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fix/widescreen-range-interp-parity
psxrecomp/runtime
T
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Matthew Stanley 78e6e2692d fix: mirror widescreen range sites in interpreter
Register configured range_sites with the dirty-RAM interpreter so overlay-resident classifiers use the same two-margin widening already emitted by native codegen.

Co-authored-by: Opok <novelasevilliousesp@gmail.com>
2026-07-19 23:24:56 -07:00
..
include
fix: mirror widescreen range sites in interpreter
2026-07-19 23:24:56 -07:00
launcher
opengl: sustain full-rate gameplay and FMV presentation
2026-07-11 14:07:17 -07:00
shaders
vulkan: 3rd renderer backend (WIP) — emitter, GPU-direct present, full-frame readback
2026-06-18 14:56:12 -07:00
src
fix: mirror widescreen range sites in interpreter
2026-07-19 23:24:56 -07:00
tests
runtime: preserve causality at device deadlines
2026-07-19 13:40:25 -07:00
CMakeLists.txt
audio: always-on PCM tap rings + oracle WAV capture (SNES-campaign port)
2026-07-10 00:00:09 -07:00
codegen_hash_sources.cmake
Overlay: loud shard-compile failures, --check preflight, compile-surface cg tag
2026-07-15 22:10:47 -07:00
hash_codegen.cmake
overlay cache: auto codegen-hash in the cache path (cg<N>_<hash>)
2026-06-18 18:57:52 -07:00
runtime.cmake
recompiler: split SCUS_*_full.c into parallel-compilable shards
2026-07-17 11:54:11 -07:00
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