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- Host may sit in a spectator seat: session slot 0 stays the sim authority with a muted pad and no port; slot->port map keeps players on the port of their lobby seat (host first). Rematch path copies the same plan. - Seat self-service on LAN (MOTK5 SEATMOVE / SWAPASK / SWAPANS / SWAPRES) relayed by the host; online swap requests accept a gallery seat as target. - Lobby chat ring + join/leave lines; country codes from the server. - Keybinds: a key drives one input per player (binding S to Cross unbinds it from Circle), and keybinds.ini is re-read after the rematch launcher too. - LAN registry file anchored to the exe directory. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01V1dT6h1ZshMVUUVKTPxsCD