-release.yml: gate on
committed game C (tools/ci/check_generated.sh), emit the OpenBIOS backend
in CI (tools/ci/generate_openbios.sh), configure with
PSXRECOMP_REQUIRE_GAME_C=ON and assert the full path was taken, package
with tools/package_game_release.sh, verify the zip is a game not a kit.
- tools/package_game_release.sh: exe, assets, bundled OpenBIOS, configs, mod
catalog + overlay toolchain via release_stage.py, notices; refuses sources,
emitters, generated C, BIOS dumps. clear_generated.sh removed;
package_setup_host.sh marked retired.
- Scaffold: gitignore templates track generated/, package_release.sh.in
wrapper, setup_project.{sh,ps1} commit generated/ after Generate.
- Project Studio: audit flags ignored/untracked generated/, retail BIOS C
and setup-host workflows; merge_gitignore un-ignores generated/; ops emit
the bundled packager + workflow; generate_ci uses the new template.
- Docs: docs/ci/BUNDLED_RELEASES.md replaces HOST_ONLY_RELEASES.md.
- Tests: tools/tests/test_bundled_release_layout.py; fix pre-existing
false positives in the packager-surface and overlay-static tests.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The launcher and studio ship as Retro Launcher and Retro Studio now,
from the RetroPortingToolKit org, so the old product name is gone from
display text, documentation and release asset filenames.
The split is by case, and it is not cosmetic. CamelCase RetComM was
always the product; lowercase retcomm and RETCOMM_ are identifiers --
the C++ namespace, the binaries, the data directories, the CMake and
environment variables, the Cloudflare service names, the readme markers.
Renaming those would orphan existing installs for no benefit, so they
are untouched: 1101 lowercase retcomm and 205 RETCOMM_ still stand in
the launcher alone.
Four things are deliberately still spelled RetComM, and three of them
would have been real breakage:
- RetComM-Data is CamelCase but it is a directory on disk --
<exe_dir>\RetComM-Data\{runtime,config,data} for a portable install.
Renaming it strands every portable user's config, toolchains and
catalog cache.
- TechnicallyComputers/RetComM-Launcher in readme_has_launcher() is the
historical half of a both-slugs test. Renaming it makes it a duplicate
of the line above and sends every port built before the transfer back
to reporting its launcher section missing.
- _LEGACY_LAUNCHER_RE matched "^## RetComM Launcher". A sweep renamed it,
which would have silently stopped it matching every README already out
there; it now accepts both headings.
- The portable-stub lookup gained the pre-rename filenames back as
fallbacks, because old zips stay on the releases page and a rollback
downloads one.
Release assets become Retro-Launcher-* / Retro-Studio-*. That is safe
for installed clients: pick_launcher_asset() gates on *linux*/*windows*/
*macos* plus extension and arch, not on the product name, and the
Windows portable stub is identified by its RCM1 trailer rather than its
filename.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013DpaQqVguHFpBuCmdoFYWY
recomp-net, retcomm-rbengine (now rbengine), retcomm-toolchains (now
RetroPorting-Toolchains), the catalog and the launcher moved from
TechnicallyComputers to the RetroPortingToolKit org. GitHub still
redirects the old repo URLs, so nothing is broken today — but this repo
is what every port inherits its .gitmodules from, so the old owner
propagates into each new clone until it is fixed here.
.gitmodules now names the new URLs. The toolchain repo is updated in the
CI action default, the codegen host, fetch_toolchain.sh, toolchain_pack
and package_setup_host, and the scaffolder's recomp-net / rbengine
defaults follow.
Two things the mechanical sweep would have missed:
- render_launcher_block() held a second copy of the launcher slug split
across two string literals, so a search for the full slug did not see
it and every regenerated README kept the dead owner. It is now derived
from LAUNCHER_REPO, which is the only place the slug lives.
- readme_has_launcher() matched one exact slug. Pointed at the new one
alone it would report every port built before the transfer as missing
its launcher section, and append a second copy to any README carrying
neither the markers nor a "## RetComM Launcher" heading. It now
accepts both.
The scaffolder's default GitHub owner for new ports becomes
RetroPortingToolKit. Existing ports are unaffected — they carry their
own owner in the README and remote.
psxrecomp, snesrecomp and recomp-ui did not move and still point at
mstan. Submodule paths (lib/recomp-net, lib/retcomm-rbengine) are
unchanged: they are pinned by every port and are not repo slugs.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018xfKkiEkh87zL1EpE5Ty55