beetle-linux.md told builders to re-land several Beetle hooks by hand because they were never exported to docs/: the rtrace and IRQ callbacks, the guest-cycle clock, PS_CDC::PSXRecomp_GetDecodeVolume and the CDC/DMA IRQ peeks that beetle_libretro.cpp links against, plus the SPU event calls and the per-instruction hook the real cyc_watch now needs. Ship them, one patch per hook, all against the 5759277b base: - beetle_rtrace_irq_hook.patch - beetle_guest_cycles_hook.patch - beetle_cdc_dma_peek_hook.patch - beetle_spu_event_hook.patch beetle_cdcmd_trace_hook.patch was generated from a tree that already had the wtrace block, so applying it after the wtrace patch redefined the wtrace globals and typedefs and needed a manual fix. It is now a diff on top of the wtrace and SIO patches; the resulting tree is unchanged. beetle-macos.md is the macOS recipe, verified from a fresh official clone on Apple Silicon: `git apply` of all seven patches, the osx static build, the psx-beetle configure on current master, OpenBIOS under the retail file names (Beetle otherwise boots its own, different OpenBIOS), headless runs through SDL's dummy driver, and ruler #2 as the check before trusting a build. beetle-linux.md now uses the full patch set, notes the current configure requirements and the headless option, and gives psx-beetle's actual default port (4382). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Building psx-beetle on Linux
The psx-beetle oracle builds and runs on Linux with the same wire protocol as on Windows. Verified 2026-07-02 (Kula World boots to demo gameplay; ping/screenshot served over the TCP debug protocol).
beetle-psx checkout
runtime/src/beetle_libretro.cpp targets the C++ beetle-psx tree. Upstream
master has since been converted to plain C (libretro.cpp -> libretro.c,
PS_CPU class dropped), which no longer compiles against our integration.
Pin the checkout to the last compatible commit — the same base
docs/beetle_wtrace_hook.patch was generated from:
git clone https://github.com/libretro/beetle-psx-libretro.git beetle-psx
cd beetle-psx
git checkout 5759277b # "audit pass" — last C++-tree base we target
for p in wtrace_hook sio_trace_hook cdcmd_trace_hook rtrace_irq_hook \
guest_cycles_hook cdc_dma_peek_hook spu_event_hook; do
git apply ../docs/beetle_$p.patch # in this order; each builds on the last
done
Every hook beetle_libretro.cpp and beetle_debug_server.c link against is
now in docs/beetle_*.patch (added 2026-09-29): the rtrace/IRQ callbacks, the
guest-cycle clock and the per-instruction PC hook behind cyc_watch, the
CDC/DMA IRQ peeks, PS_CDC::PSXRecomp_GetDecodeVolume and the SPU event
calls. beetle_cdcmd_trace_hook.patch is now a diff on top of the wtrace and
SIO patches, so there is no duplicate block to remove. beetle-macos.md has a
table of what each patch adds. The set was verified from a fresh clone on
macOS; this Linux recipe has not been re-run with it.
beetle_cdcmd_trace_hook.patch adds a CD-command trace callback (fires per
command dispatch in cdc.cpp) exposed as the cdrom_cmd_dump / cdrom_cmd_reset
debug commands — used to oracle-diff the Kula World CD read sequence.
beetle_sio_trace_hook.patch adds FrontIO::SetSIOTraceCallback (fires per
completed SIO byte exchange) — an integration hook beetle_libretro.cpp needs
that predated the committed wtrace patch.
Build
# Static lib. On unix the artifact is named mednafen_psx_libretro.so but is
# an ar archive (STATIC_LINKING=1); stage it under the name cmake expects.
make platform=unix STATIC_LINKING=1 HAVE_LIGHTREC=0 -j"$(nproc)"
cp mednafen_psx_libretro.so libmednafen_psx.a
cd ../runtime
# Current master's runtime configure also needs the lib/recomp-net and
# lib/retcomm-rbengine submodules (git submodule update --init ..., or
# -DPSX_REWIND=OFF) and recompiled BIOS C. psx-beetle links no recompiled
# code, so -DPSXRECOMP_ALLOW_NO_BIOS=ON skips the BIOS check
# (beetle-macos.md, step 3).
cmake -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DPSX_RECOMP_UI=OFF -DPSX_DEBUG_TOOLS=ON \
-DPSXRECOMP_ALLOW_NO_BIOS=ON
ninja -C build psx-beetle
# Run (SDL window; use software renderer if GL context is flaky).
# Beetle looks for lowercase scph5501.bin in the BIOS directory (SHA1
# 0555C6FA… — SCPH-5501). Symlink or copy next to SCPH1001.BIN.
# psxrecomp's bios/openbios.bin works under that name too; see
# beetle-macos.md ("BIOS") for the silent fallback to Beetle's own OpenBIOS.
# Default debug port is 4382 (override with --port).
SDL_RENDER_DRIVER=software ./runtime/build/psx-beetle ../bios/SCPH1001.BIN --disc <game.cue> --port 4380
# Headless: SDL's dummy video driver needs no X server.
# SDL_VIDEODRIVER=dummy SDL_RENDER_DRIVER=software ./runtime/build/psx-beetle ...
# Or, if xvfb is installed:
# xvfb-run -a ./runtime/build/psx-beetle ../bios/SCPH1001.BIN --disc <game.cue>
Wire smoke: {"cmd":"ping"} → backend=beetle. Screenshot via screenshot.
gpu_frame_dump is a native (psx-runtime) command — Beetle does not
expose GP0 OT dumps yet; compare visuals via screenshot / vram_peek.