mirror of
https://github.com/RetroPortingToolKit/psxrecomp
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134 lines
5.9 KiB
C
134 lines
5.9 KiB
C
/*
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* audio_trace.h - audio health counters, event ring and debug PCM history.
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*
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* Port of the snesrecomp audio-campaign measurement harness (audio_trace.{c,h},
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* commit 67ead27 lineage) to the PSX pipeline, following the cross-system tap
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* model in F:/Projects/_audio_round2/ROUND2_PLAN.md: debug-tool builds keep
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* always-on ring buffers recording from process start, dumped AFTER the fact via
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* TCP debug commands — never arm-then-reproduce.
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*
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* Taps (PSX pipeline):
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* AUDIO_TAP_SPU_OUT "T1" — canonical spu_render() output @44100, recorded
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* inside spu_render so every caller (pump, fade tail) is
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* covered, PRE any host-side fade/mute gain.
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* AUDIO_TAP_CD_IN "T2" — decoded XA/CD-DA PCM pushed onto the SPU CD
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* input bus (already resampled to 44100 by the producer).
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* AUDIO_TAP_HOST "T3" — the exact bytes handed to the host audio API
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* (post fade ramps; what SDL_QueueAudio receives).
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*
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* The same module compiles into psx-beetle, where AUDIO_TAP_SPU_OUT records
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* the libretro audio_batch callback — Beetle's fully-mixed reference SPU
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* output — giving symmetric `audio_*` commands on ports 4370 and 4380.
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*
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* Threading: each tap has a single writer. Readers (debug-server thread)
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* take a stable [oldest, head) snapshot; in debug-tool builds the PCM rings
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* hold ~95 s at 44100, so a dump cannot be lapped mid-read in practice.
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* Production PSX_NO_DEBUG_TOOLS builds keep counters/events but compile out
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* PCM history and WAV dumps. Indices are C11 atomics (release on publish,
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* acquire on read).
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*/
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#ifndef PSX_AUDIO_TRACE_H
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#define PSX_AUDIO_TRACE_H
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum {
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AUDIO_TAP_SPU_OUT = 0,
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AUDIO_TAP_CD_IN = 1,
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AUDIO_TAP_HOST = 2,
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AUDIO_TAP_VOICES = 3, /* T0: 24-voice sum only (pre CD mix, pre main) */
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AUDIO_TAP_COUNT = 4
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};
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/* Event kinds. REG_WRITE covers every SPU register store (addr/value), which
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* subsumes KEYON/KEYOFF/pitch/volume writes — the semantic KON ring stays in
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* spu.c. The rest instrument the host delivery path. */
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enum {
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AUDIO_EV_NONE = 0,
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AUDIO_EV_REG_WRITE = 1, /* a=SPU reg addr, b=value */
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AUDIO_EV_RENDER = 2, /* a=frames rendered, b=host queued bytes before */
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AUDIO_EV_PUMP_SKIP = 3, /* backpressure skip; a=queued bytes */
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AUDIO_EV_UNDERRUN = 4, /* host queue empty at pump entry; a=queued bytes */
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AUDIO_EV_MUTE = 5, /* turbo mute engaged; a=fade tail frames */
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AUDIO_EV_UNMUTE = 6, /* pumping resumed; a=fade-in frames pending */
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AUDIO_EV_CD_PUSH = 7, /* a=guest-cycle clock low32, b=ring fill after */
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AUDIO_EV_DMA_WRITE = 8, /* SPU RAM DMA; a=words, b=transfer addr after */
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AUDIO_EV_XA_ZERO = 9, /* zero-run in decoded XA PCM; a=lba,
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b=(stage<<28)|(start_frame<<14)|run_len.
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stage 0=post-ADPCM-decode (native rate),
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stage 1=post-resample+volume (44100). */
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AUDIO_EV_SINK_DROP = 10, /* turbo host sink; a=guest SPU frames discarded */
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AUDIO_EV_DMA_READ = 11, /* SPU RAM -> CPU DMA; a=words, b=dest RAM addr */
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};
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typedef struct {
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uint64_t seq; /* monotone event counter */
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uint64_t sample_idx; /* AUDIO_TAP_SPU_OUT frames produced when recorded */
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uint32_t frame; /* host-noted frame counter (vblank / retro_run) */
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uint16_t kind;
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uint16_t reserved;
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uint32_t a;
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uint32_t b;
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} AudioTraceEvent;
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typedef struct {
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/* Per-tap PCM production. */
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uint64_t tap_frames[AUDIO_TAP_COUNT]; /* frames ever recorded */
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uint64_t tap_nonzero[AUDIO_TAP_COUNT]; /* frames with |L| or |R| > 0 */
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uint64_t tap_audible[AUDIO_TAP_COUNT]; /* frames with |L| or |R| > 256 (~ -42 dBFS) */
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int32_t tap_peak[AUDIO_TAP_COUNT]; /* running peak |sample| */
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/* Host pump behavior. */
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uint64_t pump_calls;
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uint64_t pump_skips; /* backpressure early-outs */
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uint64_t underruns; /* pump entered with 0 queued bytes (post first audio) */
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uint32_t queue_hiwater; /* max queued bytes observed at pump entry */
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uint32_t queue_lowater; /* min queued bytes observed at pump entry (post first audio) */
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uint64_t mute_events;
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uint64_t unmute_events;
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/* Event ring. */
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uint64_t events_total;
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} AudioTraceStats;
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void audio_trace_init(void);
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/* Record `frames` interleaved stereo s16 frames into tap `tap`. */
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void audio_trace_pcm(int tap, const int16_t *stereo, int frames);
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/* Record a pipeline event (timestamps applied internally). */
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void audio_trace_event(uint16_t kind, uint32_t a, uint32_t b);
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/* Host frame tag for event timestamps (call once per vblank / retro_run). */
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void audio_trace_note_frame(uint32_t frame);
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void audio_trace_get_stats(AudioTraceStats *out);
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uint64_t audio_trace_tap_total(int tap);
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uint64_t audio_trace_events_total(void);
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/* Taps default to 44100 Hz; the host tap may run at the device rate in
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* bridge/pull mode. The WAV dumper stamps this rate — a mislabeled header
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* silently poisons every offline A/B. */
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void audio_trace_set_tap_rate(int tap, uint32_t rate);
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uint32_t audio_trace_tap_rate(int tap);
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/* Copy the most recent `max` events, oldest first. Returns count copied. */
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uint32_t audio_trace_events_get(AudioTraceEvent *out, uint32_t max);
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/* Write a tap slice as a stereo s16 WAV at the tap's rate. start=-1,count=0
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* dumps the whole currently-buffered ring. `start`/`count` are absolute frame
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* indices on the tap's production timeline. Returns frames written, or -1 on
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* error (unwritable path / empty ring / slice already evicted). In
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* PSX_NO_DEBUG_TOOLS production builds, PCM history is not present and this
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* returns -1 without creating/opening `path`. */
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int64_t audio_trace_dump_wav(int tap, const char *path,
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int64_t start, uint64_t count);
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#ifdef __cplusplus
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}
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#endif
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#endif /* PSX_AUDIO_TRACE_H */
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