Files
psxrecomp/docs
luisg0c 4ced15faf4 fix(config): validate overlay_capture_persist_dir independent of host path grammar
std::filesystem answers by the *host* path grammar, so this guard meant
different things on different hosts.

Under POSIX, "C:/outside" is a relative path whose first component is
literally "C:", a backslash is an ordinary filename character, and
"\\server\share" is a single relative component -- so Windows-authored
absolute paths and backslash ".." traversals were accepted. Under Windows,
a rooted "/outside" has no root name, so operator/ drops the project root's
relative path and the result lands at the drive root; and a drive-relative
"C:foo" is not absolute at all, yet replaces the whole path when the project
sits on another drive.

Scan the raw config bytes under both separator conventions instead, and
reject an embedded NUL. TOML forbids a raw NUL byte but allows the \u0000
escape that produces one, and the runtime hands this value on as a C string
(runtime/src/main.cpp:5236-5241 -> overlay_capture.c:230), so
"..\u0000keep" validated as a four-byte component and then truncated to ".."
at the point of use, escaping the project. Validating what the consumer
actually sees closes that gap.

recompiler/src/config_loader.h carries the contract next to the field and
still described the old, narrower rule; docs/AOT_OVERLAY_PLAN.md carries the
only prose statement of it. Both now match what is enforced. Note the doc
claims identical accept/reject across hosts, not identical meaning: a value
like "nested\dir" is accepted everywhere but still names different things.

The registered recompiler_patch_test assertion "parser rejects absolute
capture history directory" failed on POSIX before this; the suite is now
33/33 on macOS arm64.
2026-07-28 10:48:37 -03:00
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