Files
psxrecomp/docs/psx_bios_disasm.txt
Matthew Stanley 5b3c7dd08d phase4: freeze_check diagnostic + accumulated overnight infra
Today's session work
- runtime/src/debug_server.c: freeze_check TCP cmd snapshots all liveness
  counters (PC, exception entries, exception_reentry_blocks, dirty_ram
  blocks/insns, fn_entry total + top-K histogram, SIO IRQ pending +
  countdown, sio_stat/i_stat/i_mask, mc_max_state) for tight-loop
  diagnosis when the runtime hangs
- runtime/src/debug_server.c: wtrace slot 12 covering [0x72F0..0x72F4]
  (data-byte counter); measured peak=1 confirming setup_data_phase resets
  the counter mid-cycle
- runtime/src/interrupts.c: exception_entries_total + exception_reentry_blocks
  counters + psx_get_freeze_diag accessor
- runtime/src/sio.c: sio_get_freeze_diag accessor for IRQ pacing internals
- memory entries: phase4_card_gate_setup_writes_2026_04_28 (refutes the
  prior \"missing [0x7568+slot] clearer\" framing — setup functions write
  LSB=0 directly), phase4_72f0_one_byte_per_vblank_2026_04_28 (peak=1
  measurement)

Overnight session work bundled in
- runtime/src/dirty_ram_interp.{c,h}: small MIPS interpreter for
  install-at-runtime kernel RAM stubs (Rule 18; e.g., SIO data-byte
  handler the BIOS writes to RAM 0xCF0)
- recompiler/src/full_function_emitter.{cpp,h}: 3057 jal/jalr continuation
  return labels added to dispatch table (continuation fix); branch
  fall-through fix for conditional-branch delay slots
- recompiler/src/strict_translator.cpp: matching translator updates
- generated/: regenerated SCPH1001 dispatch + full C output reflecting
  the recompiler changes
- runtime/include/debug_server.h, src/memory.c: card_txn ring + SIO IRQ
  ring + EvCB walk ring + per-PC dirty_ram counters + always-on wtrace
  coverage for [0x755A], [0x7514], [0x7528], [0x7520], [0x74A4],
  [0x75C0..C8], [0x74B8..C0]
- recompiler/tests/, runtime/tests/: SIO/card protocol unit tests
- tools/: 60+ Python diagnostic scripts (chain_trace analysis, SIO trace
  diff, EvCB walker, wtrace dumpers, etc.)
- docs/: psx_bios_disasm reference + dynamic_handler_install rationale
- OVERNIGHT_2026_04_28.md, SUMMARY_20260412_2.md: session logs

Phase 4 status (still blocked, root cause better understood)
- BIOS card chain runs through R-handlers correctly (chain_trace shows
  R1..R11 cycling 26x); shell IS retriggering _card_read
- Install handler at ROM 0xBFC15F1C increments [0x72F0] correctly per
  SIO IRQ; gate at <0x80 / <0x7F is correct
- Bottleneck: SIO IRQ countdown is access-paced, fires ~1× per VBlank
  vs ~128× needed; setup_data_phase (called from outer coord on VBlank)
  zeroes [0x72F0] before counter reaches 128
- Both attempted fixes today caused freezes:
  * VBlank deferral on [0x75C0]==1 — pending VBlank already in i_stat
    delivered anyway; tighter dispatch gate also locked up
  * Cycle-paced sio_tick at rates 50, 200 (and gated on [0x75C0]==1) —
    runtime freezes once data phase activates, root cause unidentified
- delay=5 narrows the threshold (peak=2 vs peak=1, no freeze) but
  doesn't get to 0x80
- Real fix likely requires deeper instrumentation of the freeze (call
  stack / dispatch state at the moment of TCP starvation)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 21:29:19 -07:00

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emudev.org
PSX BIOS (translation)
by psxdev on 27 Mar 2020
A 512 KB ROM contains the BIOS startup bootloader, a copy of the PlayStation OS kernel, as well as a “shell” that opens if a game disc is not inserted in the console and contains a memory card manager and a CD player.
This article is originally from wiki.psxdev.ru
Table of Contents
Table of Contents
BIOS Versions
BIOS Device Image
Boot Program (RESET)
Bootrom Main
Kernel (PlayStation OS)
Kernel Startup
Kernel Exception Handling
Shell
BIOS Versions
This is a difficult question, because the BIOS versions firstly differ from the region, and secondly they differ between the motherboard models. And even within the same motherboard model there may be different BIOS versions, depending on the revision of the motherboard of one model.
emu-russia.net/en/files/bios/psx
emu-land.net/consoles/psx/bios
Almost all emulators consider SCPH1001.BIN to be the standard BIOS version. This BIOS has been disassembled in detail and is considered “stable” for working in emulators.
BIOS Device Image
The BIOS image consists of three parts. Example SCPH-1001:
0x0: Boot. Directly the part of the BIOS that performs the kernel boot and contains most of the system calls of table A0.
0x10000: Kernel. A kernel image that is copied to 0x500. It also contains system calls to tables B0 and C0.
0x18000: Shell. It is copied to 0x80030000.
At the very end of the shell is some kind of structure with lines about the BIOS version. Where it is used is not yet known.
Boot Program (RESET)
Execution starts at address 0xBFC00000
Initializes undocumented CPU hardware registers (timing, etc.)
Clears memory and CPU registers
If there is a PIO device on the PSX, it runs its initialization program (init)
Goes to kernel boot (Main procedure)
Some reversing of SCPH-1001 BIOS:
//
// SCPH1001 Reset
// Written likely on assembler
//
Reset () // 0xBFC00000
{
dword.0x1F801010 = 0x13243F;
dword.0x1F801060 = 0xB88; // ram_size?
//
// 20 nops (pipeline reset?)
//
nop x 20;
goto Reset2;
}
Reset2 () // 0xBFC00150
{
//
// More registers
//
dword.0x1F801020 = 0x31125;
dword.0x1F801000 = 0x1F000000;
dword.0x1F801004 = 0x1F802000;
dword.0x1F801008 = 0x13243F;
dword.0x1F801014 = 0x200931E1;
dword.0x1F801018 = 0x20843;
dword.0x1F80100C = 0x3022;
dword.0x1F80101C = 0x70777;
//
// Clear CPU registers
//
gpr[1...31] = 0;
//
// B/U Control (Lock ICache?)
//
dword.0xFFFE0130 = 0x804; // Enable I-Cache + Tag Test Mode
//
// COP0
//
COP0.SR = 0x10000; // Isolate cache from bus
//
// Clear instruction cache Tag memory (Cache line = 16 bytes)
//
for ( int Addr=0; Addr<0x1000; Addr += 0x80 )
{
dword.[Addr] = 0;
dword.[Addr + 0x10] = 0;
dword.[Addr + 0x20] = 0;
dword.[Addr + 0x30] = 0;
dword.[Addr + 0x40] = 0;
dword.[Addr + 0x50] = 0;
dword.[Addr + 0x60] = 0;
dword.[Addr + 0x70] = 0;
}
//
// COP0
//
COP0.SR = 0;
//
// BIU/Cache configuration
//
dword.0xFFFE0130 = 0x800; // Enable I-Cache
//
// COP0
//
COP0.SR = 0x10000; // Isolate cache from bus
//
// Clear instruction cache lines
//
for ( int Addr=0; Addr<0x1000; Addr += 0x80 )
{
dword.[Addr] = 0;
dword.[Addr + 0x4] = 0;
dword.[Addr + 0x8] = 0;
dword.[Addr + 0xC] = 0;
dword.[Addr + 0x10] = 0;
dword.[Addr + 0x14] = 0;
dword.[Addr + 0x18] = 0;
dword.[Addr + 0x1C] = 0;
dword.[Addr + 0x20] = 0;
dword.[Addr + 0x24] = 0;
dword.[Addr + 0x28] = 0;
dword.[Addr + 0x2C] = 0;
dword.[Addr + 0x30] = 0;
dword.[Addr + 0x34] = 0;
dword.[Addr + 0x38] = 0;
dword.[Addr + 0x3C] = 0;
dword.[Addr + 0x40] = 0;
dword.[Addr + 0x44] = 0;
dword.[Addr + 0x48] = 0;
dword.[Addr + 0x4C] = 0;
dword.[Addr + 0x50] = 0;
dword.[Addr + 0x54] = 0;
dword.[Addr + 0x58] = 0;
dword.[Addr + 0x5C] = 0;
dword.[Addr + 0x60] = 0;
dword.[Addr + 0x64] = 0;
dword.[Addr + 0x68] = 0;
dword.[Addr + 0x6C] = 0;
dword.[Addr + 0x70] = 0;
dword.[Addr + 0x74] = 0;
dword.[Addr + 0x78] = 0;
dword.[Addr + 0x7C] = 0;
}
//
// COP0
//
COP0.SR = 0;
//
// Read memory 8 times
//
t1 = dword.0xA0000000;
t1 = dword.0xA0000000;
t1 = dword.0xA0000000;
t1 = dword.0xA0000000;
t1 = dword.0xA0000000;
t1 = dword.0xA0000000;
t1 = dword.0xA0000000;
t1 = dword.0xA0000000;
//
// BIU/Cache default configuration
//
dword.0xFFFE0130 = 0x1E988; // D-Cache as Scratchpad
// Enable D-Cache
// Enable I-Cache
// Enable Bus Grant
// No wait state
// Enable Read Priority
// Enable Load Scheduling
//
// Reset COP0 regs
//
COP0.Reg7 = 0;
COP0.EntryLo1 = 0;
COP0.PageMask = 0;
COP0.Wired = 0;
COP0.Count = 0;
COP0.Compare = 0;
COP0.SR = 0;
COP0.Cause = 0;
//
// Clear 0xA0009000
//
memset ( 0xA0009000, 0, 0x3160 );
//
// Set initial context
//
CPU.SP = 0x801FFF00;
CPU.GP = 0xA0010FF0;
CPU.FP = CPU.SP;
//
// ram_size ?
//
dword.0x1F801060 = 0xB88;
dword.0x60 = 2;
dword.0x64 = 0;
dword.0x68 = 0xff;
//
// Mute SPU
//
word.[0x1F801C00 + 0x180] = 0; // Mainvolume Left
word.[0x1F801C00 + 0x182] = 0; // Mainvolume Right
word.[0x1F801C00 + 0x184] = 0; // Reverb depth left
word.[0x1F801C00 + 0x186] = 0; // Reverb depth right
goto Reset3;
}
//
// Following boot code written on C for sure (has C prolog/epilog in code)
//
Reset3 () // 0xBFC06EC4
{
int Present;
TraceStep (0xF);
word.[0x1F801C00 + 0x186] = 0;
word.[0x1F801C00 + 0x184] = 0;
word.[0x1F801C00 + 0x182] = 0;
word.[0x1F801C00 + 0x180] = 0;
Present = CheckPIO ();
if ( Present )
ResetPIO ();
TraceStep (0xE);
dword.0xA000B9B0 = 0;
StartKernel ();
}
TraceStep (a0) // 0xBFC01A60
{
Bogus1 ();
byte.0x1F802041 = a0 & 0xFF;
}
Bogus1 () // 0xBFC03990
{
dword.0xA000B068 = 0;
dword.0xA000B068 = 0;
dword.0xA000B068 = 0;
dword.0xA000B068 = 0;
}
//
// PIO Support
//
char Licensed[] = "Licensed by Sony Computer Entertainment Inc."; // 0xBFC0E288
int CheckPIO (void) // 0xBFC0703C
{
char * Source = Licensed;
char * Dest = 0x1F000084; // PIO Header
while ( *Source )
{
if ( *Source != *Dest ) break;
Source++;
Dest++;
}
if ( *Source ) return 0;
else return 1;
}
void ResetPIO (void) // 0xBFC0711C
{
//
// Run init code in PIO Space
//
dword.0x1F000080 ();
}
void StartKernel () // 0xBFC06784
{
char Config[0x50];
char Exec[0x50];
strcpy ( Config, "cdrom:" );
strcat ( Config, "SYSTEM.CNF;1" );
strcpy ( Exec, "cdrom:" );
strcat ( Exec, "PSX.EXE;1" );
Main ( Config, Exec );
}
Bootrom Main
The Main procedure works as follows:
A resident kernel image is copied to memory and its initialization procedure is started.
Kernel Traps are installed (exception, interrupt, and system call handlers)
Installing device drivers (TTY, CDROM, and MemCard)
Kernel Executive initialized: Event handlers, threads, events, and system counters
SHELL is unpacked and launched, which decides whether to launch a menu or go back to the kernel to load a disk
If SHELL exits, then Main continues to load the disk
The main procedure of the PIO device (PIO Shell) starts, which either takes control or returns control back to Main.
The SYSTEM.CNF configuration is read and the kernel reinitializes the system tables in accordance with the settings
The executable file is loaded
The executable file is executed
//
// Bootrom Main
//
// Sometimes we need to re-mute SPU (why?)
#define MUTE_SPU() \
word.[0x1F801C00 + 0x186] = 0; \
word.[0x1F801C00 + 0x184] = 0; \
word.[0x1F801C00 + 0x182] = 0; \
word.[0x1F801C00 + 0x180] = 0;
typedef struct _SYSTEM_CONFIG
{
SIZE_T Tcb; // Max number of threads
SIZE_T Event; // Max number of events
PVOID Stack; // Initial stack pointer
} SYSTEM_CONFIG, *PSYSTEM_CONFIG;
SYSTEM_CONFIG DefaultConfig = { // 0xBFC0E14C
4,
16,
0x801FFF00
};
void Main (char *Config, char *Exec ) // 0xBFC067E8
{
int File;
long Bytes;
//
// Disable all interupts, External (level 3) interrupts are disabled
//
TraceStep (1);
SetSr ( GetSr () & 0xFFFFFBFE );
MUTE_SPU ();
//
// Copy kernel image from Bootrom and run its initialization code.
//
TraceStep (2);
LoadInitKernel ();
//
// Initialize kernel traps
//
TraceStep (3);
CopyA0Table (); // Copy BIOS A0 Table at 0x200
InitSyscall (); // Copy 0xA0, 0xB0 and 0xC0 syscall stubs from kernel image
PatchA0Table ();
InstallExceptionHandlers ();
ResetEntryInt ();
//
// Init device drivers
//
TraceStep (4);
MUTE_SPU ();
dword.0x1F801074 = 0; // int_mask
dword.0x1F801070 = 0; // int_reg
InstallDevices ( dword_B9B0 );
//
// Shout out first printf
//
TraceStep (5);
printf ( "\n"
"PS-X Realtime Kernel Ver.2.5\n"
"Copyright 1993,1994 (C) Sony Computer Entertainment Inc. \n" );
//
// Init Kernel executive
//
TraceStep (6);
MUTE_SPU ();
memcpy ( 0xA000B940, &DefaultConfig, sizeof(SYSTEM_CONFIG) );
printf ( "KERNEL SETUP!\n" );
SysInitMemory ( 0xA000E000, 0x2000 ); // Kernel heap
InitEventHandlers (4);
InitException (0)
InitDefInt (3);
InitEvents ( dword_B944 );
InitThreads ( 1, dword_B940 );
InitRCnt (1);
MUTE_SPU ();
if ( setjmp ( 0xA000B980 ) )
SystemHalt (901);
//
// Run Shell
//
TraceStep (7);
LoadRunShell ();
//
// 8
//
TraceStep (8);
dword.0x1F801074 = 0; // int_mask
dword.0x1F801070 = 0; // int_reg
sub_BFC073A0 ();
if ( setjmp ( 0xA000B980 ) )
SystemHalt (921);
//
// PIO Shell
//
if ( CheckPIO2 () == 1 )
BootPIO ();
printf ( "\n"
"BOOTSTRAP LOADER Type C Ver 2.1 03-JUL-1994\n"
"Copyright 1993,1994 (C) Sony Computer Entertainment Inc.\n" );
if ( setjmp ( 0xA000B980 ) )
SystemHalt (902);
//
// Load executable from external media.
//
TraceStep (9);
if ( setjmp ( 0xA000B980) )
SystemHalt (903);
//
// Try to open system config file.
// If config file is missing fall back to plain EXE loading
//
File = open ( Config, O_RDONLY );
if ( File >= 0 )
{
//
// Read and parse config file parameters
//
printf ( "setup file : %s\n", Config );
if ( setjmp ( 0xA000B980 ) )
SystemHalt (911);
Bytes = read ( File, 0xA000B070, 0x800 );
if ( Bytes )
{
0xA000B070[Bytes] = 0; // Terminate string
close ( File );
if ( setjmp ( 0xA000B980 ) )
SystemHalt ( 912 );
ParseConfig ( 0xA000B070, 0xA000B940, 0xA000B8B0 );
}
else
{
//
// Set default config, fall back to plain EXE loading
//
memcpy ( 0xA000B940, &DefaultConfig, sizeof(SYSTEM_CONFIG) );
strcpy ( 0xA000B8B0, Exec );
}
}
else
{
//
// Use plain executable
//
if ( setjmp ( 0xA000B980 ) )
SystemHalt (913);
byte.0x180 = 0; // Version number
memcpy ( 0xA000B940, &DefaultConfig, sizeof(SYSTEM_CONFIG) );
strcpy ( 0xA000B8B0, Exec );
}
//
// Load executable. Reinit kernel according to new Config settings.
//
if ( setjmp ( 0xA000B980 ) )
SystemHalt (904);
ReinitKernel ();
printf ( "boot file : %s\n", 0xA000B8B0 );
if ( setjmp ( 0xA000B980 ) )
SystemHalt (905);
ClearStack ();
if ( Load (0xA000B8B0, 0xA000B870 ) == 0 )
SystemHalt (906);
printf ( "EXEC:PC0(%08x) T_ADDR(%08x) T_SIZE(%08x)\n", dword_B870, dword_B878, dword_B87C );
printf ( "boot address : %08x %08x\n"
"Execute !\n\n", dword_B870, dword_B948 );
dword_B890 = dword_B948;
dword_B894 = 0;
printf ( " S_ADDR(%08x) S_SIZE(%08)\n", dword_B948, 0 );
EnterCriticalSection ();
if ( setjmp ( 0xA000B980 ) )
SystemHalt (907);
Exec (0xA000B870, 1, 0 );
printf ( "End of Main\n" );
SystemHalt (908);
}
//
// Support
//
// Written in asm.
int setjmp ( jmp_buf * Buffer ) // 0xBFC02240
{
Buffer[JB_PC] = ra;
Buffer[JB_GP] = gp;
Buffer[JB_SP] = sp;
Buffer[JB_FP] = fp;
Buffer[JB_S0] = s0;
Buffer[JB_S1] = s1;
Buffer[JB_S2] = s2;
Buffer[JB_S3] = s3;
Buffer[JB_S4] = s4;
Buffer[JB_S5] = s5;
Buffer[JB_S6] = s6;
Buffer[JB_S7] = s7;
return 0;
}
void SystemHalt (int Code) // 0xBFC06FA4
{
TraceStep (0xF);
SystemError ( 'B', Code );
}
ULONG GetSr (void) // 0xBFC03968
{
return COP0.SR;
}
void SetSr (ULONG Value) // 0xBFC03978
{
COP0.SR = Value;
}
void LoadInitKernel () // 0xBFC00420
{
memcpy ( 0xA0000500, 0xBFC10000, 0x8BF0 );
0xA0000500 (); // Run kernel initialization (SysInitKMem)
}
CopyA0Table () // 0xBFC042D0
{
memcpy ( 0x200, 0xBFC04300, 0x304 );
}
InitSyscall () // 0xBFC042A0
{
//
// Copy 0xA0, 0xB0 and 0xC0 syscall stubs from kernel image
//
memcpy ( 0xA0, 0xA0000510, 0x30 );
}
ClearStack () // 0xBFC0D850
{
PVOID StartAddress;
PVOID EndAddress;
StartAddress = 0xA0010000;
EndAddress = sp | 0xA0000000;
memset ( StartAddress, 0, EndAddress - StartAddress );
}
ReinitKernel () // 0xBFC06F28
{
printf ( "KERNEL SETUP!\n" );
SysInitMemory ( 0xA000E000, 0x2000 ); // Kernel heap
InitEventHandlers (4);
InitException (0);
InitDefInt (3);
InitEvents ( dword_B944 );
InitThreads ( 1, dword_B940 );
InitRCnt (1);
sub_BFC071A0 ();
}
char Licensed[] = "Licensed by Sony Computer Entertainment Inc."; // 0xBFC0E288
int CheckPIO2 () // 0xBFC070AC
{
char * Source = Licensed;
char * Dest = 0x1F000004; // PIO Header 2
while ( *Source )
{
if ( *Source != *Dest ) break;
Source++;
Dest++;
}
if ( *Source ) return 0;
else return 1;
}
BootPIO () // 0xBFC07148
{
printf ( "PIO SHELL for PlayStation(tm)\n" );
printf ( "%s\n", 0x1F000004 );
dword.0x1F000000 (); // Jump by pointer.
}
void ParseConfig (char *Text, PSYSTEM_CONFIG Config, char *Exec ) // 0xBFC008A0
{
Config->Tcb = 0;
Config->Event = 0;
Config->Stack = 0;
Exec[0] = '\0';
byte.0x180 = 0; // Version number
ParseConfigInt ( Text, &Config->Tcb, "TCB" );
ParseConfigInt ( Text, &Config->Event, "EVENT" );
ParseConfigInt ( Text, &Config->Stack, "STACK" );
ParseConfigString ( Text, Exec, 0x180, "BOOT" );
}
LoadRunShell () // 0xBFC06FF0
{
memcpy ( 0x80030000, 0xBFC18000, 0x67FF0 );
FlushCache ();
0x80030000 ();
}
//
// Executive init
//
int InitEventHandlers (int Num) // 0xBFC04610
{
int Bytes = Num * 8;
Pointer = SysMalloc ( Bytes );
if ( Pointer )
{
bzero ( Pointer, Bytes );
dword_100 = Pointer;
dword_104 = Bytes;
return Bytes;
}
else return 0;
}
PVOID InitEvents (int Num) // 0xBFC04678
{
int Bytes;
int n;
PVOID Pointer;
EvCB * Event;
printf ( "\nConfiguration : EvCB\t0x%02x\t\t", Num );
Bytes = Num * sizeof (EvCB);
Pointer = SysMalloc (Bytes);
if ( Pointer )
{
dword_124 = Pointer;
dword_120 = Bytes;
//
// Clear "status" field for all event CBs.
//
for (n=0; n<Num; n++)
{
Event = &dword_124[n];
Event->status = 0;
}
return Pointer;
}
else return 0;
}
int InitThreads (int Tcbh, int Tcb) // 0xBFC0472C
{
TCBH * TCBH_Ptr;
TCB * TCB_Ptr;
TCBH * TcbhEntry;
TCBH * TcbEntry;
int n;
printf ( "TCB\t0x%02x\n", Num );
// BUGCHECK: Should be actually 8, since TCBH has additional "flag" field defined in KERNEL.H
dword_10C = Tcbh * 4;
dword_114 = Tcb * 192;
TCBH_Ptr = SysMalloc ( dword_10C );
if ( TCBH_Ptr == NULL )
return 0;
TCB_Ptr = SysMalloc ( dword_114 );
if ( TCB_Ptr == NULL )
return 0;
//
// Clear TCBH
//
for (n=0; n<Tcbh; n++)
{
TcbhEntry = &TCBH_Ptr[n];
TcbhEntry->entry = NULL;
}
//
// Clear TCB
//
for (n=0; n<Tcb; n++)
{
TcbEntry = &TCB_Ptr[n];
TcbEntry->status = TcbStUNUSED;
}
//
// Set active first TCB entry
//
TCB_Ptr[0].status = TcbStACTIVE;
TCBH_Ptr[0].entry = TCB_Ptr;
//
// Update ToT
//
dword_108 = TCBH_Ptr;
dword_110 = TCB_Ptr;
return dword_10C + dword_114; // Total size of TCBH and TCB tables
}
Kernel (PlayStation OS)
The Playstation OS kernel resides in memory. Access to kernel procedures is done through special tables (which are located at addresses 0xA0, 0xB0, 0xC0). The second way to call some kernel mechanisms is the Syscall instruction (but its set of functions is limited, in fact it is used only for EnterCriticalSection / ExitCriticalSection) Also, a special “Table of Tables” of the kernel (ToT) is available to applications, through which the program can receive various system descriptors, etc. The execution of user programs takes place in the CPU Kernel Mode, since only one “process” (the game’s executable file) can be started.
SCPH-1001 Kernel map:
0x500: Startup code and system tables (Startup.asm)
0xC80: Exception handling (Exception.asm)
0x1030: Memory manager (Memory.c)
0x1420: Interrupt queue control (Int.c)
0x1508: Root counters (RCnt.c)
0x1794: Events (Event.c)
0x1F88: Threads (Thread.c)
0x27C0: Device drivers (IO Subsystem)
0x43D0: PAD driver
0x47C0: CARD driver
0x609C: Another PAD stuff (PAD_init and PAD_dr)
0x6A50: Syscall stubs
0x6C60: Various pre-initialzed data and strings (.sdata)
0x7460: KernelData struct (zeroed by startup code)
0xE000: Kernel Heap (0x2000 bytes)
Kernel Startup
//
// Kernel Startup and system tables.
// Kernel image is hardcopied at 0xA0000500
//
//
// This stuff is written on asm.
//
.org 0x500
SysInitKMem () // bios:BFC10000, kernel:0x500
{
goto ClearKernelData;
}
SysStubA0: // 0x510
la $t0, TableA0Handler
jr $t0
nop
SysStubB0: // 0x520
la $t0, TableB0Handler
jr $t0
nop
SysStubC0: // 0x530
la $t0, TableC0Handler
jr $t0
nop
PatchA0Table () // 0x540
{
memcpy ( 0x200, Patch_A0_1, sizeof(Patch_A0_1) ); // Patch from A0:00
memcpy ( 0x2EC, Patch_A0_2, sizeof(Patch_A0_2) ); // Patch from A0:3C
}
ClearKernelData () // bios:0xBFC10098, kernel:0x598
{
//
// Clear kernel data.
//
memset ( 0xA0007460, 0, 0x14C0 );
}
TableA0Handler (t1) // 0x5C4
{
dword.0x200[t1] ();
}
TableB0Handler (t1) // 0x5E0
{
dword.B0_Table[t1] ();
}
TableC0Handler (t1) // 0x600
{
dword.C0_Table[t1] ();
}
ULONG GetCause () // 0x620
/* UNUSED */
{
return COP0.Cause;
}
ULONG GetSr () // 0x630
/* UNUSED */
{
return COP0.SR;
}
void SetSr (ULONG Value) // 0x640
/* UNUSED */
{
COP0.SR = Value;
}
void SwitchThread () // 0x650
{
Syscall (0); // Execute syscall instruction
}
PVOID GetC0Table () // 0x65C
{
return C0_Table;
}
PVOID GetB0Table () // 0x668
{
return B0_Table;
}
//
// 0x674
//
C0_Table: .word InitRCnt
.word InitException
.word SysEnqIntRP
.word SysDeqIntRP
.word get_free_EvCB_slot
.word get_free_TCB_slot
.word ExceptionHandler
.word InstallExceptionHandlers
.word SysInitMemory
.word SysInitKMem
.word ChangeClearRCnt
.word SystemError
.word InitDefInt
.word ChangeClearDefInt
.word dev_stub
.word dev_stub
.word dev_stub
.word dev_stub
.word InstallDevices
.word FlushStdInOutPut
.word dev_stub
.word _cdevinput
.word _cdevscan
.word _circgetc
.word _circputc
.word ioabort
.word sub_3E5C
.word KernelRedirect
.word PatchA0Table
.word sub_3E68
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
//
// 0x874
//
B0_Table: .word SysMalloc
.word sub_1408
.word SetRCnt
.word GetRCnt
.word StartRCnt
.word StopRCnt
.word ResetRCnt
.word DeliverEvent
.word OpenEvent
.word CloseEvent
.word WaitEvent
.word TestEvent
.word EnableEvent
.word DisableEvent
.word OpenTh
.word CloseTh
.word ChangeTh
.word 0
.word InitPad
.word StartPad
.word StopPAD
.word PAD_init
.word PAD_dr
.word ReturnFromException
.word ResetEntryInt
.word HookEntryInt
.word Unk_B0_1A
.word Unk_B0_1B
.word Unk_B0_1C
.word Unk_B0_1D
.word Unk_B0_1E
.word Unk_B0_1F
.word UnDeliverEvent
.word Unk_B0_21
.word Unk_B0_22
.word Unk_B0_23
.word 0, 0, 0, 0, 0, 0
.word Unk_B0_2A
.word Unk_B0_2B
.word 0, 0, 0, 0, 0, 0
//
// 0x93C
// Patch from A0:00
//
Patch_A0_1: .word open
.word lseek
.word read
.word write
.word close
.word ioctl
.word exit
.word Unk_B0_39
.word getc
.word putc
//
// 0x964
// Patch from A0:3C
//
Patch_A0_2: .word getchar
.word putchar
.word gets
.word puts
//
// 0x974 - Never patched A0 callbacks
//
off_974: .word cd
.word format
.word firstfile
.word nextfile
.word rename
.word delete
.word undelete
.word AddDevice
.word RemoveDevice
.word PrintInstalledDevices
.word InitCARD
.word StartCARD
.word StopCARD
.word _card_write
.word _card_read
.word _new_card
.word Krom2RawAdd
.word sub_65E0
.word Unk_B0_52
.word sub_6670
.word get_errno
.word get_error
.word GetC0Table
.word GetB0Table
.word _card_chan
.word sub_3678
.word SysHalt
.word ChangeClearPad
.word _card_status
.word _card_wait
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
.word 0
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
.word 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Kernel Exception Handling
//
// Kernel exception handling.
// Written on asm.
//
//
// Interrupt callback queue
// dword_100 (ToT[0]) contain pointer on 4 interrupt callback queues :
// Queue 0 : CPU exception handlers (syscalls, overflow etc.)
// Queue 1 : Root counter interrupt handlers (4)
// Queue 2 : Not used by kernel
// Queue 3 : Hardware interrupt handlers
//
typedef struct _IntRP
{
struct _IntRP * next; // NULL terminated
int (*func2)(int);
int (*func1)(void);
long flag; // Always 0
} IntRP;
typedef struct _ExCB
{
IntRP *head; // NULL if queue is empty
long flag;
} ExCB;
//
// Variables
//
PVOID KernelSp = 0x85D8; // 0x6CF0
jmp_buf * EntryInt; // 0x75D0 (somewhere in KernelData)
//
// Default return from exception route
//
jmp_buf DefaultEntryInt = { // 0x6CF4
ReturnFromException,
0x85D4, // sp, KernelData + sizeof(KernelData) + 0x1200
0, // fp
0, 0, 0, 0, 0, 0, 0, 0, // S0 - S7
0 // gp
};
VOID ExceptionHandler (VOID) // 0xC80
{
TCHB * TCBH_Entry;
TCBH * TCB_Entry;
ULONG Cause, Epc;
int Opcode;
ExCB * Head;
IntRP * Entry;
int n;
int Result;
nop x4; // 4 Nops (?)
TCBH_Entry = dword_108; // TCBH
TCB_Entry = TCBH_Entry->entry; // Current TCB (k0)
//
// Save context in current TCB
// k0 is never saved and used as temp kernel pointer.
//
TCB_Entry->reg[R_AT] = at;
TCB_Entry->reg[R_V0] = v0;
TCB_Entry->reg[R_V1] = v1;
TCB_Entry->reg[R_RA] = ra;
GetCauseEpc ( &Cause, &Epc );
if ( (Cause & 0x3f) == 0 )
{
Opcode = (*Epc >> 24) & 0xFE;
if ( Opcode == 0x4A )
Epc += 4;
}
TCB_Entry->reg[R_EPC] = Epc;
nop x16; // 16 Nops (Reset pipeline?)
TCB_Entry->reg[R_A0] = a0;
TCB_Entry->reg[R_A1] = a1;
TCB_Entry->reg[R_A2] = a2;
TCB_Entry->reg[R_A3] = a3;
TCB_Entry->reg[R_SR] = COP0.SR;
TCB_Entry->reg[R_CAUSE] = COP0.Cause;
TCB_Entry->reg[R_K1] = k1;
TCB_Entry->reg[R_S0] = s0;
TCB_Entry->reg[R_S1] = s1;
TCB_Entry->reg[R_S2] = s2;
TCB_Entry->reg[R_S3] = s3;
TCB_Entry->reg[R_S4] = s4;
TCB_Entry->reg[R_S5] = s5;
TCB_Entry->reg[R_S6] = s6;
TCB_Entry->reg[R_S7] = s7;
TCB_Entry->reg[R_T0] = t0;
TCB_Entry->reg[R_T1] = t1;
TCB_Entry->reg[R_T2] = t2;
TCB_Entry->reg[R_T3] = t3;
TCB_Entry->reg[R_T4] = t4;
TCB_Entry->reg[R_T5] = t5;
TCB_Entry->reg[R_T6] = t6;
TCB_Entry->reg[R_T7] = t7;
TCB_Entry->reg[R_T8] = t8;
TCB_Entry->reg[R_T9] = t9;
TCB_Entry->reg[R_GP] = gp;
TCB_Entry->reg[R_SP] = sp;
TCB_Entry->reg[R_FP] = fp;
TCB_Entry->reg[R_HI] = HI;
TCB_Entry->reg[R_LO] = LO;
//
// Invoke 4 interrupt callback queues (IntRPs)
//
sp = KernelSp;
Head = dword_100; // ToT[0]
gp = 0xF450;
fp = sp;
for ( n=0; n<4; n++ )
{
Entry = Head[n].head;
while ( Entry )
{
if ( Entry->func1 )
{
if ( Result = Entry->func1() && Entry->func2 )
{
Entry->func2 ( Result );
}
}
Entry = Entry->next;
}
}
//
// Restore context from EntryInt
//
k0 = &TCBH_Entry->entry.reg; // Unused
a0 = dword_75D0; // jmp_buf * EntryInt
a1 = 1;
ra = JmpBuf[JB_PC];
gp = JmpBuf[JB_GP];
sp = JmpBuf[JB_SP];
fp = JmpBuf[JB_FP];
s0 = JmpBuf[JB_S0];
s1 = JmpBuf[JB_S1];
s2 = JmpBuf[JB_S2];
s3 = JmpBuf[JB_S3];
s4 = JmpBuf[JB_S4];
s5 = JmpBuf[JB_S5];
s6 = JmpBuf[JB_S6];
s7 = JmpBuf[JB_S7];
v0 = 1;
jr ra;
}
GetCauseEpc () // 0xEA0
{
v0 = COP0.Cause;
v1 = COP0.EPC;
}
InstallExceptionHandlers () // 0xEB0
{
memcpy ( 0x80000080, ExceptionStub, sizeof(ExceptionStub) ); // General Exception
memcpy ( 0x80000000, ExceptionStub, sizeof(ExceptionStub) ); // TLB Miss
FlushCache ();
}
ExceptionStub () // 0xF0C
{
goto ExceptionHandler; // k0
}
HookEntryInt (jmp_buf * Jmpbuf) // 0xF20
{
EntryInt = Jmpbuf;
}
ResetEntryInt () // 0xF2C
{
EntryInt = &DefaultEntryInt;
}
ReturnFromException () // 0xF40
{
TCHB * TCBH_Entry;
TCBH * TCB_Entry;
TCBH_Entry = dword_108; // TCBH
TCB_Entry = TCBH_Entry->entry; // Current TCB (k0)
//
// Restore context
//
LO = TCB_Entry->reg[R_LO];
HI = TCB_Entry->reg[R_HI];
COP0.SR = TCB_Entry->reg[R_SR];
v0 = TCB_Entry->reg[R_V0];
v1 = TCB_Entry->reg[R_V1];
a1 = TCB_Entry->reg[R_A1];
a2 = TCB_Entry->reg[R_A2];
a3 = TCB_Entry->reg[R_A3];
t0 = TCB_Entry->reg[R_T0];
t1 = TCB_Entry->reg[R_T1];
t2 = TCB_Entry->reg[R_T2];
t3 = TCB_Entry->reg[R_T3];
t4 = TCB_Entry->reg[R_T4];
t5 = TCB_Entry->reg[R_T5];
t6 = TCB_Entry->reg[R_T6];
t7 = TCB_Entry->reg[R_T7];
s0 = TCB_Entry->reg[R_S0];
s1 = TCB_Entry->reg[R_S1];
s2 = TCB_Entry->reg[R_S2];
s3 = TCB_Entry->reg[R_S3];
s4 = TCB_Entry->reg[R_S4];
s5 = TCB_Entry->reg[R_S5];
s6 = TCB_Entry->reg[R_S6];
s7 = TCB_Entry->reg[R_S7];
t8 = TCB_Entry->reg[R_T8];
t9 = TCB_Entry->reg[R_T9];
k1 = TCB_Entry->reg[R_K1];
gp = TCB_Entry->reg[R_GP];
sp = TCB_Entry->reg[R_SP];
fp = TCB_Entry->reg[R_FP];
ra = TCB_Entry->reg[R_RA];
at = TCB_Entry->reg[R_AT];
k0 = TCB_Entry->reg[R_EPC];
a0 = TCB_Entry->reg[R_A0];
RFE;
goto k0;
}
PVOID GetKernelSp () // 0x1018
/* UNUSED */
{
return KernelSp;
}
Shell
The BIOS shell is a specially created PS-X EXE executable file that is located inside the ROM (without a header). The boot program (Main procedure) loads it into RAM before starting it. The shell starts and takes control if a game disc is not inserted in the drive. Otherwise, control is transferred back to the kernel to load the EXE from disk. Shell code contains many library calls, i.e. It was assembled using PsyQ.
Website source on github. Pull requests very welcome!