Logo
Explore Help
Sign In
mirror/psxrecomp
1
0
Fork 0
You've already forked psxrecomp
mirror of https://github.com/RetroPortingToolKit/psxrecomp synced 2026-10-27 02:32:02 -04:00
Code Issues Packages Projects Releases Wiki Activity
Files
codex/audio-latency-ui
psxrecomp/runtime
T
History
Matthew Stanley 47ff7fb232 audio: expose raw buffer target in launcher
2026-07-28 20:50:14 -07:00
..
include
opengl: add motion-adaptive interpolation blend
2026-07-28 14:27:40 -07:00
shaders
vulkan: 3rd renderer backend (WIP) — emitter, GPU-direct present, full-frame readback
2026-06-18 14:56:12 -07:00
src
audio: expose raw buffer target in launcher
2026-07-28 20:50:14 -07:00
tests
Make SDL3 the default runtime backend
2026-07-28 09:22:28 -07:00
check_generated_sources.cmake
build: fail early with a clear message when recompiled game C is missing
2026-07-24 09:36:14 -07:00
check_target_name_collisions.cmake
fix(build): stop shipping the wrong binary as psxrecomp.exe
2026-07-27 11:49:31 -07:00
CMakeLists.txt
Make SDL3 the default runtime backend
2026-07-28 09:22:28 -07:00
codegen_hash_sources.cmake
runtime: restore native Tomba FMV overlays
2026-07-22 00:35:26 -07:00
hash_codegen.cmake
overlay cache: auto codegen-hash in the cache path (cg<N>_<hash>)
2026-06-18 18:57:52 -07:00
runtime.cmake
runtime: select PSX recomp-ui assets
2026-07-28 13:48:08 -07:00
Powered by Gitea Version: 1.26.1 Page: 777ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API