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https://github.com/RetroPortingToolKit/psxrecomp
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Cross-build game products for macOS from a Linux host with osxcross, next to the existing Linux-to-Windows MinGW toolchain file. - PSX_DARWIN_ARCH selects x86_64 (default) or arm64. - OSXCROSS_ROOT points at the osxcross target directory. It falls back to $OSXCROSS_ROOT, then to the osxcross-conf on PATH. - CMAKE_OSX_DEPLOYMENT_TARGET defaults to 11.0. - ld64 is named with --ld-path, so the build does not depend on osxcross/bin being on PATH. - The host's pkg-config files are hidden from the Darwin build. Documented in docs/BUILDING.md and docs/ci/README.md.