Files
psxrecomp/runtime/tests/gpu_hd_texture_stubs.inc
T
Matthew Stanley bceadc6124 Add DuckStation-compatible texture pack mod and gameplay dumping
Load modern texpage/texupload PNG replacements independently of DuckStation source. Integrate pack folders and options with mods, preserve native VRAM, and validate GL rendering, format matching, dump safety, and upload invalidation.
2026-10-06 23:24:47 -07:00

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C++

/* Existing GL fixtures deliberately run without any external pack. The HD
* fixture links the real session adapter instead. */
#ifndef PSX_TEST_HD_TEXTURE_PACK
int gpu_hd_textures_acquire_draw(uint16_t tp, uint16_t cx, uint16_t cy,
const int limits[4], uint32_t window, int semi, GpuHdTextureImage* image) {
(void)tp; (void)cx; (void)cy; (void)limits; (void)window; (void)semi;
memset(image, 0, sizeof(*image)); return 0;
}
void gpu_hd_textures_release_image(GpuHdTextureImage* image) {
memset(image, 0, sizeof(*image));
}
void gpu_hd_textures_note_applied(void) {}
void gpu_hd_textures_reset_tracking(void) {}
#endif