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Review (#654): forget the ring's names after gl_renderer_render_thread_stop (the worker presents and captures on its own thread, and stop drains it and hands the context back), before the context is deleted. The call is unconditional (an empty stub without debug tools). The fixture adds a render-thread pass: frames captured on the worker and drained, more left queued at shutdown, then checks the worker stopped first and every name and pending readback is gone. Fails if the reset runs before the stop. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>