mirror of
https://github.com/RetroPortingToolKit/psxrecomp
synced 2026-10-25 18:05:12 -04:00
b6e34d24e3
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
152 lines
4.6 KiB
Plaintext
152 lines
4.6 KiB
Plaintext
# BIOS ROM (copyrighted, not distributable)
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bios/*
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!bios/*.toml
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# OpenBIOS is MIT — the one BIOS image that is legal to track (see
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# THIRD_PARTY_ATTRIBUTION.md; pin recorded in bios/OpenBIOS.toml; notice
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# shipped alongside as bios/OpenBIOS.LICENSE).
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!bios/openbios.bin
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!bios/*.LICENSE
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# DuckStation — upstream source is a git submodule pointing at stenzek/duckstation.
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# Our custom changes live in tools/duckstation/psxrecomp_oracle.patch (committed).
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# Only the build artefacts and prebuilt binary deps are untracked at the parent level;
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# the submodule's own .gitignore handles in-tree ignores.
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duckstation/build/
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duckstation/dep/prebuilt/
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# Ghidra project files (large, regenerable)
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ghidra/
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# Backup of the working state — see CURRENT_STATE.md for what this contains.
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.happypath/
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# Build artifacts
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/build-integration-*/
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recompiler/build/
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recompiler/build-asan/
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recompiler/build-asan2/
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recompiler/build-checked/
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recompiler/build-cli/
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recompiler/build-t2/
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runtime/build/
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runtime/build-msvc/
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runtime/build-*/
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runtime/build-*.exe
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test_msvc/
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# Recompiler output. The two BIOS backends every release links are COMMITTED
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# (decision 2026-09-30: the recompiled BIOS carries the same risk as the
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# recompiled game, which titles already commit); CI builds them and the
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# runtime.cmake fingerprint check fails a release whose stamp predates the
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# emitter. Everything else under generated/ (scratch stems, skipped-function
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# reports, per-dump work) stays local. Regenerate with:
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# tools/regen_bios.sh --config bios/OpenBIOS.toml
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# tools/regen_bios.sh --config bios/SCPH1001.toml (needs your own dump)
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generated/*
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!generated/OpenBIOS_full.c
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!generated/OpenBIOS_dispatch.c
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!generated/OpenBIOS.emitter.sha
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# Release packaging artifacts
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release-stage/
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*.zip
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# Vendored upstream sources (cloned locally, not checked in)
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beetle-psx
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# Explicit-fallback SDL2 / dep zips (large, regenerable)
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sdl2-dev.zip
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sdl2-msvc/
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# Diagnostic dumps & smoke logs (transient)
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*.log
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*.jsonl
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/.aot_capture_history/
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# Local additive overlay-capture store configuration and game-derived data.
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.psxrecomp.env
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.env
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.local/
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# Build-generated codegen-hash header (hash_codegen.cmake): folds an emitter
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# content hash into the overlay cache path; regenerated each build, never committed.
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runtime/include/overlay_codegen_hash.h
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# Runtime diagnostic/crash files
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psx_crash.txt
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psx_diag.txt
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psx_dispatch_misses.txt
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psx_err.txt
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psx_out.txt
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# Probe / scratch artifacts
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# All ad-hoc diagnostic dumps land under probes/ so the repo root stays clean.
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# Runtime memcards are not covered here either — see the *.mcr / /*.mcd rules
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# below; the tracked fixtures live in runtime/tests/fixtures/memcards/.
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probes/
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# Ad-hoc scratch tools (underscore prefix convention).
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# Real tools have no leading underscore (e.g. tools/codegen_audit.py).
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tools/_*.py
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/*.json
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/*.png
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/*.bmp
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/*.txt
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# OS / editor junk
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.DS_Store
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Thumbs.db
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*.swp
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*.swo
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*~
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# Python caches
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__pycache__/
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# DuckStation oracle (local-only; private fork at git@github.com:mstan/duckstation.git)
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/duckstation/
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_wip/
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# Game discs/EXEs and recompiler output (copyrighted, not distributable).
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# Only the per-game config (game.toml) is tracked.
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games/*/*
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!games/*/game.toml
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!games/*/seeds.txt
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# Memcards. Cards a run creates are scratch: *.mcr anywhere, and any .mcd
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# dropped at the repo root (the runtime writes card1.mcd/card2.mcd next to the
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# project root when no explicit path is configured). The only tracked cards are
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# test fixtures: runtime/tests/fixtures/memcards/ (see the README there) plus
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# the runtime/tests/test_* fixtures re-included further down.
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*.mcr
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/*.mcd
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!runtime/tests/fixtures/memcards/*
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# macOS .app bundle (contains recompiled BIOS-derived binary — not distributable)
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/dist/
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# Session-scratch debug scripts (hardcoded local paths; kept on disk, not tracked)
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tools/_options_session/
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# Compiled test binaries (build artifacts; the runtime/tests/*.c sources are tracked).
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# The *.exe rule alone missed extension-less Linux binaries, and three of them
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# (test_netplay_snap_ring, test_netplay_hash_confirm, test_netplay_input_hist)
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# were committed as a result — the snap-ring one from before boot_state grew its
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# VRAM-incremental queries, so it could no longer be rebuilt from the tree it sat
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# in. Ignore everything matching test_* here except the tracked sources/fixtures.
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runtime/tests/*.exe
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runtime/tests/test_*
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!runtime/tests/test_*.c
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!runtime/tests/test_*.cpp
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!runtime/tests/test_*.py
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!runtime/tests/test_*.mcd
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!runtime/tests/test_dir/
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# transient split-gen build dirs
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recompiler/build-splitgen/
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recompiler/build-*/
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# Project Studio GUI venv (customtkinter)
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tools/new_project_layout/.venv/
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tools/new_project_layout/project_studio_repos.json
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