Files
psxrecomp/recompiler/include/function_analysis.h
T
Matthew Stanley 7c40d33db3 Phase 1 complete: recompiler proven correct on SCPH1001.BIN
Phase 1a (boot slice): 30 instructions at 0xBFC00000, compiles clean.
Phase 1b (instruction coverage): 54 opcodes implemented in strict_translator,
  44,629 walker-reachable instructions covered, 0 missing.
Phase 1c (function discovery): 76 functions from 2 seeds, 2,988 instructions,
  199 call edges, 27 indirect jumps. All validated through StrictTranslator.
Phase 1d (indirect control flow): 27 sites classified — 21 A0/B0/C0 dispatch
  stubs, 4 computed calls, 2 computed tail calls. Ghidra cross-referenced
  with 0 disagreements.
Phase 1e (relocation): ROM-to-RAM copy at FUN_bfc00420 proven with both
  Ghidra (static) and DuckStation (runtime). 69 address aliases, 68/69
  function entries match byte-for-byte in RAM. Normalization rule documented.

Includes PRINCIPLES.md and DEBUG.md adapted from recomp-template.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-11 21:26:04 -07:00

67 lines
2.0 KiB
C++

#pragma once
#include <cstdint>
#include <vector>
#include <string>
#include "ps1_exe_parser.h"
namespace PSXRecomp {
struct Function {
uint32_t start_addr;
uint32_t end_addr;
uint32_t size;
bool has_prologue;
bool has_epilogue;
int32_t stack_frame_size; // Size of stack frame (if has prologue)
std::string name; // Optional name (for now, just "func_<addr>")
bool is_data_section = false; // True if this "function" is actually a data section
};
struct FunctionAnalysisResult {
std::vector<Function> functions;
int total_instructions;
int jr_ra_count;
int prologue_count;
int call_discovered_count = 0; // Functions found via JAL call-target following
};
class FunctionAnalyzer {
public:
explicit FunctionAnalyzer(const PS1Executable& exe);
// Scan entire executable for function boundaries
FunctionAnalysisResult analyze();
// Add a forced entry point address that is treated as a function start
// even if it has no standard ADDIU $sp prologue. The function will be
// included in the analysis result with has_prologue = false.
void add_forced_entry(uint32_t addr);
// Check if instruction is jr $ra (return)
static bool is_jr_ra(uint32_t instr);
// Check if instruction is function prologue (addiu $sp, $sp, -N)
static bool is_prologue(uint32_t instr, int32_t& stack_size);
// Check if instruction is epilogue (addiu $sp, $sp, +N)
static bool is_epilogue(uint32_t instr, int32_t& stack_size);
// Check if instruction is a branch or jump (has a delay slot)
static bool is_branch_or_jump(uint32_t instr);
private:
const PS1Executable& exe_;
// Forced entry points (from add_forced_entry())
std::vector<uint32_t> forced_entry_points_;
// Find function start by scanning backward from jr $ra
uint32_t find_function_start(uint32_t return_addr);
// Detect if a region is likely a data section masquerading as code
bool is_likely_data_section(uint32_t start_addr, uint32_t end_addr) const;
};
} // namespace PSXRecomp