Review (#602): live_option_values() was process-static and never cleared, so
an override set in one session outlived mod_runtime_initialize and a new
committed plan (committed 'eight', API still answered the old 'four'). Every
plan change -- initialise, commit, the netplay plan (vanilla or negotiated)
-- now drops the overrides. test_mod_runtime: a second session answers its
own committed value.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Review (#602): psx_mod_set_option_live stored the new value before any
callback ran, so a refusal ("nothing changes until next start") still
changed what psx_mod_option_value answered. The value is visible to the
callbacks while they run and is rolled back unless one accepts. New
test_mod_runtime case: a refusing callback leaves the running value as is.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
psx_mod_set_option_live records a session override for a committed
feature's option and calls the plugin's new option-changed callback in
that plugin's context; psx_mod_option_value answers the override. It
returns 1 when applied live, 0 when the change waits for a restart, -1
during netplay (the plan is negotiated between peers). Nothing changes
unless an overlay calls it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Review 2 (mstan): psx_mod_read_* in a host-output hook now peek RAM /
scratchpad / BIOS ROM (psx_peek_word) and read MMIO as 0, so SIO data / stat
reads no longer pop RX or age the ACK. The CPUState copy's bus pointers are
replaced: reads peek, writes are dropped, so cpu->write_* cannot reach the
shared guest. psx_mod_call_guest_uncharged_counted clears *counted_cycles on
refusal. netplay_view_mods_test now runs the real sio.c behind the bus: the
host-output callback reads SIO_DATA / SIO_STAT through both the mod API and
cpu->read_*, and stores through cpu->write_* (RAM and SIO_CTRL); it checks 0
MMIO bus accesses, SIO stat / ctrl / RX unchanged, RAM unchanged. Other tests
linking mod_runtime.cpp get a psx_peek_word stub.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A raw dump with trailing bytes can be a multiple of 2048 and mounted as a cooked ISO
(Legend of Dragoon disc 1: PVD read as zeros, BIOS SystemError B/906).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Review (mstan): a host-output callback could change the shared CPU (GPR2 set
to 0x12345678 survived an online psx_mod_function_entry). Each host-output
callback now gets a private CPUState copy whose changes are discarded, and
while one runs (psx_mod_host_output_scope) every guest-mutating mod service
refuses: memory writes, host_write_ram, call_guest*, DMA / SPU / VRAM
uploads, guest and GPU-DMA allocations, texture packet memory, the
cycle-scale gate and finish_function. netplay_view_mods_test reproduces the
review case (GPR2 + PC changed in the callback) and checks the shared CPU is
byte-identical after the hook; it fails without the copy.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A plugin that only reads guest state to drive this player's host output
(rumble, haptics) can now declare netplay = "host_output". Online it stays
on per player: its function-entry hooks run in the shared simulation while
the rest of the own-view plan is parked, a completion request is ignored and
every psx_mod_write_* it attempts is refused, so it can never diverge peers.
Offline it is an ordinary plugin. netplay_view_mods_test covers both.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Preserve negotiated content and dual-raster pass gates. Retain both fixture assertion sets and HD-off seams. Regenerate both BIOS with actual native emitter. Fix type-only rollback corrections and exclude extra-pad changes from digital-only promote gates.
Load modern texpage/texupload PNG replacements independently of DuckStation source. Integrate pack folders and options with mods, preserve native VRAM, and validate GL rendering, format matching, dump safety, and upload invalidation.
A [[plugin]] may declare netplay = "local_view": it only changes what one
player sees. A netplay session now keeps the player's own features whose every
contribution is such a plugin (no writes, overlays or derived discs) instead of
clearing them, without saving state.toml. They activate as usual, but their
hooks run only inside psx_mod_render_local_view (psx_mod_local_view_scope) and
their vblank/savestate callbacks not at all. With such a plan the widescreen
cull margin is the stock 0 in the shared game and this peer's own margin only
inside the sandboxed own-view draw; squash is not used. The canonical frame,
snapshots and digests stay identical on every peer whatever each player chose,
so nothing is negotiated, and each keeps their own aspect.
Tests: netplay_view_mods_test (flag, plan filter, parked hooks, no vblank,
state.toml untouched), ws_local_view_margin_test (margin scope), render-pass
sandbox asserts the scope around a local view.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Trusted game code can register entry hooks and consuming filters that run
only in a netplay session (psx_game_register_netplay_function_entry /
_filter). They live outside the mod package plan, which every online
match clears, so a title's netplay support survives it. Offline they are
inert unless PSX_GAME_FILTER_OFFLINE_PROBE=1. Reimplemented on master's
entry-filter path from the R4 Link Battle branch.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Apply committed sector mods during plugin activation, resolve paths through
patched directory records, and bound file size by CD capacity.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>