Files
psxrecomp/runtime
Shokunin 3e1949acc1 Dynamic resolution on the render thread: replay recorded steps in every build; GL equivalence test steps the level
The step record's replay sat inside the debug-tools block, so release
builds dropped every recorded step. gl_render_thread_test gains a dynres
mode: the same level steps between frames with the thread off (applied at
once) and on (recorded), identical guest readbacks, VRAM, frame and wide
surface, and the render thread's frame cost measured. Also drop the
duplicate gpu_ws_background_requires_full_composite stub the #508 merge
left in the scale-invariance fixture.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 14:24:50 -07:00
..
2026-07-29 03:18:10 -04:00