.
Third-party components vendored into the runtime keep their own terms, and
their notices ship with every release under `licenses/` in the package
(sources in [`runtime/licenses/`](runtime/licenses)). See
[`THIRD_PARTY_ATTRIBUTION.md`](THIRD_PARTY_ATTRIBUTION.md) for what is
vendored and why.
Retail PS1 BIOS images and game disc images remain copyrighted by their
respective owners and are not distributed. This project does distribute the
from-scratch, MIT-licensed OpenBIOS image under the notice in
[`bios/OpenBIOS.LICENSE`](bios/OpenBIOS.LICENSE). Game assets and disc data are
always supplied by the user from their own collection. Release executables (and
per-game overlay caches) contain statically recompiled (machine-translated)
builds of the original code, the same distribution model used by other static
recompilation projects such as N64: Recompiled.
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