Charges made while servicing a device are the device's own time, not CPU
instruction retirement. Scaling those too compressed DMA and peripheral work by
the same factor, which is not an overclock but a speed hack on the whole
machine. DuckStation overclocks the CPU alone and device delays keep their
real-world duration; same intent here.
Correct, but NOT the boot failure. Measured after the change, with 8 MB on:
100% and 300% boot; 400/600/800/900/1000% all reach frames but never enable the
display. So the threshold sits between 300% and 400%, far below the >900% that
hueponik's pal100full8 requires.
What the failure is not:
- not performance. Frames advance steadily at ~39/s throughout (455 -> 2574
over 54s) while the display stays off, on a host that runs DuckStation at
900% fine;
- not device-service scaling, per this commit;
- not a hang. The guest keeps running, it just never turns the display on.
Prime remaining suspect is the deferred-charge batching: g_psx_cyc_batch
accumulates RAW cycles against g_psx_cyc_batch_limit, but the charge is scaled
only at publish, so the batch limit and the scaled deadline comparison are in
different units. Devices would then be serviced progressively later as the
factor grows, which fits a threshold rather than a clean break. Untested.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The guest runs as native code, so "faster CPU" cannot mean "execute quicker" --
it means CHARGE LESS for the same work. Every device schedules off
psx_cycle_count and the CRTC fires VBlank on a fixed cycle period, so scaling
the per-instruction charge down by N lets the CPU complete N times the work
inside one frame while timers, SPU, CDROM and the refresh rate keep their
real-world rates. Scaling the VBlank period instead would slow everything
EXCEPT the CPU, which is backwards.
Q16 fixed point with a carried remainder, not a divide: this is the hottest path
in the runtime and integer division of a 1-2 cycle instruction cost would floor
to zero and lose all time. The accumulator keeps the total charge exact instead
of drifting by the truncation on every call. Stock (65536) short-circuits, so a
non-overclocked build pays one predictable compare.
[video] cpu_overclock, percent, 100 = stock. Needed because hueponik's
pal100full8 requires >900%.
STATUS, measured, not assumed: 100% and 300% boot and run. 1000% does NOT reach
a display -- and it is neither hung nor host-bound, frames advance steadily at
~39/s (455 -> 2574 over 54s) while the guest never enables the display. So the
guest's own boot path stalls at that ratio; the mechanism moves time correctly
but something in the boot sequence does not survive the CPU running 10x ahead of
its devices. Not yet isolated, and it is the blocker for pal100full8.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Emitter side of the value-propagation engine (ENHANCEMENTS.md G1.10):
- recompiler/src/pgxp_hook_emitter.{h,cpp} (new, in the codegen-hash
surface): ONE hook grammar shared by BOTH emitters, wrapping loads/
stores/COP2 transfers and precision-carrying ALU ops (moves, add/sub,
or-merge, shifts, LUI, HI/LO, muldiv) with PGXP_*() macros. Clobberable
sources are captured into locals before the statement. Precision-
destroying ops (AND/XOR/SLT/...) are deliberately unhooked - validate-
on-read drops their stale shadows for free.
- code_generator.cpp: central append in translate_instruction; LWC2/SWC2
emissions capture the RAW loaded/stored word (a masked GTE register
write must validate against the word as loaded).
- strict_translator.cpp: translate() wraps translate_impl()'s c_code with
the shared grammar; deferred load-delay variants hook the psx_ldd temp.
- BIOS regenerated, fingerprints verified CHANGED (SCPH1001 + OpenBIOS;
42.6k/12.2k macro sites). Base runtime + 33/33 tests green against it.
- Gating: macros expand only under -DPSX_PGXP=1. runtime.cmake grows a
PGXP option on psxrecomp_add_runtime_target (defines PSX_PGXP=1 +
PSX_OVERLAY_FLAVOR=2, _pgxp exe suffix) and PSX_PGXP_VARIANT to build
the sibling target from the same generated tree (framework runtime +
game wrapper). No ABI version bump needed: the appended PGXPHooks
table is NULL-tolerant and the flavor half of the ABI tag rejects any
host/DLL flavor mix.
- Shard caches: flavor folded into the cache tag (cg<V>_<hash>_gc<hash>
_f<flavor>) in overlay_loader.c + compile_overlays.py so base and pgxp
caches never share a directory; compile_overlays.py passes
-DPSX_PGXP=1 when flavor bit 2 is set; overlay preamble forwards
psx_pgxp_* through the table. PSX_OVERLAY_CODEGEN_VER 9 -> 10.
- Env overrides PSX_GEOMETRY_CORRECTION / PSX_PERSPECTIVE_TEXTURING /
PSX_PGXP_CPU_MODE (validation path: free-running headless boots arm
from the first vertex); census grew produced/swc2_stores and the pgxp
verb reports suppress/active gate state.
Validated: PSXRecomp_pgxp.exe boots the recompiled BIOS with hooks armed
(engine active, per-vertex lookups flowing; the BIOS shell has no RTPS
content so produced=0 there is correct - coverage measurement moves to a
3D title in phase 3).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Keep recomp-net at occupied_mask (d65918f); master's pin was an ancestor.
Brings in rewind/save-state controls from master.
Co-authored-by: Cursor <cursoragent@cursor.com>
Bumps recomp-net so empty lobby seats no longer block READY/admit; launch
builds the mask from seated members (online + LAN).
Co-authored-by: Cursor <cursoragent@cursor.com>
Wire lib/retcomm-rbengine beside recomp-net and replace MotK in-tree sched,
hash_confirm, input hist, snap ring, and rb_post with thin PSX shims so the
ecosystem can share invent/pacing policy outside each title facade.
Co-authored-by: Cursor <cursoragent@cursor.com>