Files
psxrecomp/runtime/include/cdrom.h
T
Matthew Stanley b2929aa504 overlay: restore overlay DLL cache + capture (faithful port of codex/cache-discovery)
Reinstates the runtime-loaded overlay DLL cache (Layer A) and the offline
overlay compilation pipeline that were built on the pruned codex/cache-discovery
branch (tip 2bbafc2) and never merged. Ported onto current master; rebuilt
rather than history-restored.

Runtime (off by default, opt in via [runtime] overlay_cache = true):
- overlay_loader.c/.h, overlay_api.h: CRC32-keyed DLL cache at
  cache/<game_id>/<region>_<crc>.dll. On a dirty-RAM dispatch miss the loader
  LoadLibrary's the matching DLL, wires runtime callbacks via overlay_init(),
  enumerates func_XXXXXXXX exports, and dispatches them BEFORE the interpreter.
- overlay_capture.c/.h: write-once capture set; records overlay DMA bytes and
  writes overlay_captures.json (execution-verified seeds) at clean exit.
- dma.c: capture + cd_dma_log hook at CD DMA completion (async model).
- cdrom.c: cdrom_get_setloc_lba() for disc-position correlation.
- dirty_ram_interp.c: g_dirty_ram_exec_pc_table (exec-verified PCs), a
  decodability guard on JAL-into-dirty targets, and the overlay dispatch hooks.
- debug_server.c: cd_read_log + overlay_loader_status TCP commands.
- config_loader: [runtime] overlay_cache flag (default false).

Recompiler (compile_overlays.py / extract_overlays.py drive these):
- main_psx.cpp --overlay-exact: analyze only explicit entries + direct JAL
  targets and set split_mid_function_targets=false, so overlay basic-block
  targets are NOT split into bogus standalone functions (the mid-function-seed
  failure mode that produced black-on-load / blue-on-new-game).
- function_analysis.cpp: analyze_exact_entries(); code_generator.cpp: gate the
  mid-function split pre-pass behind split_mid_function_targets (default true,
  so normal main-EXE codegen is unchanged - Tomba still regens to 2854 funcs).

Deltas from the original: save states dropped (never worked); overlay enable is
runtime-config-gated (off by default) instead of a build-time define; loader
stderr logging converted to the overlay_loader_status TCP path (CLAUDE.md Rule 3).

Recovered from _backups/2026-06-06-consolidation/psxrecomp-all-PRE.bundle.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 12:32:19 -07:00

154 lines
4.0 KiB
C

#ifndef PSXRECOMP_CDROM_H
#define PSXRECOMP_CDROM_H
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
void cdrom_init(const char* cue_path);
/* Set disc speed multiplier immediately. divisor=0 → instant, 1 → 1x, 2 → 2x. */
void cdrom_set_speed(int divisor);
/* Store configured game speed (applied post-BIOS via cdrom_notify_game_started). */
void cdrom_set_game_speed(int divisor);
/* Called by fntrace on first game-range dispatch; switches to game speed. */
void cdrom_notify_game_started(void);
/* LBA of the most recent SetLoc command (-1 if none yet). Used by the DMA
* ring buffer to correlate each sector transfer with its disc position. */
int cdrom_get_setloc_lba(void);
/* MMIO read/write (0x1F801800-0x1F801803) */
uint32_t cdrom_read(uint32_t addr);
void cdrom_write(uint32_t addr, uint32_t value);
/* Advance CD-ROM state machine by guest CPU cycles. Sets i_stat IRQ_CDROM
* when a command completes or data is ready. */
void cdrom_advance(uint32_t cycles);
/* Legacy frame-paced entry point for interpreter/oracle builds. */
void cdrom_tick(void);
/* DMA channel 3 interface */
uint32_t cdrom_dma_read(void);
int cdrom_dma_ready(void);
typedef struct CDROMDebugState {
uint64_t seq;
uint8_t index_reg;
uint8_t stat_reg;
uint8_t request_reg;
uint8_t irq_enable;
uint8_t irq_flag;
uint8_t mode_reg;
uint8_t seek_min;
uint8_t seek_sec;
uint8_t seek_sect;
uint8_t pending_cmd;
int has_disc;
int param_count;
int response_read;
int response_count;
int sector_read_pos;
int sector_available;
int sector_size;
int reading;
int read_min;
int read_sec;
int read_sect;
uint8_t read_cmd;
uint8_t filter_file;
uint8_t filter_channel;
uint8_t muted;
int read_delay;
int pending_pending;
int pending_delay;
int pending_phase;
uint32_t i_stat;
int last_sector_lba;
int last_sector_size;
uint32_t last_sector_frame;
uint8_t last_sector_mode;
uint8_t last_sector_have_raw;
} CDROMDebugState;
typedef struct CDROMSectorDebugState {
int current_available;
int current_read_pos;
int current_size;
int last_lba;
int last_size;
uint32_t last_frame;
uint8_t last_mode;
uint8_t last_have_raw;
} CDROMSectorDebugState;
typedef struct CDROMTraceEntry {
uint64_t seq;
uint32_t addr;
uint32_t val;
uint32_t func;
uint32_t pc;
uint32_t frame;
uint32_t i_stat;
uint8_t kind;
uint8_t width;
uint8_t index_reg;
uint8_t stat_reg;
uint8_t irq_enable;
uint8_t irq_flag;
uint8_t param_count;
uint8_t response_read;
uint8_t response_count;
uint8_t sector_available;
uint8_t request_reg;
uint8_t mode_reg;
uint8_t pending_cmd;
uint8_t pending_pending;
uint8_t reading;
uint8_t read_cmd;
int sector_read_pos;
int sector_size;
int pending_delay;
int read_delay;
} CDROMTraceEntry;
#define CDROM_TRACE_CAP (1 << 16)
#define CDROM_SECTOR_HISTORY_CAP (1 << 10)
#define CDROM_SECTOR_HISTORY_BYTES 128
typedef struct CDROMSectorHistoryEntry {
uint64_t seq;
int lba;
int size;
uint32_t frame;
uint8_t mode;
uint8_t have_raw;
uint8_t raw_mode;
uint8_t xa_file;
uint8_t xa_channel;
uint8_t xa_submode;
uint8_t xa_coding;
uint8_t data_delivered;
uint8_t xa_audio_delivered;
uint8_t skip_reason;
uint16_t bytes_len;
uint8_t bytes[CDROM_SECTOR_HISTORY_BYTES];
} CDROMSectorHistoryEntry;
void cdrom_debug_snapshot(CDROMDebugState* out);
uint64_t cdrom_debug_get_trace(const CDROMTraceEntry** out_entries);
void cdrom_debug_clear_trace(void);
uint32_t cdrom_debug_copy_last_sector(uint32_t offset, uint32_t len,
uint8_t* out,
CDROMSectorDebugState* state);
uint64_t cdrom_debug_get_sector_history(const CDROMSectorHistoryEntry** out_entries);
void cdrom_debug_clear_sector_history(void);
#ifdef __cplusplus
}
#endif
#endif /* PSXRECOMP_CDROM_H */