Commit Graph

4 Commits

Author SHA1 Message Date
Matthew Stanley a16e3a4408 Add CDROM controller and SPU register sink, wire into MMIO
CDROM (adapted from v3, 487 lines):
- Removed event_deliver() — HLE disease. IRQ delivery is now purely
  via i_stat bit 2; the recompiled BIOS exception handler processes
  CDROM events natively through its own EvCB table.
- Removed CPUState* from all function signatures — hardware registers
  don't need CPU state.
- Removed hard-coded RAM writes (0x800DEE54 etc.) — BIOS kernel state
  manipulation disguised as hardware sim.
- Removed all fprintf.
- Kept: register banking, command processing, sector reads, DMA interface.

SPU (new, 89 lines, register map from v2 reference):
- Accepts all SPU register reads/writes at 0x1F801C00-0x1F801FFF
- 512KB SPU RAM with transfer address tracking and FIFO writes
- DMA4 write interface for bulk transfers
- SPUSTAT returns 0 (ready, not busy)
- No audio synthesis — placeholder for SDL_audio integration later

Memory.c: replaced inline spu_regs[] array and stub CDROM handlers
with calls to the proper cdrom.c and spu.c modules.

Validated: BIOS boots identically (16,859 GP0 writes, 1,149 draws).
No regression from previous commit.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 21:20:12 -07:00
Matthew Stanley adaea3d8bf Salvage clean hardware sim from v2/v3: GTE, SW renderer, ISO reader, CRC32
Audited psxrecomp-v3 and psxrecomp-v2 hardware simulation files.
Carried forward only pure hardware simulation with zero HLE/BIOS
contamination. Each file was read in full and checked for:
- event_deliver / bios_ / interpreter_ references (none found)
- printf/fprintf (removed from GTE, none in others)
- stubs (return 0, TODO, FIXME) (none found)
- v3-specific state dependencies (removed psx_runtime.h, automation.h)

Added files:
- gte.cpp/h: COP2 coprocessor (876 lines, all GTE commands)
- gpu_sw_renderer.c/h: Software rasterizer with texture support (723 lines)
- crc32.c/h: CRC32 utility (27 lines)
- iso_reader.cpp/h + iso_reader_c.cpp: ISO 9660 reader (490 lines)

Modified:
- cpu_state.h: Added gte_data[32] and gte_ctrl[32] arrays
- CMakeLists.txt: Added new source files

Explicitly rejected (per CLAUDE.md rule 7):
- bios.c, events.c, threads.c, interpreter.c (HLE/kernel state)
- bios_trace.c, func_logger.c, main_runner.cpp (interpreter era)
- cdrom.c (has event_deliver + hard-coded RAM writes, needs surgery)
- spu.cpp from v2 (WinMM-only, needs SDL port)

Build verified: clean compile and link.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 20:57:41 -07:00
Matthew Stanley fba58d76b3 Phase 4 interrupt fixes: RFE, GPR save/restore, DMA IRQ edge-trigger
Three interrupt delivery bugs fixed that were blocking shell progression:

1. RFE after handler exit: The exception handler's normal exit path
   (jmpbuf longjmp at 0xBFC10944) does not execute RFE. In our model
   the handler returns to psx_check_interrupts, not to the WaitEvent
   caller. Without RFE, IEc stays 0 forever after the first interrupt.
   Fix: apply RFE in psx_check_interrupts if IEc is still 0 after the
   handler returns.

2. GPR save/restore around handler dispatch: The handler's jmpbuf exit
   restores callee-saved registers from the kernel jmpbuf (intended for
   a non-local jump to WaitEvent's caller). In our model this corrupts
   the interrupted code's registers. Fix: save all GPRs before handler
   dispatch and restore them after, matching real hardware where the
   interrupted code's registers are preserved via TCB save/restore.

3. VBlank tick gated on !in_exception: The handler runs thousands of
   block leaders, each calling psx_check_interrupts. Without gating,
   dispatch_count advances inside the handler, firing new VBlanks that
   stack up and starve the main code. Fix: only increment dispatch_count
   and fire VBlank/timer ticks when not in exception handling.

4. DMA IRQ edge-triggered: update_master_irq() was level-triggered,
   re-asserting i_stat bit 3 on every call while master_flag=1. Combined
   with no BIOS callback to acknowledge DMA IRQs, this caused an
   interrupt storm. Fix: edge-detect master_flag 0->1 transition, and
   suppress DMA completion IRQs entirely since transfers are synchronous.

Also adds GPU debug diagnostics: GP0 command counters (nop/fill/draw/
env/copy), draw area/offset in gpu_state, vram_peek debug command.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 20:29:03 -07:00
Matthew Stanley a1165d51b7 Phase 2 complete: BIOS boots to GPUSTAT read
Full recompilation pipeline working:
- Recompiler emits 799 functions (46k instructions) from SCPH1001.BIN
- Tail-call trampoline in dispatch loop prevents stack overflow
- Timer registers (3 counters, mode, target) implemented
- Interrupt check at labels + dispatch boundaries with vblank scheduling
- SYSCALL 1/2/3 (Enter/ExitCriticalSection, ReturnFromException) handled
- EPC correctly set from SYSCALL instruction address

BIOS boot reaches first GPU hardware access:
  UNIMPLEMENTED MMIO READ32 (GPUSTAT) @ 0x1F801814

Phase 3 (Sony logo) starts here: GPU, DMA, display pipeline.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 00:03:46 -07:00